Player Matchup

Neith
Neith
Caronthes
Neith
Level 155
God Stats
6W - 6L
1,648 SR
Queue Stats
140W - 141L
1,549 Elo+
Party 1
Thanatos
Thanatos
FelipeNeduro69
Thanatos
Level 49
God Stats
9W - 12L
1,439 SR
Queue Stats
128W - 156L
1,531 Elo+
Solo
Thor
Thor
Radaamanthys
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hades
Hades
TheDoomLord101
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Hel
Hel
flar3
Hel
Level 42
God Stats
3W - 3L
1,266 SR
Queue Stats
49W - 40L
1,501 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,486 Elo+

VS

Team Averages
Level 92
1,497 SR
1,528 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Captkylerkp
Ne Zha
Level 120
God Stats
9W - 11L
1,425 SR
Queue Stats
230W - 206L
1,598 Elo+
Party 2
Horus
Horus
Jxs-eph-
Horus
Level 41
God Stats
7W - 8L
1,639 SR
Queue Stats
218W - 208L
1,530 Elo+
Party 2
Vamana
Vamana
MrLostKaiser
Vamana
Level 49
God Stats
2W - 5L
1,422 SR
Queue Stats
135W - 159L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caronthes
Neith
12
4 / 1 / 0
6,994
538
8,641
8,789
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
3 / 1 / 1
6,653
512
6,717
7,874
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 3
5,951
458
3,440
7,580
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,737
518
2,991
9,232
3,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
flar3
Hel
12
2 / 0 / 1
7,351
565
5,791
9,163
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 0
5,985
460
2,933
9,940
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
10
1 / 3 / 0
5,977
460
3,919
10,681
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
9
2 / 2 / 2
6,141
472
7,689
9,613
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Jxs-eph-
Horus
9
0 / 1 / 2
5,975
460
3,336
7,310
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
1 / 0 / 1
7,754
596
5,718
6,787
4,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
4
4
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Anhur
 
Anhur
1
3
0
0.33
L
Ne Zha
2
2
2
1.5
W
Neith
Caronthes
Neith
4
1
0
4
W
Thanatos
3
1
1
3.5
L
Horus
Jxs-eph-
Horus
0
1
2
1
L
Vamana
1
0
1
1.5
W
0
0
3
1.5
W
0
2
0
0
W
Hel
flar3
Hel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
23,595
42,638
Taken
44,331
18,030
Mitigated
19,781
23,584
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,933
115
1,400
5,158
9,940
4,373
0
3,698
6,242
51,995
0
L
Anhur
 
Anhur
3,919
1,385
0
3,536
10,681
3,095
616
0
10,681
0
38,388
L
Ne Zha
7,689
3,579
0
3,982
9,613
3,206
0
916
8,697
0
41,023
W
Neith
Caronthes
Neith
8,641
3,005
0
3,110
8,789
2,662
371
0
8,789
0
58,657
W
Thanatos
6,717
1,136
0
8,023
7,874
3,649
0
438
7,436
0
48,776
L
Horus
Jxs-eph-
Horus
3,336
1,529
982
2,810
7,310
4,877
0
751
6,559
0
16,872
L
Vamana
5,718
1,814
0
4,372
6,787
4,230
0
3,417
3,370
0
70,270
W
3,440
1,031
0
1,908
7,580
4,004
0
938
6,642
0
17,336
W
2,991
1,861
104
4,877
9,232
3,904
0
0
9,232
51,414
0
W
Hel
flar3
Hel
5,791
420
153
5,409
9,163
3,811
585
2,129
7,034
57,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
31,832
401
Minions Killed
391
0
Camps Cleared
0
1,287,677
Distance Traveled
1,248,703
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,985
460
80
6
0
222,261
0
L
Anhur
5,977
460
76
6
0
230,185
3
L
Ne Zha
6,141
472
68
5
0
296,922
5
W
Neith
6,994
538
82
6
0
239,520
2
W
Thanatos
6,653
512
74
6
0
295,772
1
L
Horus
5,975
460
31
2
0
267,432
0
L
Vamana
7,754
596
136
10
0
231,903
1
W
Thor
5,951
458
26
2
0
256,145
2
W
Hades
6,737
518
107
8
0
232,501
1
W
Hel
7,351
565
112
9
0
263,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role