Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Hatake_Pinku
Hera
Level 67
God Stats
14W - 22L
1,464 SR
Queue Stats
115W - 185L
1,383 Elo+
Party 1
Ymir
Ymir
Keith_Arev
Ymir
Level 83
God Stats
3W - 3L
1,549 SR
Queue Stats
171W - 263L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Tali_chief
Amaterasu
Level 44
God Stats
5W - 21L
1,253 SR
Queue Stats
37W - 81L
1,351 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,425 Elo+

VS

Team Averages
Level 113
1,444 SR
1,479 Elo+
Vamana
Vamana
AnT0nY T3z0k0
Vamana
Level 135
God Stats
2W - 5L
1,319 SR
Queue Stats
255W - 294L
1,444 Elo+
Party 2
Tiamat
Tiamat
CrashwarXxX
Tiamat
Level 119
God Stats
5W - 7L
1,432 SR
Queue Stats
207W - 217L
1,417 Elo+
Party 2
Ymir
Ymir
DexterMorrgan
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,548 Elo+
Solo
Hades
Hades
Marc D Man
Hades
Level 95
God Stats
35W - 23L
1,652 SR
Queue Stats
243W - 275L
1,482 Elo+
Solo
King Arthur
King Arthur
wizard lizzerd
King Arthur
Level 107
God Stats
1W - 4L
1,317 SR
Queue Stats
288W - 281L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 1
6,370
455
10,161
9,838
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
11
0 / 5 / 0
6,329
452
6,750
16,184
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 1
6,140
439
4,172
5,981
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 2
6,239
446
4,556
15,614
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Tali_chief
Amaterasu
10
0 / 2 / 0
5,506
393
1,781
10,293
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,592
542
9,414
13,550
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
12
0 / 1 / 9
6,564
469
10,390
10,317
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 3
8,019
573
7,440
10,739
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
13
4 / 1 / 3
8,454
604
7,762
7,093
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
wizard lizzerd
King Arthur
13
1 / 0 / 1
7,757
554
6,191
6,479
4,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Ne Zha
 
Ne Zha
0
5
0
0
W
4
1
4
6
W
Tiamat
0
1
9
4.5
W
7
0
3
8.5
L
0
2
1
0.25
L
1
5
2
0.4
W
Hades
4
1
3
5.5
L
Amaterasu
Tali_chief
Amaterasu
0
2
0
0
W
King Arthur
wizard lizzerd
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
41,197
57,910
Taken
48,178
30,901
Mitigated
31,132
17,370
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,161
5,885
0
4,646
9,838
3,928
0
6,266
3,110
0
47,585
L
Ne Zha
 
Ne Zha
6,750
4,058
0
6,291
16,184
6,850
0
5,050
11,062
0
52,369
W
9,414
4,087
448
6,660
13,550
11,115
677
3,667
9,883
0
39,158
W
Tiamat
10,390
1,574
174
5,276
10,317
5,713
450
1,691
8,626
38,566
0
W
7,440
1,856
0
4,138
10,739
5,727
81
599
10,084
50,539
0
L
4,172
1,661
61
1,018
5,981
2,485
0
4,249
1,730
42,063
0
L
4,556
1,076
349
3,819
15,614
11,126
0
7,060
7,963
23,353
0
W
Hades
7,762
603
678
4,705
7,093
3,932
465
2,547
4,546
63,714
0
L
Amaterasu
Tali_chief
Amaterasu
1,781
1,052
0
1,186
10,293
6,512
0
1,840
8,453
0
23,376
W
King Arthur
wizard lizzerd
King Arthur
6,191
1,020
0
750
6,479
4,645
180
224
5,933
0
50,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
38,386
308
Minions Killed
429
0
Camps Cleared
0
1,217,160
Distance Traveled
1,284,762
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,370
455
68
5
0
208,243
0
L
Ne Zha
6,329
452
92
7
0
286,632
3
W
Vamana
7,592
542
64
5
0
245,227
3
W
Tiamat
6,564
469
63
5
0
247,384
1
W
Ymir
8,019
573
91
7
0
259,948
3
L
Hera
6,140
439
76
5
0
253,590
7
L
Ymir
6,239
446
35
3
0
232,810
3
W
Hades
8,454
604
116
8
0
250,507
2
L
Amaterasu
5,506
393
37
3
0
235,885
0
W
King Arthur
7,757
554
95
7
0
281,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role