Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
KillerYani
Sobek
Level 43
God Stats
13W - 15L
1,800 SR
Queue Stats
159W - 176L
1,555 Elo+
Party 2
Ullr
Ullr
Squirtward77
Ullr
Level 49
God Stats
2W - 7L
1,226 SR
Queue Stats
157W - 171L
1,420 Elo+
Party 1
Serqet
Serqet
Vielt
Serqet
Level 63
God Stats
2W - 4L
1,730 SR
Queue Stats
199W - 189L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
Whiffmaster8049
Kuzenbo
Level 29
God Stats
4W - 5L
1,430 SR
Queue Stats
238W - 247L
1,431 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,492 Elo+

VS

Team Averages
Level 78
1,507 SR
1,594 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ZackGuy
King Arthur
Level 47
God Stats
5W - 3L
1,606 SR
Queue Stats
200W - 189L
1,517 Elo+
Solo
Sobek
Sobek
ZingyFash
Sobek
Level 82
God Stats
3W - 2L
1,293 SR
Queue Stats
120W - 107L
1,496 Elo+
Solo
Hera
Hera
cristian14902
Hera
Level 109
God Stats
2W - 2L
1,636 SR
Queue Stats
60W - 47L
1,617 Elo+
Party 3
Izanami
Izanami
danielfuenla
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,842 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 4 / 0
9,179
510
6,684
14,472
7,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
1 / 2 / 3
8,496
472
7,906
15,386
13,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 4
7,524
418
7,739
14,488
5,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
Vielt
Serqet
12
2 / 6 / 1
7,858
437
6,057
15,594
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 7 / 2
7,428
413
4,314
21,964
26,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 3 / 4
9,770
543
11,380
14,177
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ZackGuy
King Arthur
13
0 / 3 / 8
8,675
482
8,356
15,606
10,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
ZingyFash
Sobek
13
4 / 1 / 14
9,843
547
6,364
15,107
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 1 / 9
10,440
580
16,569
7,261
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
danielfuenla
Izanami
18
6 / 2 / 7
11,099
617
18,871
14,609
6,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
26
26
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
W
Thanatos
 
Thanatos
8
3
4
3.33
L
Sobek
1
2
3
1.25
L
0
7
4
0.29
L
Serqet
Vielt
Serqet
2
6
1
0.42
L
2
7
2
0.43
W
King Arthur
ZackGuy
King Arthur
0
3
8
1.33
W
Sobek
ZingyFash
Sobek
4
1
14
11
W
8
1
9
12.5
W
Izanami
danielfuenla
Izanami
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
61,540
81,904
Taken
66,760
58,800
Mitigated
44,668
15,649
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,684
470
0
4,808
14,472
7,456
0
6,112
8,360
75,582
0
W
Thanatos
 
Thanatos
11,380
2,846
0
13,130
14,177
5,979
404
2,788
10,907
0
71,888
L
Sobek
7,906
501
0
2,737
15,386
13,072
540
2,645
12,741
43,592
0
L
7,739
2,326
0
310
14,488
5,567
0
4,331
10,157
0
49,431
L
Serqet
Vielt
Serqet
6,057
1,059
0
5,107
15,594
6,280
0
2,465
13,129
0
47,988
L
4,314
1,246
0
2,687
21,964
26,425
0
7,549
14,415
18,591
0
W
King Arthur
ZackGuy
King Arthur
8,356
1,482
0
2,042
15,606
10,739
991
4,392
10,786
244
50,871
W
Sobek
ZingyFash
Sobek
6,364
895
0
3,442
15,107
17,963
56
4,600
9,867
15,948
0
W
16,569
4,524
0
459
7,261
3,278
934
2,337
4,590
86,497
0
W
Izanami
danielfuenla
Izanami
18,871
14,891
0
6,573
14,609
6,709
3,609
4,624
9,577
0
120,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
49,827
419
Minions Killed
523
0
Camps Cleared
0
1,608,210
Distance Traveled
1,745,043
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,179
510
128
7
0
312,617
5
W
Thanatos
9,770
543
97
5
0
351,168
5
L
Sobek
8,496
472
93
5
0
370,867
1
L
Ullr
7,524
418
77
4
0
298,795
1
L
Serqet
7,858
437
97
5
0
303,636
3
L
Kuzenbo
7,428
413
24
1
0
322,295
5
W
King Arthur
8,675
482
82
5
0
336,646
1
W
Sobek
9,843
547
23
1
0
374,568
15
W
Hera
10,440
580
135
8
0
368,577
5
W
Izanami
11,099
617
186
10
0
314,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role