Player Matchup

Danzaburou
Danzaburou
BigCaseDawg
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,358 Elo+
Solo
Jing Wei
Jing Wei
FanaticBook9457
Jing Wei
Level 84
God Stats
4W - 3L
1,660 SR
Queue Stats
601W - 701L
1,483 Elo+
Solo
Hachiman
Hachiman
Pikachu611
Hachiman
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 91L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
Xavitrauma
Erlang Shen
Level 158
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 8L
1,172 Elo+
Solo
Ah Puch
Ah Puch
billabongbandit
Ah Puch
Level 23
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 25L
1,261 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,338 Elo+

VS

Team Averages
Level 134
1,582 SR
1,533 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CaptBeene
Thanatos
Level 157
God Stats
14W - 12L
1,450 SR
Queue Stats
644W - 472L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
Gooderman
Jormungandr
Level 142
God Stats
13W - 1L
1,940 SR
Queue Stats
377W - 260L
1,624 Elo+
Party 1
Izanami
Izanami
Momosa95
Izanami
Level 141
God Stats
28W - 6L
1,739 SR
Queue Stats
763W - 537L
1,585 Elo+
Party 1
Nemesis
Nemesis
SUPERAROD11
Nemesis
Level 69
God Stats
7W - 9L
1,280 SR
Queue Stats
348W - 380L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCaseDawg
Danzaburou
13
2 / 5 / 2
7,181
718
7,001
12,518
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
11
0 / 4 / 4
6,695
670
4,557
8,512
3,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Pikachu611
Hachiman
14
3 / 3 / 3
7,825
783
12,805
10,421
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Xavitrauma
Erlang Shen
10
0 / 8 / 4
6,463
646
6,217
15,485
13,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 4
7,632
763
5,328
11,186
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 1 / 15
10,038
1,004
14,492
9,515
9,189
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
CaptBeene
Thanatos
14
6 / 1 / 12
9,253
925
8,237
11,148
16,858
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Gooderman
Jormungandr
15
1 / 2 / 20
9,007
901
8,689
15,326
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Momosa95
Izanami
16
9 / 1 / 12
9,456
946
14,882
9,338
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
SUPERAROD11
Nemesis
13
3 / 1 / 13
8,497
850
5,450
8,594
4,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
6
Kills
27
27
Deaths
6
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
15
15.5
L
Danzaburou
BigCaseDawg
Danzaburou
2
5
2
0.6
W
Thanatos
CaptBeene
Thanatos
6
1
12
12
L
Jing Wei
0
4
4
0.5
W
Jormungandr
Gooderman
Jormungandr
1
2
20
5.5
W
Izanami
Momosa95
Izanami
9
1
12
15
L
Hachiman
Pikachu611
Hachiman
3
3
3
1.5
W
Nemesis
SUPERAROD11
Nemesis
3
1
13
9.5
L
Erlang Shen
Xavitrauma
Erlang Shen
0
8
4
0.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
51,750
58,122
Taken
53,921
31,924
Mitigated
54,586
13,898
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,492
1,526
1,794
2,631
9,515
9,189
1,907
983
8,532
28,399
0
L
Danzaburou
BigCaseDawg
Danzaburou
7,001
1,951
1,660
2,454
12,518
5,214
480
5,307
7,211
0
14,449
W
Thanatos
CaptBeene
Thanatos
8,237
1,509
1,562
6,371
11,148
16,858
316
841
10,307
0
13,133
L
Jing Wei
4,557
2,991
1,263
1,031
8,512
3,659
308
3,655
4,857
0
13,982
W
Jormungandr
Gooderman
Jormungandr
8,689
2,212
1,075
2,565
15,326
18,002
857
1,907
13,419
17,187
0
W
Izanami
Momosa95
Izanami
14,882
6,355
755
954
9,338
6,251
3,614
1,141
8,197
0
34,887
L
Hachiman
Pikachu611
Hachiman
12,805
8,451
1,477
3,165
10,421
4,769
0
4,010
6,411
0
20,178
W
Nemesis
SUPERAROD11
Nemesis
5,450
1,782
2,567
2,708
8,594
4,286
1,234
456
8,138
0
12,681
L
Erlang Shen
Xavitrauma
Erlang Shen
6,217
2,781
0
2,476
15,485
13,163
0
5,296
10,189
0
8,713
L
5,328
665
0
372
11,186
5,119
171
4,913
6,273
13,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
46,251
74
Minions Killed
152
0
Camps Cleared
0
747,671
Distance Traveled
918,497
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,038
1,004
31
3
0
174,328
5
L
Danzaburou
7,181
718
17
2
0
162,897
0
W
Thanatos
9,253
925
12
1
0
192,344
0
L
Jing Wei
6,695
670
23
2
0
131,754
0
W
Jormungandr
9,007
901
44
4
0
174,629
0
W
Izanami
9,456
946
51
5
0
168,415
1
L
Hachiman
7,825
783
13
1
0
154,856
1
W
Nemesis
8,497
850
14
1
0
208,781
0
L
Erlang Shen
6,463
646
4
0
0
158,585
0
L
Ah Puch
7,632
763
17
2
0
139,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role