Player Matchup

Yu Huang
Yu Huang
Lougee
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
OGBadSeed710
Sol
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 64L
1,412 Elo+
Solo
Artemis
Artemis
YsoCereal
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
heathleves
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 203L
1,413 Elo+
Solo
Thanatos
Thanatos
marvelgameshow
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,196 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,415 Elo+

VS

Team Averages
Level 86
1,506 SR
1,469 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cleiton0007
Jormungandr
Level 85
God Stats
4W - 3L
1,645 SR
Queue Stats
353W - 349L
1,345 Elo+
Solo
Sol
Sol
Getinmybelly73
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 191L
1,497 Elo+
Solo
Ne Zha
Ne Zha
SgtStumpss
Ne Zha
Level 143
God Stats
15W - 13L
1,383 SR
Queue Stats
328W - 332L
1,389 Elo+
Solo
Chaac
Chaac
Shadowking4
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 24L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lougee
Yu Huang
19
1 / 7 / 6
11,261
626
16,028
18,661
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 6
12,733
707
17,711
16,970
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
YsoCereal
Artemis
20
2 / 9 / 7
12,055
670
28,310
21,288
9,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
heathleves
Sun Wukong
18
1 / 5 / 4
10,513
584
10,038
21,659
15,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
17
2 / 10 / 3
10,612
590
6,457
16,301
7,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 4 / 15
12,913
717
18,778
24,583
23,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Cleiton0007
Jormungandr
2
0 / 0 / 0
5,262
292
0
0
0
20
7 / 2 / 17
13,460
748
17,938
14,060
8,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
SgtStumpss
Ne Zha
20
14 / 1 / 15
14,428
802
26,310
24,059
16,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 20
13,737
763
20,711
38,560
51,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
9
Kills
35
35
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
4
15
3.38
W
Jormungandr
Cleiton0007
Jormungandr
0
0
0
0
W
7
2
17
7.75
L
Yu Huang
Lougee
Yu Huang
1
7
6
0.57
L
3
4
6
1.5
W
Ne Zha
SgtStumpss
Ne Zha
14
1
15
21.5
W
8
4
20
4.5
L
Artemis
YsoCereal
Artemis
2
9
7
0.61
L
Sun Wukong
heathleves
Sun Wukong
1
5
4
0.6
L
Thanatos
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,544
Damage
83,737
94,879
Taken
101,262
50,546
Mitigated
99,981
31,326
Healing
41,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,778
2,729
2,172
6,232
24,583
23,699
806
6,699
17,884
2,269
46,483
W
Jormungandr
Cleiton0007
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
17,938
3,360
1,760
1,799
14,060
8,157
3,476
3,008
11,052
38,866
0
L
Yu Huang
Lougee
Yu Huang
16,028
2,478
336
2,484
18,661
8,495
312
3,556
15,105
32,932
0
L
17,711
8,494
175
6,812
16,970
9,062
1,091
2,276
14,694
38,512
3,836
W
Ne Zha
SgtStumpss
Ne Zha
26,310
2,956
2,415
12,574
24,059
16,224
1,856
8,685
15,374
0
57,129
W
20,711
2,231
1,492
13,392
38,560
51,901
1,320
13,171
25,389
281
43,357
L
Artemis
YsoCereal
Artemis
28,310
12,019
755
4,666
21,288
9,887
108
6,078
15,210
0
50,429
L
Sun Wukong
heathleves
Sun Wukong
10,038
1,008
1,775
8,386
21,659
15,507
0
4,714
16,945
0
22,409
L
Thanatos
6,457
1,121
1,273
4,664
16,301
7,595
668
2,612
13,689
0
14,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
59,800
181
Minions Killed
186
0
Camps Cleared
0
1,440,065
Distance Traveled
1,355,569
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,913
717
58
3
0
301,422
5
W
Jormungandr
5,262
292
0
0
0
0
0
W
Sol
13,460
748
37
2
0
326,725
0
L
Yu Huang
11,261
626
33
2
0
271,303
0
L
Sol
12,733
707
72
4
0
292,900
0
W
Ne Zha
14,428
802
53
3
0
408,180
0
W
Chaac
13,737
763
38
2
0
319,242
0
L
Artemis
12,055
670
52
3
0
278,318
0
L
Sun Wukong
10,513
584
12
1
0
329,577
0
L
Thanatos
10,612
590
12
1
0
267,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role