Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bhygon
Anubis
Level 48
God Stats
16W - 19L
1,459 SR
Queue Stats
67W - 71L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
JLLCZAR
Tsukuyomi
Level 140
God Stats
2W - 0L
1,697 SR
Queue Stats
251W - 261L
1,377 Elo+
Solo
Ares
Ares
metol_88
Ares
Level 109
God Stats
11W - 8L
1,600 SR
Queue Stats
398W - 443L
1,441 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,462 Elo+

VS

Team Averages
Level 73
1,408 SR
1,405 Elo+
Apollo
Apollo
BlackMarijuana
Apollo
Level 103
God Stats
43W - 44L
1,380 SR
Queue Stats
63W - 63L
1,388 Elo+
Solo
Bakasura
Bakasura
Puchito420
Bakasura
Level 86
God Stats
27W - 44L
1,323 SR
Queue Stats
479W - 685L
1,373 Elo+
Solo
Yemoja
Yemoja
ViNiTiM
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,500 Elo+
Solo
Sol
Sol
ilhacomauzaimer
Sol
Level 99
God Stats
5W - 11L
1,309 SR
Queue Stats
507W - 557L
1,453 Elo+
Solo
Bellona
Bellona
luca8
Bellona
Level 47
God Stats
2W - 5L
1,529 SR
Queue Stats
22W - 34L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
5 / 1 / 4
6,607
601
5,797
4,350
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
 
Medusa
9
1 / 0 / 3
5,338
485
5,231
5,892
2,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Bhygon
Anubis
12
3 / 1 / 1
6,881
626
8,445
5,648
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JLLCZAR
Tsukuyomi
12
6 / 1 / 1
6,991
636
8,553
10,283
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
0 / 0 / 5
5,544
504
3,641
8,327
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,802
437
3,794
7,504
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Puchito420
Bakasura
10
1 / 3 / 0
5,752
523
1,959
8,844
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ViNiTiM
Yemoja
9
0 / 0 / 1
5,516
501
4,176
9,049
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
6,182
562
4,449
8,230
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
luca8
Bellona
9
0 / 5 / 0
5,148
468
4,605
9,996
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
3
3
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
4
7
W
Medusa
 
Medusa
1
0
3
2.5
W
Anubis
Bhygon
Anubis
3
1
1
3.5
L
0
3
0
0
W
Tsukuyomi
JLLCZAR
Tsukuyomi
6
1
1
6.5
L
Bakasura
Puchito420
Bakasura
1
3
0
0.33
L
Yemoja
ViNiTiM
Yemoja
0
0
1
0.5
L
2
4
0
0.5
L
Bellona
luca8
Bellona
0
5
0
0
W
Ares
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
18,983
34,500
Taken
43,623
20,550
Mitigated
19,668
16,042
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,797
1,097
0
1,663
4,350
2,017
0
982
3,248
32,701
5,485
W
Medusa
 
Medusa
5,231
2,256
436
1,754
5,892
2,222
0
1,478
4,374
0
35,650
W
Anubis
Bhygon
Anubis
8,445
567
0
3,719
5,648
3,254
0
2,292
3,356
54,007
0
L
3,794
2,420
0
2,014
7,504
2,241
0
3,065
4,439
0
35,810
W
Tsukuyomi
JLLCZAR
Tsukuyomi
8,553
3,159
0
5,465
10,283
7,013
431
0
10,163
0
46,593
L
Bakasura
Puchito420
Bakasura
1,959
936
0
1,096
8,844
3,264
0
2,230
6,614
0
34,514
L
Yemoja
ViNiTiM
Yemoja
4,176
1,141
504
2,220
9,049
4,805
0
5,413
3,636
16,220
0
L
4,449
2,102
0
2,073
8,230
2,893
0
6,088
2,142
37,859
5,647
L
Bellona
luca8
Bellona
4,605
2,160
0
1,837
9,996
6,465
524
784
9,212
0
32,834
W
Ares
3,641
57
443
2,562
8,327
6,044
0
3,291
4,996
15,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
27,400
307
Minions Killed
314
0
Camps Cleared
0
986,654
Distance Traveled
1,014,314
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,607
601
66
6
0
186,734
1
W
Medusa
5,338
485
47
4
0
204,384
0
W
Anubis
6,881
626
105
10
0
193,772
5
L
Apollo
4,802
437
61
6
0
200,747
0
W
Tsukuyomi
6,991
636
73
7
0
191,703
3
L
Bakasura
5,752
523
86
8
0
250,207
1
L
Yemoja
5,516
501
24
2
0
193,585
0
L
Sol
6,182
562
80
7
0
189,842
2
L
Bellona
5,148
468
63
6
0
179,933
0
W
Ares
5,544
504
16
1
0
210,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role