Player Matchup

Zhong Kui
Zhong Kui
Avocado GS6511
Zhong Kui
Level 25
God Stats
2W - 0L
1,731 SR
Queue Stats
35W - 17L
1,581 Elo+
Party 2
Susano
Susano
HasanS2007
Susano
Level 58
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 0L
1,716 Elo+
Solo
Vamana
Vamana
KBxPiNGui
Vamana
Level 153
God Stats
1W - 2L
1,492 SR
Queue Stats
53W - 39L
1,489 Elo+
Party 2
Ullr
Ullr
Nogusta Reality
Ullr
Level 153
God Stats
2W - 2L
1,173 SR
Queue Stats
113W - 73L
1,583 Elo+
Party 2
Vulcan
Vulcan
valenciano-puciv
Vulcan
Level 36
God Stats
2W - 6L
1,187 SR
Queue Stats
24W - 58L
1,349 Elo+
Solo
Team Averages
Level 85
1,456 SR
1,544 Elo+

VS

Team Averages
Level 83
1,310 SR
1,463 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mississipio
Fenrir
Level 149
God Stats
7W - 9L
1,466 SR
Queue Stats
486W - 406L
1,516 Elo+
Solo
Danzaburou
Danzaburou
PandaLovers002
Danzaburou
Level 123
God Stats
0W - 3L
1,219 SR
Queue Stats
25W - 37L
1,452 Elo+
Party 3
Zeus
Zeus
sohvaperuna99
Zeus
Level 27
God Stats
1W - 5L
1,138 SR
Queue Stats
20W - 38L
1,408 Elo+
Party 3
Sobek
Sobek
yuqui250
Sobek
Level 59
God Stats
0W - 5L
1,227 SR
Queue Stats
37W - 39L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Avocado GS6511
Zhong Kui
18
6 / 1 / 9
12,567
1,142
23,139
13,194
10,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
HasanS2007
Susano
17
2 / 4 / 10
10,991
999
12,165
12,609
5,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
KBxPiNGui
Vamana
17
4 / 1 / 8
11,920
1,084
19,327
23,937
22,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 7
11,237
1,022
12,772
11,903
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 0 / 6
11,070
1,006
11,978
2,517
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 4 / 5
10,810
983
10,323
19,186
11,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
4 / 3 / 3
11,183
1,017
14,488
18,069
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PandaLovers002
Danzaburou
16
0 / 3 / 5
10,328
939
8,583
14,708
7,362
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 1
10,508
955
12,645
14,616
6,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
yuqui250
Sobek
16
0 / 2 / 5
9,913
901
10,267
17,015
14,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
17
Kills
8
8
Deaths
17
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
5
1.13
W
Zhong Kui
Avocado GS6511
Zhong Kui
6
1
9
10.5
W
Susano
HasanS2007
Susano
2
4
10
1.75
W
Vamana
KBxPiNGui
Vamana
4
1
8
8
L
Fenrir
4
3
3
1.83
W
2
2
7
2.75
L
Danzaburou
PandaLovers002
Danzaburou
0
3
5
0.83
L
2
5
1
0.5
W
3
0
6
6
L
Sobek
yuqui250
Sobek
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,381
Damage
56,306
64,160
Taken
83,594
44,948
Mitigated
51,608
16,900
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,323
3,122
0
4,328
19,186
11,565
0
8,284
10,902
13,883
1,946
W
Zhong Kui
Avocado GS6511
Zhong Kui
23,139
2,040
607
5,437
13,194
10,087
0
7,659
5,470
38,010
0
W
Susano
HasanS2007
Susano
12,165
1,398
0
696
12,609
5,566
0
5,633
6,753
0
19,837
W
Vamana
KBxPiNGui
Vamana
19,327
12,314
1,618
7,013
23,937
22,335
0
11,960
11,538
0
35,378
L
Fenrir
14,488
2,216
0
1,092
18,069
11,046
0
7,361
10,708
0
19,789
W
12,772
3,581
0
882
11,903
5,702
0
5,732
5,982
0
42,573
L
Danzaburou
PandaLovers002
Danzaburou
8,583
3,303
269
930
14,708
7,362
0
7,800
6,908
0
30,844
L
12,645
1,279
505
354
14,616
6,764
0
4,881
9,735
44,676
0
W
11,978
3,799
111
536
2,517
1,258
0
1,328
1,189
30,738
0
L
Sobek
yuqui250
Sobek
10,267
582
496
2,362
17,015
14,871
0
6,791
10,224
23,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
52,742
214
Minions Killed
185
9
Camps Cleared
6
1,099,642
Distance Traveled
1,062,346
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,810
983
9
1
2
221,718
0
W
Zhong Kui
12,567
1,142
41
4
2
207,756
0
W
Susano
10,991
999
28
3
3
220,631
1
W
Vamana
11,920
1,084
27
2
1
228,708
0
L
Fenrir
11,183
1,017
13
1
3
218,785
1
W
Ullr
11,237
1,022
75
7
3
216,681
0
L
Danzaburou
10,328
939
35
3
1
206,705
0
L
Zeus
10,508
955
98
9
0
189,391
0
W
Vulcan
11,070
1,006
43
4
0
225,866
0
L
Sobek
9,913
901
30
3
0
225,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role