Player Matchup

Mercury
Mercury
Silver IV
DAIMONZ
Mercury
Silver IV
Level 121
God Stats
14W - 9L
1,581 SR
Queue Stats
94W - 116L
956 MMR
Solo
Eset
Eset
Silver III
Gazda1610
Eset
Silver III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 348L
938 MMR
Solo
Atlas
Atlas
Silver V
HoLOer
Atlas
Silver V
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
19W - 39L
858 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Skad1n
Cu Chulainn
Silver II
Level 70
God Stats
15W - 15L
1,511 SR
Queue Stats
224W - 250L
933 MMR
Solo
Izanami
Izanami
Silver III
daplido
Izanami
Silver III
Level 116
God Stats
1W - 2L
1,533 SR
Queue Stats
37W - 59L
863 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,524 SR
910 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,615 SR
910 MMR
Cupid
Cupid
Silver IV
GekaSuperMan
Cupid
Silver IV
Level 128
God Stats
35W - 18L
1,622 SR
Queue Stats
155W - 147L
866 MMR
Solo
Xing Tian
Xing Tian
Silver III
Kzum31
Xing Tian
Silver III
Level 122
God Stats
20W - 25L
1,522 SR
Queue Stats
288W - 301L
805 MMR
Solo
Bellona
Bellona
Silver III
OnkelRalli
Bellona
Silver III
Level 113
God Stats
21W - 14L
1,691 SR
Queue Stats
156W - 169L
960 MMR
Solo
Ymir
Ymir
Silver II
TorbacıLemur
Ymir
Silver II
Level 87
God Stats
6W - 7L
1,594 SR
Queue Stats
203W - 214L
985 MMR
Solo
Janus
Janus
Silver III
yuzi3
Janus
Silver III
Level 89
God Stats
3W - 4L
1,646 SR
Queue Stats
342W - 358L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DAIMONZ
Mercury
16
6 / 7 / 0
10,763
598
6,271
17,440
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
13
0 / 6 / 3
7,957
442
6,214
11,754
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
HoLOer
Atlas
12
0 / 1 / 4
8,112
451
5,053
13,029
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Skad1n
Cu Chulainn
11
1 / 4 / 1
7,671
426
7,907
13,673
8,955
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
daplido
Izanami
14
3 / 3 / 2
8,862
492
10,734
13,580
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BakasuraKaliAthenaAo Kuang

VS

Bans
Yu HuangArachneKhepriRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
10,560
587
9,412
9,649
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Kzum31
Xing Tian
15
2 / 2 / 5
9,723
540
8,517
14,353
12,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
OnkelRalli
Bellona
17
14 / 3 / 3
11,449
636
18,840
17,240
14,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 4
8,886
494
4,990
14,685
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
yuzi3
Janus
13
0 / 1 / 5
8,647
480
5,545
8,245
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
20
21
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
DAIMONZ
Mercury
6
7
0
0.86
L
Eset
0
6
3
0.25
W
4
2
0
2
L
Atlas
HoLOer
Atlas
0
1
4
2
W
Xing Tian
Kzum31
Xing Tian
2
2
5
2.25
W
Bellona
OnkelRalli
Bellona
14
3
3
5.17
L
Cu Chulainn
Skad1n
Cu Chulainn
1
4
1
0.38
W
0
2
4
1
L
Izanami
daplido
Izanami
3
3
2
1.33
W
Janus
yuzi3
Janus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
47,304
69,476
Taken
64,172
41,322
Mitigated
46,943
16,464
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DAIMONZ
Mercury
6,271
3,228
0
4,273
17,440
7,961
0
2,261
15,173
0
70,848
L
Eset
6,214
311
569
1,718
11,754
5,478
0
5,833
5,882
53,860
0
W
9,412
5,391
333
4,621
9,649
4,129
3,750
1,535
8,114
0
100,518
L
Atlas
HoLOer
Atlas
5,053
2,027
0
2,261
13,029
13,353
0
4,129
8,785
21,826
0
W
Xing Tian
Kzum31
Xing Tian
8,517
427
0
510
14,353
12,701
0
2,432
11,921
60,370
0
W
Bellona
OnkelRalli
Bellona
18,840
8,264
0
3,503
17,240
14,169
0
2,075
15,165
0
89,814
L
Cu Chulainn
Skad1n
Cu Chulainn
7,907
1,650
0
3,060
13,673
8,955
0
4,867
8,510
0
42,782
W
4,990
584
0
1,830
14,685
12,913
88
4,696
9,989
39,635
0
L
Izanami
daplido
Izanami
10,734
7,071
0
4,583
13,580
5,575
384
1,488
12,074
0
78,608
W
Janus
yuzi3
Janus
5,545
310
0
2,040
8,245
3,031
195
1,522
6,723
60,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
49,265
433
Minions Killed
585
0
Camps Cleared
0
1,473,416
Distance Traveled
1,690,006
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,763
598
106
6
0
317,350
3
L
Eset
7,957
442
106
6
0
298,959
9
W
Cupid
10,560
587
159
9
0
330,129
7
L
Atlas
8,112
451
28
2
0
326,970
6
W
Xing Tian
9,723
540
129
7
0
305,736
3
W
Bellona
11,449
636
133
7
0
361,328
2
L
Cu Chulainn
7,671
426
65
4
0
247,291
4
W
Ymir
8,886
494
58
3
0
350,262
4
L
Izanami
8,862
492
128
7
0
282,846
3
W
Janus
8,647
480
106
6
0
342,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role