Player Matchup

Hel
Hel
Dylan1oo
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,263 Elo+
Party 2
Kukulkan
Kukulkan
PowerOfNow
Kukulkan
Level 146
God Stats
58W - 61L
1,479 SR
Queue Stats
654W - 680L
1,448 Elo+
Solo
Mulan
Mulan
SaitoHiraga10
Mulan
Level 92
God Stats
2W - 1L
1,484 SR
Queue Stats
12W - 17L
1,413 Elo+
Party 2
Neith
Neith
Schneegeist9
Neith
Level 63
God Stats
24W - 26L
1,599 SR
Queue Stats
216W - 233L
1,455 Elo+
Solo
Fenrir
Fenrir
Shaydana
Fenrir
Level 101
God Stats
0W - 6L
1,054 SR
Queue Stats
171W - 176L
1,475 Elo+
Solo
Team Averages
Level 102
1,423 SR
1,411 Elo+

VS

Team Averages
Level 115
1,447 SR
1,455 Elo+
Sun Wukong
Sun Wukong
ALBiing
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 76L
1,380 Elo+
Party 1
Zeus
Zeus
Kambuschi
Zeus
Level 117
God Stats
3W - 5L
1,175 SR
Queue Stats
336W - 344L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Noxxster
Danzaburou
Level 83
God Stats
47W - 32L
1,472 SR
Queue Stats
194W - 179L
1,496 Elo+
Party 3
Ne Zha
Ne Zha
garyoakagain
Ne Zha
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 69L
1,380 Elo+
Party 1
Yemoja
Yemoja
pentabjempa
Yemoja
Level 126
God Stats
10W - 11L
1,586 SR
Queue Stats
168W - 181L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 10
16,543
435
28,893
54,527
70,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
PowerOfNow
Kukulkan
20
6 / 4 / 19
19,166
504
42,002
29,774
18,863
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 7 / 19
16,360
431
32,883
55,677
97,349
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 7 / 7
18,005
474
35,222
32,211
24,588
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Shaydana
Fenrir
20
11 / 3 / 12
19,016
500
24,499
31,304
30,556
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALBiing
Sun Wukong
20
5 / 3 / 15
19,741
520
39,633
57,979
70,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
11 / 8 / 10
20,547
541
51,355
48,685
26,630
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Noxxster
Danzaburou
20
6 / 7 / 4
19,763
520
39,046
42,937
25,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
20
7 / 9 / 6
19,065
502
17,805
41,367
22,870
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
20
1 / 4 / 16
17,790
468
9,345
42,016
63,805
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
81
31
Kills
30
30
Deaths
31
67
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALBiing
Sun Wukong
5
3
15
4.17
L
3
9
10
0.89
W
Zeus
11
8
10
2
W
Danzaburou
Noxxster
Danzaburou
6
7
4
1.14
L
Kukulkan
PowerOfNow
Kukulkan
6
4
19
3.88
L
5
7
19
2.07
L
6
7
7
1.36
L
Fenrir
Shaydana
Fenrir
11
3
12
5.67
W
Ne Zha
7
9
6
1.11
W
Yemoja
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,499
Damage
157,184
203,493
Taken
232,984
242,103
Mitigated
208,715
58,853
Healing
111,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALBiing
Sun Wukong
39,633
11,329
595
27,745
57,979
70,069
4,079
22,042
35,937
0
170,985
L
28,893
2,823
10,929
26,166
54,527
70,747
1,079
17,062
37,395
130,675
0
W
Zeus
51,355
13,919
0
26,512
48,685
26,630
5,707
19,162
29,523
227,989
0
W
Danzaburou
Noxxster
Danzaburou
39,046
26,621
4
13,125
42,937
25,341
2,844
10,832
32,105
0
185,203
L
Kukulkan
PowerOfNow
Kukulkan
42,002
1,218
0
4,361
29,774
18,863
438
11,544
18,230
187,950
0
L
32,883
4,441
0
8,094
55,677
97,349
621
16,624
39,053
0
107,859
L
35,222
12,578
0
5,076
32,211
24,588
1,308
8,266
23,945
0
172,249
L
Fenrir
Shaydana
Fenrir
24,499
5,269
0
4,227
31,304
30,556
1,618
9,631
21,673
0
192,437
W
Ne Zha
17,805
7,247
0
14,647
41,367
22,870
1,933
9,380
31,987
0
155,707
W
Yemoja
9,345
2,157
14,905
13,509
42,016
63,805
1,005
14,101
27,915
47,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,090
Gold Earned
96,906
946
Minions Killed
865
0
Camps Cleared
0
3,387,524
Distance Traveled
3,349,397
47
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,741
520
221
6
0
747,173
6
L
Hel
16,543
435
209
6
0
653,597
4
W
Zeus
20,547
541
222
6
0
579,975
2
W
Danzaburou
19,763
520
209
6
0
630,023
6
L
Kukulkan
19,166
504
229
6
0
730,434
20
L
Mulan
16,360
431
82
2
0
629,178
12
L
Neith
18,005
474
232
6
0
599,887
8
L
Fenrir
19,016
500
194
5
0
774,428
3
W
Ne Zha
19,065
502
152
4
0
697,797
3
W
Yemoja
17,790
468
61
2
0
694,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role