Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MateusFerreiraCS
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,559 Elo+
Solo
Ares
Ares
SakurabaY
Ares
Level 128
God Stats
5W - 2L
1,680 SR
Queue Stats
243W - 241L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
lKenchinl
Zhong Kui
Level 160
God Stats
1W - 2L
1,638 SR
Queue Stats
317W - 343L
1,516 Elo+
Solo
Olorun
Olorun
xgustavobelmontx
Olorun
Level 125
God Stats
3W - 4L
1,373 SR
Queue Stats
274W - 319L
1,473 Elo+
Solo
Team Averages
Level 132
1,538 SR
1,509 Elo+

VS

Team Averages
Level 144
1,480 SR
1,472 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CarrizoFranSan2
Yemoja
Level 121
God Stats
1W - 1L
1,748 SR
Queue Stats
243W - 257L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daniel29521
Morgan Le Fay
Level 147
God Stats
4W - 3L
1,554 SR
Queue Stats
224W - 218L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Leto10
Baron Samedi
Level 147
God Stats
0W - 6L
1,106 SR
Queue Stats
108W - 126L
1,483 Elo+
Solo
Hachiman
Hachiman
Pelito22
Hachiman
Level 156
God Stats
3W - 3L
1,489 SR
Queue Stats
539W - 598L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 2
4,708
523
1,267
6,228
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 2
4,720
524
1,667
6,876
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
9
0 / 1 / 0
5,207
579
2,098
7,326
4,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
lKenchinl
Zhong Kui
10
3 / 0 / 0
5,506
612
4,626
6,602
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,135
571
1,839
4,444
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 2
5,140
571
2,322
6,385
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,722
191
0
0
0
Morgan Le Fay
Daniel29521
Morgan Le Fay
9
2 / 2 / 0
5,036
560
4,993
5,601
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Leto10
Baron Samedi
11
1 / 0 / 0
5,209
579
5,122
4,037
2,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Pelito22
Hachiman
10
2 / 0 / 0
5,751
639
4,725
5,038
1,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
5
5
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
L
Loki
 
Loki
0
1
2
1
L
0
0
0
0
L
Morgan Le Fay
Daniel29521
Morgan Le Fay
2
2
0
1
L
Baron Samedi
Leto10
Baron Samedi
1
0
0
1
W
0
2
2
0.5
L
Hachiman
Pelito22
Hachiman
2
0
0
2
W
Ares
0
1
0
0
W
Zhong Kui
lKenchinl
Zhong Kui
3
0
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,497
Damage
17,162
31,476
Taken
21,061
17,512
Mitigated
8,837
15,182
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,267
630
871
1,864
6,228
3,395
0
611
5,597
0
12,585
L
Loki
 
Loki
2,322
604
0
3,126
6,385
2,305
0
1,532
4,853
0
33,072
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Daniel29521
Morgan Le Fay
4,993
630
0
1,054
5,601
2,404
0
2,989
2,612
28,925
0
L
Baron Samedi
Leto10
Baron Samedi
5,122
816
0
2,599
4,037
2,448
0
2,098
1,939
36,967
0
W
1,667
511
0
2,664
6,876
2,886
0
715
6,089
0
25,906
L
Hachiman
Pelito22
Hachiman
4,725
2,146
0
3,588
5,038
1,680
0
1,641
3,397
0
38,148
W
Ares
2,098
84
0
3,029
7,326
4,068
0
5,122
2,204
33,254
0
W
Zhong Kui
lKenchinl
Zhong Kui
4,626
858
0
4,637
6,602
5,258
0
3,215
3,027
38,377
0
W
1,839
774
62
2,055
4,444
1,905
0
0
4,444
28,403
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
22,858
266
Minions Killed
255
0
Camps Cleared
0
857,647
Distance Traveled
682,076
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,708
523
18
2
0
166,284
2
L
Loki
5,140
571
71
8
0
203,864
3
L
Yemoja
1,722
191
0
0
0
0
0
L
Morgan Le Fay
5,036
560
57
6
0
162,729
1
L
Baron Samedi
5,209
579
59
7
0
158,610
6
W
Lancelot
4,720
524
65
7
0
212,717
3
L
Hachiman
5,751
639
68
8
0
156,873
3
W
Ares
5,207
579
61
7
0
167,267
3
W
Zhong Kui
5,506
612
57
6
0
167,042
3
W
Olorun
5,135
571
65
7
0
144,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role