Player Matchup

King Arthur
King Arthur
Diamond II
Roses are Red
King Arthur
Diamond II
Level 157
God Stats
6W - 9L
1,479 SR
Queue Stats
362W - 355L
2,273 MMR
Solo
Nemesis
Nemesis
Platinum IV
Smurforsmite
Nemesis
Platinum IV
Level 40
God Stats
3W - 4L
1,610 SR
Queue Stats
57W - 51L
2,022 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
Soloorfeed7300
Sylvanus
Platinum IV
Level 41
God Stats
14W - 20L
1,705 SR
Queue Stats
94W - 74L
2,022 MMR
Party 1
Bellona
Bellona
Gold I
wickedxdino
Bellona
Gold I
Level 127
God Stats
82W - 48L
2,034 SR
Queue Stats
131W - 130L
1,945 MMR
Solo
Raijin
Raijin
Diamond IV
zKrazyKz
Raijin
Diamond IV
Level 156
God Stats
4W - 2L
1,796 SR
Queue Stats
309W - 310L
2,198 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,725 SR
2,092 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,558 SR
2,090 MMR
Xing Tian
Xing Tian
Platinum IV
Its_Glebyshka
Xing Tian
Platinum IV
Level 120
God Stats
0W - 2L
1,675 SR
Queue Stats
81W - 70L
1,871 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
SkiMaskk
Morgan Le Fay
Diamond IV
Level 114
God Stats
3W - 6L
1,397 SR
Queue Stats
173W - 172L
2,144 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Teinted-
Danzaburou
Diamond III
Level 89
God Stats
62W - 62L
1,592 SR
Queue Stats
400W - 399L
2,331 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
shifterboi41
Erlang Shen
Platinum III
Level 141
God Stats
1W - 4L
1,460 SR
Queue Stats
130W - 121L
1,874 MMR
Solo
Cthulhu
Cthulhu
Diamond III
xXxZubydooxXx
Cthulhu
Diamond III
Level 155
God Stats
3W - 3L
1,665 SR
Queue Stats
356W - 348L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Roses are Red
King Arthur
20
6 / 6 / 10
14,869
551
22,889
36,833
46,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Smurforsmite
Nemesis
20
9 / 2 / 12
15,476
573
23,051
30,489
17,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
19
3 / 2 / 18
13,364
495
11,254
29,767
40,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
wickedxdino
Bellona
20
8 / 1 / 9
15,576
577
18,515
23,493
18,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
zKrazyKz
Raijin
20
6 / 5 / 13
14,423
534
17,867
18,495
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
LancelotKali

VS

Bans
RavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Its_Glebyshka
Xing Tian
17
2 / 4 / 5
11,940
442
12,192
26,264
36,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
SkiMaskk
Morgan Le Fay
20
6 / 6 / 4
13,479
499
29,701
19,691
10,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Teinted-
Danzaburou
19
1 / 7 / 1
12,487
462
14,733
23,919
10,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
shifterboi41
Erlang Shen
19
3 / 7 / 3
12,321
456
9,171
30,345
18,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
19
4 / 8 / 4
12,631
468
23,364
28,770
39,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
32
Kills
16
16
Deaths
32
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Its_Glebyshka
Xing Tian
2
4
5
1.13
W
King Arthur
Roses are Red
King Arthur
6
6
10
1.83
L
Morgan Le Fay
SkiMaskk
Morgan Le Fay
6
6
4
1.33
W
Nemesis
Smurforsmite
Nemesis
9
2
12
7.5
W
Sylvanus
3
2
18
6
L
Danzaburou
Teinted-
Danzaburou
1
7
1
0.21
L
Erlang Shen
shifterboi41
Erlang Shen
3
7
3
0.64
W
Bellona
wickedxdino
Bellona
8
1
9
12.5
L
Cthulhu
4
8
4
0.75
W
Raijin
zKrazyKz
Raijin
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,576
Damage
89,161
139,077
Taken
128,989
132,487
Mitigated
115,189
44,831
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Its_Glebyshka
Xing Tian
12,192
1,064
704
3,346
26,264
36,110
0
7,993
18,271
40,553
0
W
King Arthur
Roses are Red
King Arthur
22,889
3,481
0
5,131
36,833
46,589
44
17,481
18,380
0
114,742
L
Morgan Le Fay
SkiMaskk
Morgan Le Fay
29,701
2,695
0
1,840
19,691
10,756
793
6,339
13,352
130,152
0
W
Nemesis
Smurforsmite
Nemesis
23,051
10,970
0
7,770
30,489
17,413
4,848
12,877
17,470
0
168,823
W
Sylvanus
11,254
2,838
7,596
11,185
29,767
40,485
106
15,935
13,588
38,326
0
L
Danzaburou
Teinted-
Danzaburou
14,733
7,321
0
8,355
23,919
10,816
0
3,274
20,645
0
115,985
L
Erlang Shen
shifterboi41
Erlang Shen
9,171
4,259
0
8,845
30,345
18,294
509
5,719
24,626
0
121,792
W
Bellona
wickedxdino
Bellona
18,515
7,912
0
9,748
23,493
18,736
1,766
5,946
17,477
0
127,876
L
Cthulhu
23,364
1,250
1,003
500
28,770
39,213
0
6,086
22,684
92,459
0
W
Raijin
zKrazyKz
Raijin
17,867
1,807
0
3,401
18,495
9,264
1,050
14,206
4,173
108,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,708
Gold Earned
62,858
712
Minions Killed
729
0
Camps Cleared
0
2,609,228
Distance Traveled
2,318,801
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,940
442
38
1
0
494,805
3
W
King Arthur
14,869
551
152
6
0
486,763
0
L
Morgan Le Fay
13,479
499
181
7
0
469,430
2
W
Nemesis
15,476
573
177
7
0
622,286
12
W
Sylvanus
13,364
495
40
1
0
477,344
13
L
Danzaburou
12,487
462
181
7
0
391,345
10
L
Erlang Shen
12,321
456
164
6
0
547,300
4
W
Bellona
15,576
577
174
6
0
537,089
4
L
Cthulhu
12,631
468
165
6
0
415,921
5
W
Raijin
14,423
534
169
6
0
485,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role