Player Matchup

King Arthur
King Arthur
AegisCJ
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,307 Elo+
Solo
Freya
Freya
DrSoggsta
Freya
Level 84
God Stats
3W - 2L
1,791 SR
Queue Stats
344W - 360L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowDC015
Baron Samedi
Level 108
God Stats
7W - 3L
1,703 SR
Queue Stats
272W - 272L
1,508 Elo+
Solo
Achilles
Achilles
Than4thos
Achilles
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 41L
1,245 Elo+
Solo
Serqet
Serqet
TruTory
Serqet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 154L
1,473 Elo+
Solo
Team Averages
Level 91
1,599 SR
1,408 Elo+

VS

Team Averages
Level 100
1,534 SR
1,511 Elo+
Zhong Kui
Zhong Kui
PIutark
Zhong Kui
Level 92
God Stats
7W - 16L
1,439 SR
Queue Stats
158W - 160L
1,501 Elo+
Solo
Fenrir
Fenrir
Q and A
Fenrir
Level 89
God Stats
2W - 1L
1,681 SR
Queue Stats
186W - 196L
1,516 Elo+
Solo
Artemis
Artemis
TexasBOY93SL
Artemis
Level 127
God Stats
50W - 37L
1,625 SR
Queue Stats
182W - 176L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
rollin13solo
Aphrodite
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 153L
1,604 Elo+
Party 1
Chaac
Chaac
zxcyyrei
Chaac
Level 67
God Stats
4W - 4L
1,426 SR
Queue Stats
282W - 312L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AegisCJ
King Arthur
20
6 / 8 / 21
18,841
428
27,217
52,586
83,338
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Freya
DrSoggsta
Freya
20
10 / 10 / 18
20,511
466
42,030
58,690
31,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
ShadowDC015
Baron Samedi
20
21 / 4 / 18
27,511
625
96,512
49,523
34,749
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Than4thos
Achilles
20
5 / 11 / 18
20,695
470
15,260
48,306
30,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
TruTory
Serqet
20
6 / 8 / 30
20,652
469
21,057
63,900
95,059
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PIutark
Zhong Kui
20
5 / 10 / 20
18,902
430
60,010
54,762
39,082
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Q and A
Fenrir
20
15 / 9 / 14
22,760
517
39,744
68,090
37,169
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
TexasBOY93SL
Artemis
20
13 / 7 / 12
23,418
532
53,768
35,006
15,582
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
rollin13solo
Aphrodite
20
3 / 9 / 22
17,828
405
21,658
45,954
40,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
zxcyyrei
Chaac
20
5 / 13 / 15
20,043
456
40,521
50,756
46,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
124
48
Kills
41
41
Deaths
48
105
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AegisCJ
King Arthur
6
8
21
2.06
W
Freya
DrSoggsta
Freya
10
10
18
1.9
L
Zhong Kui
PIutark
Zhong Kui
5
10
20
1.5
L
Fenrir
Q and A
Fenrir
15
9
14
2.44
W
Baron Samedi
ShadowDC015
Baron Samedi
21
4
18
7.5
L
Artemis
TexasBOY93SL
Artemis
13
7
12
2.71
W
Achilles
Than4thos
Achilles
5
11
18
1.27
W
Serqet
TruTory
Serqet
6
8
30
2.63
L
Aphrodite
rollin13solo
Aphrodite
3
9
22
1.56
L
Chaac
zxcyyrei
Chaac
5
13
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,076
Damage
215,701
273,005
Taken
254,568
274,971
Mitigated
178,975
77,154
Healing
101,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AegisCJ
King Arthur
27,217
2,366
0
3,089
52,586
83,338
825
11,114
41,138
0
101,828
W
Freya
DrSoggsta
Freya
42,030
12,736
0
21,684
58,690
31,161
2,168
18,837
39,660
205,751
0
L
Zhong Kui
PIutark
Zhong Kui
60,010
4,198
58
15,915
54,762
39,082
3,617
33,639
19,150
170,000
0
L
Fenrir
Q and A
Fenrir
39,744
9,658
0
36,187
68,090
37,169
0
30,701
35,602
0
267,549
W
Baron Samedi
ShadowDC015
Baron Samedi
96,512
3,175
11,240
24,183
49,523
34,749
3,973
15,701
33,475
288,439
0
L
Artemis
TexasBOY93SL
Artemis
53,768
30,375
0
5,604
35,006
15,582
9,051
18,443
15,479
0
213,380
W
Achilles
Than4thos
Achilles
15,260
5,576
0
3,394
48,306
30,664
597
14,546
33,498
0
174,138
W
Serqet
TruTory
Serqet
21,057
3,796
5,823
7,741
63,900
95,059
1,079
21,861
41,836
0
65,497
L
Aphrodite
rollin13solo
Aphrodite
21,658
3,576
13,914
22,311
45,954
40,168
1,564
23,174
20,559
111,398
0
L
Chaac
zxcyyrei
Chaac
40,521
4,324
0
7,730
50,756
46,974
302
30,267
20,066
0
160,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,210
Gold Earned
102,951
919
Minions Killed
1,052
0
Camps Cleared
0
3,802,745
Distance Traveled
3,589,126
62
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,841
428
127
3
0
750,604
9
W
Freya
20,511
466
205
5
0
701,172
4
L
Zhong Kui
18,902
430
185
4
0
648,975
2
L
Fenrir
22,760
517
242
6
0
812,071
8
W
Baron Samedi
27,511
625
319
7
0
762,749
16
L
Artemis
23,418
532
250
6
0
747,239
4
W
Achilles
20,695
470
193
4
0
802,020
18
W
Serqet
20,652
469
75
2
0
786,200
15
L
Aphrodite
17,828
405
146
3
0
750,945
11
L
Chaac
20,043
456
229
5
0
629,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role