Player Matchup

Cthulhu
Cthulhu
CrimAdventures
Cthulhu
Level 5
God Stats
0W - 1L
1,670 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
Kermitthedog815
Charybdis
Level 58
God Stats
1W - 4L
1,233 SR
Queue Stats
9W - 18L
1,502 Elo+
Solo
Thanatos
Thanatos
SeveredCoil
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 2
Team Averages
Level 49
1,468 SR
1,455 Elo+

VS

Team Averages
Level 144
1,628 SR
1,644 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bloodBroccoli
Tsukuyomi
Level 153
God Stats
7W - 5L
1,577 SR
Queue Stats
196W - 94L
1,702 Elo+
Party 1
Shiva
Shiva
ganwande
Shiva
Level 119
God Stats
1W - 2L
1,808 SR
Queue Stats
41W - 16L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,394
616
5,794
17,070
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Kermitthedog815
Charybdis
12
1 / 6 / 0
7,556
630
2,805
13,219
4,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SeveredCoil
Thanatos
11
1 / 6 / 0
7,313
609
4,340
10,333
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 8
8,925
744
15,755
6,250
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
bloodBroccoli
Tsukuyomi
14
5 / 1 / 9
8,970
748
10,000
9,451
6,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
ganwande
Shiva
15
6 / 0 / 8
9,482
790
9,509
9,671
10,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
16
16
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
8
9
L
0
4
1
0.13
L
Charybdis
Kermitthedog815
Charybdis
1
6
0
0.17
L
Thanatos
SeveredCoil
Thanatos
1
6
0
0.17
W
Tsukuyomi
bloodBroccoli
Tsukuyomi
5
1
9
9.5
W
Shiva
ganwande
Shiva
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
35,264
40,622
Taken
25,372
24,306
Mitigated
20,684
4,360
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,755
213
0
1,527
6,250
2,764
1,256
2,398
3,852
53,508
0
L
5,794
140
0
761
17,070
15,260
0
7,119
9,951
18,083
0
L
Charybdis
Kermitthedog815
Charybdis
2,805
1,373
287
1,171
13,219
4,513
0
5,126
8,093
0
19,498
L
Thanatos
SeveredCoil
Thanatos
4,340
974
0
2,141
10,333
4,533
0
3,612
6,721
0
11,807
W
Tsukuyomi
bloodBroccoli
Tsukuyomi
10,000
2,122
0
2,432
9,451
6,977
170
1,670
6,696
0
24,434
W
Shiva
ganwande
Shiva
9,509
1,538
1,485
3,280
9,671
10,943
28
2,298
7,373
0
25,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
27,377
84
Minions Killed
142
2
Camps Cleared
8
558,741
Distance Traveled
702,258
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,925
744
88
7
4
228,414
3
L
Cthulhu
7,394
616
23
2
0
190,315
0
L
Charybdis
7,556
630
40
3
0
178,479
0
L
Thanatos
7,313
609
21
2
2
189,947
3
W
Tsukuyomi
8,970
748
24
2
4
224,892
5
W
Shiva
9,482
790
30
3
0
248,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role