Player Matchup

Achilles
Achilles
AvoidÐance
Achilles
Level 116
God Stats
1W - 1L
1,272 SR
Queue Stats
57W - 57L
1,460 Elo+
Party 2
Lancelot
Lancelot
NessiDH
Lancelot
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,501 Elo+
Solo
Ra
Ra
hirasima
Ra
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
76W - 92L
1,459 Elo+
Party 2
Janus
Janus
letsgochampp
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,516 Elo+
Party 1
Eset
Eset
ormoo
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,516 Elo+
Party 1
Team Averages
Level 114
1,407 SR
1,490 Elo+

VS

Team Averages
Level 123
1,488 SR
1,505 Elo+
Xing Tian
Xing Tian
Goatee5932
Xing Tian
Level 92
God Stats
0W - 2L
1,253 SR
Queue Stats
122W - 128L
1,486 Elo+
Solo
Ra
Ra
Pingwinq
Ra
Level 105
God Stats
0W - 1L
1,480 SR
Queue Stats
88W - 74L
1,607 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R4GBAR
Morgan Le Fay
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 94L
1,492 Elo+
Solo
Merlin
Merlin
Sighrun
Merlin
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
lGelAl
Cu Chulainn
Level 144
God Stats
6W - 3L
1,708 SR
Queue Stats
288W - 290L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvoidÐance
Achilles
20
10 / 5 / 17
16,934
677
29,373
41,683
76,083
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
NessiDH
Lancelot
20
8 / 9 / 14
15,052
602
20,683
33,333
33,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 6 / 17
16,689
668
31,426
37,145
24,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 11
14,690
588
25,985
23,330
12,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
ormoo
Eset
20
1 / 4 / 17
14,093
564
22,246
23,636
15,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Goatee5932
Xing Tian
20
2 / 4 / 21
14,546
582
16,874
35,769
57,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 19
14,308
572
14,757
26,415
14,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
R4GBAR
Morgan Le Fay
20
9 / 8 / 11
15,960
638
26,730
27,922
17,139
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Sighrun
Merlin
20
4 / 7 / 15
15,192
608
24,563
22,951
13,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
lGelAl
Cu Chulainn
20
11 / 7 / 10
16,988
680
30,880
37,164
48,795
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
104
31
Kills
28
30
Deaths
33
76
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Achilles
AvoidÐance
Achilles
10
5
17
3.7
L
Xing Tian
Goatee5932
Xing Tian
2
4
21
3.13
W
Lancelot
NessiDH
Lancelot
8
9
14
1.67
L
2
7
19
1.64
L
Morgan Le Fay
R4GBAR
Morgan Le Fay
9
8
11
1.81
L
Merlin
Sighrun
Merlin
4
7
15
1.64
W
9
6
17
2.92
L
Cu Chulainn
lGelAl
Cu Chulainn
11
7
10
2.29
W
3
6
11
1.42
W
Eset
ormoo
Eset
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,713
Damage
113,804
159,127
Taken
150,221
161,943
Mitigated
150,277
62,955
Healing
66,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AvoidÐance
Achilles
29,373
3,942
368
4,715
41,683
76,083
1,593
22,975
18,708
0
44,980
L
Xing Tian
Goatee5932
Xing Tian
16,874
1,509
3,789
3,665
35,769
57,241
1,239
20,721
14,528
27,706
0
W
Lancelot
NessiDH
Lancelot
20,683
2,513
3,768
3,518
33,333
33,653
1,172
17,373
15,960
0
32,803
L
14,757
1,561
25,813
12,346
26,415
14,068
1,514
12,831
13,309
43,295
0
L
Morgan Le Fay
R4GBAR
Morgan Le Fay
26,730
3,793
78
1,375
27,922
17,139
1,632
14,324
13,517
50,004
0
L
Merlin
Sighrun
Merlin
24,563
868
4,912
2,249
22,951
13,034
3,128
12,440
10,323
56,850
0
W
31,426
2,271
14,153
14,863
37,145
24,575
567
21,823
15,322
77,480
0
L
Cu Chulainn
lGelAl
Cu Chulainn
30,880
2,965
2,758
9,703
37,164
48,795
155
19,341
17,364
10,421
51,898
W
25,985
1,588
3,849
3,892
23,330
12,423
2,349
12,655
10,675
63,306
0
W
Eset
ormoo
Eset
22,246
817
8,696
5,133
23,636
15,209
2,565
12,332
11,304
54,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,458
Gold Earned
76,994
266
Minions Killed
252
0
Camps Cleared
0
2,296,286
Distance Traveled
2,059,363
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,934
677
21
1
0
468,714
0
L
Xing Tian
14,546
582
17
1
0
440,210
0
W
Lancelot
15,052
602
18
1
0
439,426
0
L
Ra
14,308
572
64
3
0
438,855
2
L
Morgan Le Fay
15,960
638
48
2
0
371,391
1
L
Merlin
15,192
608
66
3
0
408,760
0
W
Ra
16,689
668
88
4
0
443,343
1
L
Cu Chulainn
16,988
680
57
2
0
400,147
0
W
Janus
14,690
588
75
3
0
475,073
0
W
Eset
14,093
564
64
3
0
469,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role