Player Matchup

Artio
Artio
BidensTaco
Artio
Level 16
God Stats
1W - 1L
1,316 SR
Queue Stats
17W - 13L
1,609 Elo+
Solo
Ah Puch
Ah Puch
SabresOwn
Ah Puch
Level 160
God Stats
3W - 0L
1,716 SR
Queue Stats
161W - 150L
1,552 Elo+
Solo
Ares
Ares
YouAreNotTheKing
Ares
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
104W - 82L
1,573 Elo+
Solo
Guan Yu
Guan Yu
alqarni-89
Guan Yu
Level 89
God Stats
3W - 5L
1,418 SR
Queue Stats
212W - 234L
1,408 Elo+
Solo
Awilix
Awilix
i-GHOSTTx
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,485 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,525 Elo+

VS

Team Averages
Level 94
1,556 SR
1,466 Elo+
Tiamat
Tiamat
LSG SlickRick
Tiamat
Level 122
God Stats
1W - 5L
1,239 SR
Queue Stats
206W - 212L
1,532 Elo+
Solo
Anubis
Anubis
Okayy Cj
Anubis
Level 128
God Stats
1W - 2L
1,814 SR
Queue Stats
77W - 65L
1,501 Elo+
Party 1
Da Ji
Da Ji
Voucn
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
batmansshadow09
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Solo
Bellona
Bellona
monc28
Bellona
Level 84
God Stats
2W - 2L
1,728 SR
Queue Stats
152W - 174L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
5 / 5 / 30
13,879
661
15,081
46,771
76,495
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
SabresOwn
Ah Puch
20
18 / 6 / 13
16,801
800
35,173
26,913
16,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 1 / 30
14,598
695
22,581
34,301
46,875
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
alqarni-89
Guan Yu
20
8 / 4 / 28
15,043
716
27,346
45,729
75,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
i-GHOSTTx
Awilix
20
6 / 6 / 18
13,846
659
18,718
25,140
16,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 9
11,862
565
25,248
22,188
18,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Okayy Cj
Anubis
20
8 / 6 / 9
14,702
700
46,103
30,648
20,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Voucn
Da Ji
20
9 / 7 / 7
13,523
644
23,502
20,430
14,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
20
1 / 7 / 17
12,571
599
15,349
29,330
48,747
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bellona
monc28
Bellona
18
1 / 10 / 9
12,447
593
23,461
33,176
27,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
71
39
Kills
20
22
Deaths
39
119
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artio
5
5
30
4
L
1
9
9
0.61
L
Anubis
Okayy Cj
Anubis
8
6
9
2.08
W
Ah Puch
SabresOwn
Ah Puch
18
6
13
4.08
L
Da Ji
Voucn
Da Ji
9
7
7
1.79
W
2
1
30
17
W
Guan Yu
alqarni-89
Guan Yu
8
4
28
5.5
L
Sylvanus
1
7
17
1.36
W
Awilix
i-GHOSTTx
Awilix
6
6
18
2.5
L
Bellona
monc28
Bellona
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,899
Damage
133,663
178,854
Taken
135,772
232,259
Mitigated
129,684
84,357
Healing
50,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
15,081
1,121
10,165
11,271
46,771
76,495
470
20,936
25,835
26,420
0
L
25,248
1,466
2,070
2,923
22,188
18,716
0
11,014
11,174
46,536
0
L
Anubis
Okayy Cj
Anubis
46,103
1,252
2,669
12,510
30,648
20,498
628
15,429
15,219
91,933
0
W
Ah Puch
SabresOwn
Ah Puch
35,173
486
356
4,362
26,913
16,826
3,420
15,532
11,381
85,465
0
L
Da Ji
Voucn
Da Ji
23,502
5,296
999
1,854
20,430
14,264
672
9,579
10,851
0
37,337
W
22,581
708
2,142
12,268
34,301
46,875
1,464
11,838
22,463
32,057
0
W
Guan Yu
alqarni-89
Guan Yu
27,346
3,795
17,816
18,863
45,729
75,716
1,598
23,344
22,385
0
44,510
L
Sylvanus
15,349
2,328
12,161
7,564
29,330
48,747
56
16,478
12,852
20,613
0
W
Awilix
i-GHOSTTx
Awilix
18,718
7,628
1,944
5,170
25,140
16,347
2,323
15,050
10,090
0
42,640
L
Bellona
monc28
Bellona
23,461
7,431
3,173
5,070
33,176
27,459
314
20,335
12,841
0
34,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,167
Gold Earned
65,105
207
Minions Killed
217
0
Camps Cleared
0
1,955,835
Distance Traveled
1,604,337
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,879
661
8
0
0
422,541
0
L
Tiamat
11,862
565
48
2
0
339,224
0
L
Anubis
14,702
700
104
5
0
293,337
0
W
Ah Puch
16,801
800
110
5
0
317,927
0
L
Da Ji
13,523
644
28
1
0
321,977
0
W
Ares
14,598
695
20
1
0
433,932
5
W
Guan Yu
15,043
716
33
2
0
394,362
0
L
Sylvanus
12,571
599
18
1
0
305,761
0
W
Awilix
13,846
659
36
2
0
387,073
0
L
Bellona
12,447
593
19
1
0
344,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role