Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DonArcangel
Anhur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Jewzinmahjoint
Kukulkan
Level 69
God Stats
42W - 20L
1,679 SR
Queue Stats
294W - 301L
1,483 Elo+
Solo
Thor
Thor
Warchant91
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Xen420
Sylvanus
Level 155
God Stats
32W - 47L
1,440 SR
Queue Stats
660W - 658L
1,521 Elo+
Solo
Team Averages
Level 105
1,524 SR
1,497 Elo+

VS

Team Averages
Level 131
1,615 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrittxThexBrottv
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 167L
1,374 Elo+
Party 2
Atlas
Atlas
DMoney1476
Atlas
Level 158
God Stats
9W - 5L
1,671 SR
Queue Stats
74W - 67L
1,536 Elo+
Party 1
Terra
Terra
ItsMicko19588
Terra
Level 115
God Stats
7W - 4L
1,600 SR
Queue Stats
413W - 509L
1,343 Elo+
Party 2
Medusa
Medusa
ThePaniniKing69
Medusa
Level 153
God Stats
2W - 1L
1,804 SR
Queue Stats
126W - 114L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
4,217
383
2,316
5,761
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
2 / 2 / 0
5,693
518
3,107
6,418
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
10
1 / 2 / 1
5,830
530
3,103
4,771
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 1 / 3
5,925
539
4,627
7,359
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Xen420
Sylvanus
12
6 / 1 / 3
7,229
657
8,991
8,589
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 0
5,738
522
3,347
4,968
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 0
6,061
551
3,381
8,918
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
9
4 / 2 / 1
6,512
592
7,368
8,488
4,384
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,086
462
2,644
8,471
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 3
5,505
500
1,524
5,002
1,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
8
8
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Kukulkan
 
Kukulkan
1
3
0
0.33
W
3
3
0
1
W
Atlas
4
2
1
2.25
L
2
2
0
1
W
0
4
0
0
L
Kukulkan
1
2
1
0.75
W
0
0
3
1.5
L
3
1
3
4.5
L
Sylvanus
Xen420
Sylvanus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
18,264
32,898
Taken
35,847
14,365
Mitigated
16,596
11,088
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,316
338
262
1,739
5,761
2,660
0
1,598
4,163
12,175
0
W
Kukulkan
 
Kukulkan
3,347
464
0
583
4,968
1,908
448
2,138
2,830
38,899
0
W
3,381
1,016
0
973
8,918
4,845
0
1,637
7,281
0
31,154
W
Atlas
7,368
2,630
189
2,980
8,488
4,384
0
3,641
4,847
24,775
0
L
3,107
2,095
0
1,011
6,418
2,143
0
1,817
4,601
0
29,783
W
2,644
405
263
1,914
8,471
3,720
0
4,343
4,128
24,070
0
L
Kukulkan
3,103
876
0
630
4,771
2,038
0
2,082
2,689
47,156
0
W
1,524
572
0
2,430
5,002
1,739
0
1,623
3,379
0
33,601
L
4,627
1,032
0
2,356
7,359
2,936
0
2,363
4,962
0
30,679
L
Sylvanus
Xen420
Sylvanus
8,991
2,818
951
4,139
8,589
4,588
432
5,173
3,124
39,848
10,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
28,902
303
Minions Killed
281
0
Camps Cleared
0
882,776
Distance Traveled
1,036,606
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,217
383
12
1
0
117,144
0
W
Kukulkan
5,738
522
70
6
0
189,728
1
W
Bellona
6,061
551
64
6
0
228,202
5
W
Atlas
6,512
592
31
3
0
197,700
2
L
Anhur
5,693
518
57
5
0
189,635
0
W
Terra
5,086
462
58
5
0
215,741
0
L
Kukulkan
5,830
530
88
8
0
192,167
5
W
Medusa
5,505
500
58
5
0
205,235
3
L
Thor
5,925
539
55
5
0
231,250
0
L
Sylvanus
7,229
657
91
8
0
152,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role