Player Matchup

Skadi
Skadi
FzL1-CrazZy
Skadi
Level 77
God Stats
5W - 2L
1,668 SR
Queue Stats
96W - 110L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Geraldinho15
Sun Wukong
Level 88
God Stats
4W - 2L
1,674 SR
Queue Stats
8W - 6L
1,424 Elo+
Solo
Ymir
Ymir
Guedex
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JuniorSkull-_-
Baba Yaga
Level 85
God Stats
2W - 4L
1,455 SR
Queue Stats
406W - 441L
1,436 Elo+
Solo
Fenrir
Fenrir
xXAGUREXVXx
Fenrir
Level 61
God Stats
3W - 3L
1,674 SR
Queue Stats
163W - 154L
1,472 Elo+
Solo
Team Averages
Level 68
1,594 SR
1,454 Elo+

VS

Team Averages
Level 106
1,452 SR
1,437 Elo+
Ullr
Ullr
CrazyGeorgeZ
Ullr
Level 129
God Stats
1W - 0L
1,260 SR
Queue Stats
7W - 2L
1,587 Elo+
Solo
Set
Set
JLLCZAR
Set
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 261L
1,380 Elo+
Solo
Thanatos
Thanatos
MarcksonOliveira
Thanatos
Level 52
God Stats
25W - 19L
1,608 SR
Queue Stats
109W - 113L
1,381 Elo+
Solo
Hera
Hera
Soares-Kvra
Hera
Level 108
God Stats
16W - 29L
1,393 SR
Queue Stats
515W - 633L
1,349 Elo+
Solo
Bacchus
Bacchus
klynsmann
Bacchus
Level 100
God Stats
19W - 12L
1,498 SR
Queue Stats
76W - 73L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,628
375
4,690
12,350
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Geraldinho15
Sun Wukong
10
0 / 5 / 0
6,008
401
3,360
11,826
6,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ymir
Guedex
Ymir
9
1 / 3 / 0
6,281
419
2,829
11,914
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
JuniorSkull-_-
Baba Yaga
11
2 / 6 / 0
6,860
457
5,281
12,482
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
9
1 / 5 / 1
5,980
399
5,529
14,451
4,946
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,036
602
13,012
8,833
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
15
5 / 1 / 4
9,574
638
8,473
10,893
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 0 / 4
9,377
625
12,574
13,425
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 5
8,525
568
6,139
6,102
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
klynsmann
Bacchus
11
1 / 2 / 8
7,666
511
6,360
10,869
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
24
24
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
0
5
1
0.1
L
Sun Wukong
Geraldinho15
Sun Wukong
0
5
0
0
L
Ymir
Guedex
Ymir
1
3
0
0.33
W
Set
5
1
4
7
L
Baba Yaga
JuniorSkull-_-
Baba Yaga
2
6
0
0.33
W
7
0
4
9
W
3
1
5
5.5
W
Bacchus
klynsmann
Bacchus
1
2
8
2.5
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
46,558
63,023
Taken
50,122
26,361
Mitigated
33,056
9,070
Healing
27,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,012
5,062
0
853
8,833
3,886
3,189
2,573
6,260
0
79,060
L
4,690
1,908
0
2,094
12,350
3,580
0
2,376
9,974
0
31,167
L
Sun Wukong
Geraldinho15
Sun Wukong
3,360
1,286
0
2,174
11,826
6,086
0
165
11,661
0
32,054
L
Ymir
Guedex
Ymir
2,829
1,009
0
1,240
11,914
7,493
0
5,748
6,166
15,520
0
W
Set
8,473
4,717
0
5,647
10,893
6,291
3,707
731
10,162
0
58,866
L
Baba Yaga
JuniorSkull-_-
Baba Yaga
5,281
126
0
1,078
12,482
4,256
0
2,783
9,699
37,650
0
W
12,574
3,704
0
16,737
13,425
8,170
0
926
12,499
0
93,370
W
6,139
2,390
14
1,562
6,102
2,613
1,403
2,686
3,416
60,203
0
W
Bacchus
klynsmann
Bacchus
6,360
957
609
1,901
10,869
12,096
248
1,194
9,675
18,316
0
L
Fenrir
5,529
1,458
0
2,484
14,451
4,946
0
1,427
13,024
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
44,178
239
Minions Killed
490
0
Camps Cleared
0
1,221,880
Distance Traveled
1,403,035
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,036
602
109
7
0
267,108
0
L
Skadi
5,628
375
50
3
0
267,019
6
L
Sun Wukong
6,008
401
63
4
0
235,406
5
L
Ymir
6,281
419
34
2
0
199,104
0
W
Set
9,574
638
116
8
0
221,781
4
L
Baba Yaga
6,860
457
48
3
0
240,105
0
W
Thanatos
9,377
625
131
9
0
366,981
1
W
Hera
8,525
568
101
7
0
245,248
4
W
Bacchus
7,666
511
33
2
0
301,917
3
L
Fenrir
5,980
399
44
3
0
280,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role