Player Matchup

Vamana
Vamana
Aquariqs
Vamana
Level 160
God Stats
17W - 1L
1,766 SR
Queue Stats
1,573W - 248L
2,066 Elo+
Party 1
Ne Zha
Ne Zha
Feenta
Ne Zha
Level 160
God Stats
25W - 2L
2,064 SR
Queue Stats
1,591W - 451L
1,888 Elo+
Party 1
Nu Wa
Nu Wa
JulioMacri
Nu Wa
Level 35
God Stats
189W - 202L
1,418 SR
Queue Stats
199W - 222L
1,414 Elo+
Solo
Artemis
Artemis
OopsIBeMissing
Artemis
Level 26
God Stats
5W - 0L
1,766 SR
Queue Stats
176W - 13L
2,152 Elo+
Party 1
Cthulhu
Cthulhu
xSTeRoiDz--
Cthulhu
Level 160
God Stats
22W - 4L
1,924 SR
Queue Stats
1,003W - 205L
2,049 Elo+
Party 1
Team Averages
Level 108
1,788 SR
1,914 Elo+

VS

Team Averages
Level 42
1,637 SR
1,424 Elo+
Sol
Sol
KingLuiTheBoy
Sol
Level 46
God Stats
0W - 1L
1,862 SR
Queue Stats
28W - 50L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solid-_-K
Morgan Le Fay
Level 49
God Stats
26W - 21L
1,539 SR
Queue Stats
100W - 119L
1,473 Elo+
Solo
Amaterasu
Amaterasu
WeeDkipedia1506
Amaterasu
Level 35
God Stats
9W - 8L
1,631 SR
Queue Stats
150W - 152L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
beta simp
Tsukuyomi
Level 45
God Stats
9W - 5L
1,541 SR
Queue Stats
51W - 81L
1,423 Elo+
Solo
Izanami
Izanami
waltbalt797
Izanami
Level 37
God Stats
37W - 35L
1,611 SR
Queue Stats
363W - 383L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aquariqs
Vamana
17
8 / 1 / 15
11,874
1,079
26,513
22,167
30,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
Feenta
Ne Zha
18
7 / 1 / 17
12,107
1,101
20,394
12,807
13,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
2 / 0 / 15
11,185
1,017
11,948
4,295
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 0 / 11
11,460
1,042
24,795
7,826
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xSTeRoiDz--
Cthulhu
17
2 / 0 / 17
11,732
1,067
16,847
14,317
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

349

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
9,574
870
11,707
29,313
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Solid-_-K
Morgan Le Fay
14
0 / 3 / 0
9,113
828
8,835
16,776
8,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
WeeDkipedia1506
Amaterasu
14
1 / 7 / 1
9,720
884
8,860
29,616
23,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
beta simp
Tsukuyomi
15
0 / 4 / 2
9,565
870
10,558
18,255
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
waltbalt797
Izanami
15
1 / 2 / 1
10,158
923
6,615
10,536
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
6
27
Kills
2
2
Deaths
27
75
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aquariqs
Vamana
8
1
15
15.5
W
Ne Zha
Feenta
Ne Zha
7
1
17
15.5
W
Nu Wa
2
0
15
9.5
L
0
11
0
0
W
8
0
11
13.5
L
Morgan Le Fay
Solid-_-K
Morgan Le Fay
0
3
0
0
L
Amaterasu
WeeDkipedia1506
Amaterasu
1
7
1
0.21
L
Tsukuyomi
beta simp
Tsukuyomi
0
4
2
0.25
L
Izanami
waltbalt797
Izanami
1
2
1
0.75
W
Cthulhu
xSTeRoiDz--
Cthulhu
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,497
Damage
46,575
61,412
Taken
104,496
70,651
Mitigated
57,295
20,172
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aquariqs
Vamana
26,513
8,065
0
7,424
22,167
30,750
0
5,487
16,680
0
33,114
W
Ne Zha
Feenta
Ne Zha
20,394
5,193
0
5,131
12,807
13,237
0
4,708
7,947
0
34,184
W
Nu Wa
11,948
2,522
732
455
4,295
1,884
0
1,244
3,051
32,662
0
L
11,707
3,287
0
3,442
29,313
12,860
0
6,131
23,182
38,728
1,782
W
24,795
16,618
0
3,600
7,826
4,439
0
3,373
4,453
0
53,708
L
Morgan Le Fay
Solid-_-K
Morgan Le Fay
8,835
649
0
415
16,776
8,013
0
5,121
11,655
19,481
0
L
Amaterasu
WeeDkipedia1506
Amaterasu
8,860
5,356
0
3,806
29,616
23,152
0
10,074
19,542
0
18,731
L
Tsukuyomi
beta simp
Tsukuyomi
10,558
2,101
0
2,580
18,255
8,139
0
4,210
14,045
0
36,768
L
Izanami
waltbalt797
Izanami
6,615
4,399
0
818
10,536
5,131
0
3,259
7,277
0
21,918
W
Cthulhu
xSTeRoiDz--
Cthulhu
16,847
1,207
1,690
1,140
14,317
20,341
0
4,821
9,496
33,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
48,130
223
Minions Killed
174
3
Camps Cleared
9
1,032,358
Distance Traveled
891,056
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,874
1,079
22
2
0
205,517
0
W
Ne Zha
12,107
1,101
21
2
0
224,571
1
W
Nu Wa
11,185
1,017
45
4
1
176,694
0
L
Sol
9,574
870
59
5
0
170,834
0
W
Artemis
11,460
1,042
94
9
2
197,251
0
L
Morgan Le Fay
9,113
828
22
2
1
176,560
3
L
Amaterasu
9,720
884
21
2
1
204,170
0
L
Tsukuyomi
9,565
870
46
4
2
171,986
0
L
Izanami
10,158
923
26
2
5
167,506
1
W
Cthulhu
11,732
1,067
41
4
0
228,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role