Player Matchup

Hel
Hel
DegenerateFun
Hel
Level 84
God Stats
36W - 40L
1,541 SR
Queue Stats
240W - 187L
1,597 Elo+
Party 1
Osiris
Osiris
FunGamerTay
Osiris
Level 147
God Stats
0W - 2L
1,467 SR
Queue Stats
8W - 22L
1,431 Elo+
Party 2
Charybdis
Charybdis
Stealthy Kelsey
Charybdis
Level 128
God Stats
1W - 6L
1,510 SR
Queue Stats
2W - 13L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
TheORGKnight
Sylvanus
Level 133
God Stats
2W - 2L
1,627 SR
Queue Stats
47W - 43L
1,648 Elo+
Party 2
Ne Zha
Ne Zha
xDerps
Ne Zha
Level 149
God Stats
5W - 9L
1,481 SR
Queue Stats
575W - 520L
1,620 Elo+
Party 1
Team Averages
Level 128
1,525 SR
1,562 Elo+

VS

Team Averages
Level 129
1,574 SR
1,564 Elo+
Bacchus
Bacchus
Dirtbaggins
Bacchus
Level 155
God Stats
4W - 1L
1,617 SR
Queue Stats
137W - 120L
1,594 Elo+
Party 3
Hercules
Hercules
Maousan999
Hercules
Level 144
God Stats
11W - 8L
1,599 SR
Queue Stats
196W - 172L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
TheDaneMan
Danzaburou
Level 125
God Stats
1W - 2L
1,221 SR
Queue Stats
101W - 109L
1,481 Elo+
Solo
Lancelot
Lancelot
whitefamousdex
Lancelot
Level 126
God Stats
15W - 6L
1,599 SR
Queue Stats
172W - 161L
1,565 Elo+
Solo
Hades
Hades
xXTheCourierSiXx
Hades
Level 94
God Stats
4W - 3L
1,832 SR
Queue Stats
70W - 69L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,223
748
9,092
11,171
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
14
0 / 2 / 8
7,697
700
7,141
16,713
13,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Stealthy Kelsey
Charybdis
14
1 / 3 / 5
7,751
705
9,725
14,733
7,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
TheORGKnight
Sylvanus
13
0 / 5 / 4
7,472
679
9,006
18,350
17,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
xDerps
Ne Zha
15
6 / 8 / 4
8,640
785
16,404
18,988
10,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dirtbaggins
Bacchus
16
5 / 2 / 7
9,494
863
9,899
17,563
24,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Maousan999
Hercules
16
4 / 1 / 12
9,348
850
13,163
18,289
19,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheDaneMan
Danzaburou
17
7 / 3 / 8
9,397
854
21,134
13,360
5,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
14
1 / 4 / 5
8,275
752
8,081
12,989
5,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 11
10,100
918
14,183
9,883
6,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
10
Kills
21
21
Deaths
10
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Bacchus
Dirtbaggins
Bacchus
5
2
7
4.25
L
Osiris
0
2
8
2
W
Hercules
Maousan999
Hercules
4
1
12
10
L
Charybdis
Stealthy Kelsey
Charybdis
1
3
5
1.17
W
Danzaburou
TheDaneMan
Danzaburou
7
3
8
3.67
L
Sylvanus
TheORGKnight
Sylvanus
0
5
4
0.4
W
Lancelot
1
4
5
0.88
L
Ne Zha
xDerps
Ne Zha
6
8
4
1
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,368
Damage
66,460
79,955
Taken
72,084
55,465
Mitigated
61,792
22,604
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,092
43
3,858
4,190
11,171
6,443
0
4,137
7,034
26,095
0
W
Bacchus
Dirtbaggins
Bacchus
9,899
1,176
1,442
1,178
17,563
24,250
384
3,721
13,703
19,291
0
L
Osiris
7,141
2,115
375
4,536
16,713
13,025
0
4,852
11,861
0
18,090
W
Hercules
Maousan999
Hercules
13,163
5,233
1,089
6,123
18,289
19,857
258
4,322
13,719
0
28,030
L
Charybdis
Stealthy Kelsey
Charybdis
9,725
5,201
423
1,128
14,733
7,626
1,157
6,382
8,351
0
25,621
W
Danzaburou
TheDaneMan
Danzaburou
21,134
12,136
0
2,660
13,360
5,650
2,914
3,553
9,725
0
41,597
L
Sylvanus
TheORGKnight
Sylvanus
9,006
2,347
2,738
3,504
18,350
17,984
585
4,673
13,677
17,487
3,721
W
Lancelot
8,081
1,369
0
1,784
12,989
5,293
0
2,772
10,135
0
25,910
L
Ne Zha
xDerps
Ne Zha
16,404
5,623
0
1,852
18,988
10,387
0
4,038
14,950
0
32,449
W
14,183
1,102
2,315
7,340
9,883
6,742
2,163
2,144
7,629
52,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
46,614
177
Minions Killed
249
0
Camps Cleared
0
1,006,939
Distance Traveled
1,175,661
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,223
748
38
3
0
212,269
1
W
Bacchus
9,494
863
20
2
0
271,189
1
L
Osiris
7,697
700
31
3
0
211,698
0
W
Hercules
9,348
850
40
4
0
226,704
0
L
Charybdis
7,751
705
51
5
0
191,071
0
W
Danzaburou
9,397
854
51
5
0
214,484
0
L
Sylvanus
7,472
679
26
2
0
171,401
1
W
Lancelot
8,275
752
34
3
0
238,509
0
L
Ne Zha
8,640
785
31
3
0
220,500
1
W
Hades
10,100
918
104
9
0
224,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role