Player Matchup

Gilgamesh
Gilgamesh
BlueBreath
Gilgamesh
Level 112
God Stats
11W - 6L
1,476 SR
Queue Stats
273W - 120L
1,513 Elo+
Party 2
Hachiman
Hachiman
Nancee
Hachiman
Level 144
God Stats
10W - 2L
1,967 SR
Queue Stats
219W - 95L
1,784 Elo+
Party 2
Freya
Freya
SteveHOnly
Freya
Level 142
God Stats
3W - 3L
1,344 SR
Queue Stats
254W - 109L
1,697 Elo+
Party 2
Team Averages
Level 133
1,595 SR
1,665 Elo+

VS

Team Averages
Level 38
1,457 SR
1,251 Elo+
Skadi
Skadi
Aknilat
Skadi
Level 62
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 1
Tyr
Tyr
whisperite
Tyr
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
63W - 113L
1,426 Elo+
Solo
Neith
Neith
Дракоша2806
Neith
Level 7
God Stats
1W - 5L
1,369 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueBreath
Gilgamesh
15
9 / 2 / 10
10,547
879
16,509
15,168
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Nancee
Hachiman
15
6 / 0 / 12
10,361
863
15,571
10,298
4,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
15
12 / 2 / 9
11,022
919
15,123
13,678
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aknilat
Skadi
12
3 / 10 / 1
9,025
752
9,790
17,915
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 12 / 3
6,969
581
7,656
19,964
12,432
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 2
7,942
662
7,725
14,524
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
27
Kills
4
4
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aknilat
Skadi
3
10
1
0.35
W
Gilgamesh
BlueBreath
Gilgamesh
9
2
10
7
W
Hachiman
Nancee
Hachiman
6
0
12
12
W
Freya
12
2
9
8.25
L
0
12
3
0.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
25,171
39,144
Taken
52,403
17,886
Mitigated
27,417
18,172
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aknilat
Skadi
9,790
4,906
0
750
17,915
7,486
0
5,669
11,898
0
38,247
W
Gilgamesh
BlueBreath
Gilgamesh
16,509
6,226
207
4,743
15,168
8,280
400
341
14,669
0
28,952
W
Hachiman
Nancee
Hachiman
15,571
10,876
0
4,942
10,298
4,030
1,477
149
10,149
0
51,238
W
Freya
15,123
4,806
0
8,280
13,678
5,576
357
84
13,594
39,987
0
L
7,656
2,242
0
1,112
19,964
12,432
0
3,709
16,065
0
13,566
L
7,725
2,446
0
691
14,524
7,499
0
5,236
9,022
0
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
23,936
150
Minions Killed
86
9
Camps Cleared
2
668,762
Distance Traveled
530,460
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,025
752
52
4
0
181,744
0
W
Gilgamesh
10,547
879
27
2
2
243,126
4
W
Hachiman
10,361
863
86
7
4
225,143
1
W
Freya
11,022
919
37
3
3
200,493
1
L
Tyr
6,969
581
10
1
1
165,142
0
L
Neith
7,942
662
24
2
1
183,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role