Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fazantjes
Charybdis
Level 145
God Stats
11W - 8L
1,603 SR
Queue Stats
67W - 73L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
IIXlIIIXIIIlXII
Baron Samedi
Level 108
God Stats
1W - 0L
1,924 SR
Queue Stats
24W - 22L
1,602 Elo+
Party 1
Skadi
Skadi
RoaringTom
Skadi
Level 65
God Stats
12W - 8L
1,588 SR
Queue Stats
61W - 54L
1,560 Elo+
Solo
Ra
Ra
Wolfram52
Ra
Level 88
God Stats
13W - 13L
1,522 SR
Queue Stats
285W - 270L
1,524 Elo+
Solo
Team Averages
Level 110
1,627 SR
1,539 Elo+

VS

Team Averages
Level 97
1,437 SR
1,526 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Aderrise
Persephone
Level 12
God Stats
2W - 4L
1,449 SR
Queue Stats
6W - 15L
1,497 Elo+
Solo
Yemoja
Yemoja
Ronnon-28
Yemoja
Level 138
God Stats
1W - 3L
1,344 SR
Queue Stats
116W - 142L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
imightyzayn
Gilgamesh
Level 44
God Stats
1W - 4L
1,570 SR
Queue Stats
124W - 129L
1,570 Elo+
Solo
Ah Puch
Ah Puch
joelphillo98
Ah Puch
Level 153
God Stats
3W - 3L
1,320 SR
Queue Stats
457W - 403L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 0 / 14
11,067
851
10,036
15,046
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Fazantjes
Charybdis
19
9 / 1 / 9
11,316
870
19,914
13,409
6,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
IIXlIIIXIIIlXII
Baron Samedi
19
5 / 1 / 15
11,076
852
14,296
9,340
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
18
4 / 3 / 7
10,650
819
15,175
8,894
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 13
10,417
801
10,560
8,430
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 4 / 1
8,467
651
5,144
11,022
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Aderrise
Persephone
14
0 / 4 / 1
8,260
635
5,602
12,744
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Ronnon-28
Yemoja
14
0 / 7 / 1
8,633
664
2,218
18,894
18,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
imightyzayn
Gilgamesh
17
4 / 5 / 1
10,135
780
11,597
18,300
12,758
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
joelphillo98
Ah Puch
17
1 / 6 / 1
9,532
733
12,019
17,079
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
27
Kills
6
6
Deaths
26
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
14
12
L
Artemis
 
Artemis
1
4
1
0.38
L
Persephone
Aderrise
Persephone
0
4
1
0.13
W
Charybdis
Fazantjes
Charybdis
9
1
9
13.5
W
Baron Samedi
IIXlIIIXIIIlXII
Baron Samedi
5
1
15
12.5
W
Skadi
4
3
7
2.5
L
Yemoja
Ronnon-28
Yemoja
0
7
1
0.07
W
4
1
13
10.5
L
Gilgamesh
imightyzayn
Gilgamesh
4
5
1
0.9
L
Ah Puch
joelphillo98
Ah Puch
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,981
Damage
36,580
55,119
Taken
78,039
37,611
Mitigated
49,537
19,315
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,036
2,688
0
4,352
15,046
16,823
301
6,297
8,749
0
22,673
L
Artemis
 
Artemis
5,144
618
0
632
11,022
5,020
0
1,705
9,075
0
19,533
L
Persephone
Aderrise
Persephone
5,602
657
84
618
12,744
4,905
0
4,044
8,412
20,118
0
W
Charybdis
Fazantjes
Charybdis
19,914
13,526
0
2,894
13,409
6,598
3,505
4,442
8,967
0
63,487
W
Baron Samedi
IIXlIIIXIIIlXII
Baron Samedi
14,296
1,905
1,743
3,431
9,340
5,749
1,227
3,721
5,619
46,838
0
W
Skadi
15,175
6,431
0
0
8,894
4,160
2,512
3,509
5,385
0
41,156
L
Yemoja
Ronnon-28
Yemoja
2,218
426
3,398
3,179
18,894
18,671
0
6,924
11,243
10,614
0
W
10,560
882
3,546
3,349
8,430
4,281
1,005
1,870
6,560
33,743
0
L
Gilgamesh
imightyzayn
Gilgamesh
11,597
2,519
0
1,884
18,300
12,758
0
6,926
11,076
0
28,059
L
Ah Puch
joelphillo98
Ah Puch
12,019
208
0
3,759
17,079
8,183
0
4,205
12,663
52,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,526
Gold Earned
45,027
333
Minions Killed
224
0
Camps Cleared
0
1,407,833
Distance Traveled
1,242,860
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,067
851
36
3
0
302,500
4
L
Artemis
8,467
651
30
2
0
250,544
0
L
Persephone
8,260
635
34
3
0
268,725
0
W
Charybdis
11,316
870
102
8
0
252,402
3
W
Baron Samedi
11,076
852
77
6
0
278,512
1
W
Skadi
10,650
819
64
5
0
261,167
1
L
Yemoja
8,633
664
16
1
0
213,042
9
W
Ra
10,417
801
54
4
0
313,252
1
L
Gilgamesh
10,135
780
47
4
0
262,105
2
L
Ah Puch
9,532
733
97
7
0
248,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role