Player Matchup

Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ev1lPap4Gal1
Freya
Level 82
God Stats
9W - 6L
1,585 SR
Queue Stats
225W - 369L
1,374 Elo+
Party 2
Skadi
Skadi
bialmd
Skadi
Level 45
God Stats
60W - 92L
1,445 SR
Queue Stats
222W - 369L
1,369 Elo+
Party 2
Team Averages
Level 87
1,510 SR
1,415 Elo+

VS

Team Averages
Level 64
1,446 SR
1,190 Elo+
Odin
Odin
GodZainan
Odin
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo
Kukulkan
Kukulkan
daddywolf417
Kukulkan
Level 38
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Chronos
Chronos
yedrasel
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 1 / 11
13,076
688
11,722
18,827
16,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 0 / 11
12,816
675
17,700
9,644
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
bialmd
Skadi
18
7 / 3 / 10
13,442
707
14,912
12,993
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 0 / 1
13,139
692
11,984
18,252
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
daddywolf417
Kukulkan
17
1 / 5 / 2
11,743
618
10,836
14,704
7,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
yedrasel
Chronos
14
0 / 12 / 3
10,372
546
4,056
18,781
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
4
4
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
11
10.5
W
5
0
11
10.5
L
Odin
3
0
1
3.5
W
Skadi
bialmd
Skadi
7
3
10
4
L
Kukulkan
daddywolf417
Kukulkan
1
5
2
0.4
L
Chronos
yedrasel
Chronos
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
26,876
41,464
Taken
51,737
28,716
Mitigated
38,618
16,475
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,722
1,585
0
6,293
18,827
16,655
770
5,219
13,608
0
42,850
W
17,700
5,329
0
7,254
9,644
5,117
755
3,401
6,243
57,196
0
L
Odin
11,984
1,763
0
1,521
18,252
21,962
0
4,912
12,916
0
38,942
W
Skadi
bialmd
Skadi
14,912
5,917
59
2,869
12,993
6,944
2,097
6,957
6,036
0
62,797
L
Kukulkan
daddywolf417
Kukulkan
10,836
825
659
2,372
14,704
7,634
0
3,296
11,112
62,410
0
L
Chronos
yedrasel
Chronos
4,056
1,309
0
778
18,781
9,022
0
8,609
9,598
14,264
1,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
35,254
200
Minions Killed
159
13
Camps Cleared
5
1,059,463
Distance Traveled
904,479
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,076
688
61
3
4
399,463
6
W
Freya
12,816
675
70
4
4
353,556
3
L
Odin
13,139
692
46
2
2
349,623
4
W
Skadi
13,442
707
69
4
5
306,444
9
L
Kukulkan
11,743
618
88
5
3
306,355
2
L
Chronos
10,372
546
25
1
0
248,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role