Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CartmanG
Ra
Level 141
God Stats
16W - 7L
1,606 SR
Queue Stats
219W - 85L
1,884 Elo+
Party 1
Ne Zha
Ne Zha
Flakeslayer
Ne Zha
Level 158
God Stats
1W - 0L
1,433 SR
Queue Stats
25W - 5L
2,000 Elo+
Party 1
Team Averages
Level 152
1,513 SR
1,795 Elo+

VS

Team Averages
Level 46
1,443 SR
1,583 Elo+
Izanami
Izanami
BeAloneA
Izanami
Level 62
God Stats
10W - 13L
1,452 SR
Queue Stats
317W - 398L
1,518 Elo+
Solo
Tiamat
Tiamat
NeoScope
Tiamat
Level 41
God Stats
0W - 2L
1,377 SR
Queue Stats
10W - 15L
1,517 Elo+
Party 2
Geb
Geb
estcherryy
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 11
8,411
935
6,652
15,637
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
9 / 0 / 7
8,431
937
16,072
8,013
4,057
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
4 / 0 / 12
7,595
844
10,809
8,130
5,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeAloneA
Izanami
11
0 / 3 / 0
5,877
653
6,159
9,704
3,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
NeoScope
Tiamat
7
0 / 9 / 0
5,255
584
4,155
12,132
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 0
5,928
659
4,561
14,469
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
11
9.5
L
Izanami
BeAloneA
Izanami
0
3
0
0
W
9
0
7
12.5
W
Ne Zha
4
0
12
10
L
Tiamat
NeoScope
Tiamat
0
9
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
14,875
31,780
Taken
36,305
24,877
Mitigated
19,070
15,632
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,652
3,727
1,154
5,346
15,637
15,010
361
3,415
11,934
0
15,888
L
Izanami
BeAloneA
Izanami
6,159
4,049
0
797
9,704
3,356
0
3,043
6,661
0
29,684
W
16,072
2,013
3,128
4,071
8,013
4,057
654
2,958
4,891
47,594
0
W
Ne Zha
10,809
1,486
0
1,933
8,130
5,810
647
2,177
5,795
0
29,504
L
Tiamat
NeoScope
Tiamat
4,155
319
0
843
12,132
5,539
0
5,490
6,642
9,468
0
L
4,561
1,398
0
1,146
14,469
10,175
0
7,587
6,882
5,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
17,060
122
Minions Killed
89
7
Camps Cleared
2
562,414
Distance Traveled
418,430
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,411
935
13
1
0
187,295
1
L
Izanami
5,877
653
70
8
0
134,593
3
W
Ra
8,431
937
82
9
3
183,257
4
W
Ne Zha
7,595
844
27
3
4
191,862
5
L
Tiamat
5,255
584
15
2
2
131,247
2
L
Geb
5,928
659
4
0
0
152,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role