Player Matchup

Hercules
Hercules
JTKK9
Hercules
Level 87
God Stats
52W - 56L
1,437 SR
Queue Stats
124W - 154L
1,378 Elo+
Solo
Freya
Freya
Tessaja
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,338 Elo+
Party 2
Medusa
Medusa
Wheremyfrags
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,357 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,358 Elo+

VS

Team Averages
Level 48
1,331 SR
1,405 Elo+
Khepri
Khepri
 
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chickensworth
Skadi
Level 63
God Stats
5W - 6L
1,322 SR
Queue Stats
293W - 382L
1,390 Elo+
Party 1
Janus
Janus
KizzaRed
Janus
Level 29
God Stats
5W - 21L
1,171 SR
Queue Stats
192W - 257L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JTKK9
Hercules
12
2 / 1 / 11
7,608
845
4,159
9,493
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Tessaja
Freya
11
0 / 0 / 10
6,736
748
1,119
3,829
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
13
11 / 1 / 2
8,557
951
16,618
8,443
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 6 / 2
6,264
696
2,006
10,986
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 2
5,909
657
5,707
7,215
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
KizzaRed
Janus
10
2 / 4 / 0
6,937
771
7,353
7,198
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
2
0.17
L
0
3
2
0.33
W
Hercules
JTKK9
Hercules
2
1
11
7.5
L
Janus
KizzaRed
Janus
2
4
0
0.5
W
Freya
Tessaja
Freya
0
0
10
5
W
Medusa
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
15,066
21,765
Taken
25,399
12,738
Mitigated
13,011
5,995
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,006
609
20
1,481
10,986
7,945
0
808
10,024
7,919
0
L
5,707
1,856
0
270
7,215
2,691
110
125
7,058
0
16,805
W
Hercules
JTKK9
Hercules
4,159
984
0
3,066
9,493
6,944
503
4,040
5,153
0
20,383
L
Janus
KizzaRed
Janus
7,353
403
0
750
7,198
2,375
0
286
6,912
20,365
0
W
Freya
Tessaja
Freya
1,119
342
0
674
3,829
1,541
769
2,082
1,599
11,078
0
W
Medusa
16,618
8,160
0
2,255
8,443
4,253
1,351
3,020
5,187
0
43,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
19,110
113
Minions Killed
72
6
Camps Cleared
3
529,441
Distance Traveled
451,898
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,264
696
9
1
0
130,798
2
L
Skadi
5,909
657
33
4
0
155,335
2
W
Hercules
7,608
845
37
4
0
186,237
5
L
Janus
6,937
771
30
3
3
165,765
1
W
Freya
6,736
748
16
2
3
175,194
2
W
Medusa
8,557
951
60
7
3
168,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role