Player Matchup

Mercury
Mercury
GuNsH00t3r
Mercury
Level 109
God Stats
23W - 14L
1,958 SR
Queue Stats
347W - 235L
1,668 Elo+
Party 1
Aphrodite
Aphrodite
TheHoodMonaLisa
Aphrodite
Level 155
God Stats
7W - 2L
1,740 SR
Queue Stats
157W - 53L
1,687 Elo+
Party 1
Bakasura
Bakasura
TonyAbbottt
Bakasura
Level 122
God Stats
24W - 14L
1,616 SR
Queue Stats
347W - 271L
1,667 Elo+
Party 1
Nike
Nike
TraceGrimshaw
Nike
Level 69
God Stats
8W - 1L
1,840 SR
Queue Stats
179W - 71L
1,663 Elo+
Party 1
Chang'e
Chang'e
xXSw1tchPlAy3rXx
Chang'e
Level 54
God Stats
19W - 7L
1,696 SR
Queue Stats
184W - 106L
1,594 Elo+
Party 1
Team Averages
Level 102
1,770 SR
1,656 Elo+

VS

Team Averages
Level 132
1,531 SR
1,484 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Edups
Atlas
Level 89
God Stats
1W - 1L
1,839 SR
Queue Stats
58W - 91L
1,397 Elo+
Party 3
Rama
Rama
Moxy501
Rama
Level 158
God Stats
13W - 13L
1,526 SR
Queue Stats
1,412W - 1,478L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
dougthedog
Ah Puch
Level 130
God Stats
3W - 3L
1,611 SR
Queue Stats
81W - 120L
1,406 Elo+
Party 3
Pele
Pele
vClips
Pele
Level 139
God Stats
0W - 6L
1,178 SR
Queue Stats
147W - 150L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GuNsH00t3r
Mercury
20
7 / 1 / 7
15,342
639
24,913
21,037
10,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
TheHoodMonaLisa
Aphrodite
17
0 / 3 / 13
12,636
527
6,193
23,419
18,501
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
TonyAbbottt
Bakasura
20
9 / 2 / 6
14,341
598
22,872
30,455
16,616
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
6 / 2 / 10
14,174
591
19,248
26,455
27,039
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 2 / 7
14,641
610
22,682
21,382
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 8 / 1
10,646
444
10,732
32,179
32,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Edups
Atlas
13
1 / 7 / 4
9,476
395
6,974
22,606
28,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
Moxy501
Rama
20
1 / 6 / 1
12,318
513
10,047
24,529
11,784
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
dougthedog
Ah Puch
13
1 / 7 / 2
8,968
374
11,085
18,328
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
vClips
Pele
19
6 / 5 / 2
12,644
527
15,182
25,746
12,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
33
Kills
10
10
Deaths
33
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
1
0.19
L
Atlas
Edups
Atlas
1
7
4
0.43
W
Mercury
GuNsH00t3r
Mercury
7
1
7
10.5
L
Rama
Moxy501
Rama
1
6
1
0.25
W
Aphrodite
TheHoodMonaLisa
Aphrodite
0
3
13
2.17
W
Bakasura
TonyAbbottt
Bakasura
9
2
6
6
W
6
2
10
5.5
L
Ah Puch
dougthedog
Ah Puch
1
7
2
0.29
L
Pele
vClips
Pele
6
5
2
1.4
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,908
Damage
54,020
122,748
Taken
123,388
82,133
Mitigated
91,949
66,001
Healing
30,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,732
787
0
10,729
32,179
32,421
0
4,337
26,250
78,904
0
L
Atlas
Edups
Atlas
6,974
1,688
637
2,336
22,606
28,202
0
7,880
13,390
31,653
0
W
Mercury
GuNsH00t3r
Mercury
24,913
14,031
0
3,404
21,037
10,946
2,745
4,395
16,554
0
164,567
L
Rama
Moxy501
Rama
10,047
8,298
0
5,916
24,529
11,784
3,221
4,569
19,890
0
121,846
W
Aphrodite
TheHoodMonaLisa
Aphrodite
6,193
985
10,390
11,873
23,419
18,501
1,945
7,992
14,041
52,833
0
W
Bakasura
TonyAbbottt
Bakasura
22,872
14,927
0
8,788
30,455
16,616
3,162
9,972
19,445
0
126,701
W
19,248
2,434
0
8,024
26,455
27,039
2,959
6,921
18,874
0
95,810
L
Ah Puch
dougthedog
Ah Puch
11,085
213
0
2,201
18,328
7,295
0
5,563
11,223
68,288
0
L
Pele
vClips
Pele
15,182
2,349
0
9,094
25,746
12,247
0
7,140
17,701
0
96,146
W
22,682
1,632
10,509
13,013
21,382
9,031
3,284
8,124
12,622
118,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,134
Gold Earned
54,052
803
Minions Killed
660
0
Camps Cleared
0
2,591,709
Distance Traveled
1,929,759
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,646
444
154
6
0
364,428
5
L
Atlas
9,476
395
31
1
0
365,984
4
W
Mercury
15,342
639
199
8
0
559,124
5
L
Rama
12,318
513
212
9
0
378,335
6
W
Aphrodite
12,636
527
84
4
0
473,105
10
W
Bakasura
14,341
598
178
7
0
561,639
4
W
Nike
14,174
591
148
6
0
484,748
6
L
Ah Puch
8,968
374
120
5
0
348,776
1
L
Pele
12,644
527
143
6
0
472,236
5
W
Chang'e
14,641
610
194
8
0
513,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role