Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodyMaiden
Izanami
Level 109
God Stats
20W - 7L
1,665 SR
Queue Stats
278W - 238L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Tireson
Ao Kuang
Level 69
God Stats
1W - 0L
1,238 SR
Queue Stats
37W - 49L
1,474 Elo+
Party 1
Bastet
Bastet
ZeMDe
Bastet
Level 148
God Stats
8W - 11L
1,042 SR
Queue Stats
646W - 675L
1,488 Elo+
Solo
Chang'e
Chang'e
Мисисфыр
Chang'e
Level 99
God Stats
2W - 2L
1,478 SR
Queue Stats
126W - 149L
1,465 Elo+
Party 1
Team Averages
Level 105
1,385 SR
1,490 Elo+

VS

Team Averages
Level 106
1,545 SR
1,416 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Eon066
Sylvanus
Level 125
God Stats
1W - 2L
1,519 SR
Queue Stats
103W - 82L
1,458 Elo+
Solo
Cabrakan
Cabrakan
IGANDEA
Cabrakan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Riflezo
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,376 Elo+
Solo
He Bo
He Bo
Shalke
He Bo
Level 86
God Stats
2W - 5L
1,707 SR
Queue Stats
90W - 104L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 2 / 10
10,974
844
17,722
11,933
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BloodyMaiden
Izanami
18
5 / 2 / 13
9,970
767
12,653
12,483
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Tireson
Ao Kuang
14
3 / 3 / 11
8,602
662
6,181
11,465
5,896
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ZeMDe
Bastet
15
4 / 2 / 13
9,595
738
10,747
10,138
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 11
9,531
733
9,715
11,620
5,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 2 / 5
9,565
736
20,738
8,419
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Eon066
Sylvanus
16
0 / 4 / 6
9,174
706
5,357
14,695
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
IGANDEA
Cabrakan
14
1 / 5 / 6
8,062
620
5,522
11,947
8,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Riflezo
Sun Wukong
15
1 / 5 / 5
8,293
638
8,317
17,448
17,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Shalke
He Bo
16
4 / 5 / 3
8,836
680
9,922
10,744
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
21
Kills
8
10
Deaths
21
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
10
5
L
Kukulkan
 
Kukulkan
2
2
5
2.25
W
Izanami
BloodyMaiden
Izanami
5
2
13
5.75
L
Sylvanus
Eon066
Sylvanus
0
4
6
0.75
L
Cabrakan
IGANDEA
Cabrakan
1
5
6
0.8
L
Sun Wukong
Riflezo
Sun Wukong
1
5
5
0.7
L
He Bo
Shalke
He Bo
4
5
3
1.1
W
Ao Kuang
Tireson
Ao Kuang
3
3
11
2.83
W
Bastet
ZeMDe
Bastet
4
2
13
5.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
49,856
57,639
Taken
63,253
29,356
Mitigated
55,431
34,286
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,722
634
2,129
4,833
11,933
6,379
120
9,370
2,563
45,146
0
L
Kukulkan
 
Kukulkan
20,738
920
1,671
1,010
8,419
5,137
0
5,888
2,531
56,945
0
W
Izanami
BloodyMaiden
Izanami
12,653
6,670
1,020
2,926
12,483
6,409
310
8,545
3,938
0
38,460
L
Sylvanus
Eon066
Sylvanus
5,357
732
5,066
4,397
14,695
18,993
0
7,444
7,251
13,462
0
L
Cabrakan
IGANDEA
Cabrakan
5,522
489
1,032
1,202
11,947
8,738
0
8,888
3,059
7,210
0
L
Sun Wukong
Riflezo
Sun Wukong
8,317
870
700
3,200
17,448
17,410
0
7,569
9,879
0
14,372
L
He Bo
Shalke
He Bo
9,922
475
819
633
10,744
5,153
0
3,829
6,915
15,255
0
W
Ao Kuang
Tireson
Ao Kuang
6,181
944
2,013
4,092
11,465
5,896
0
8,793
2,672
7,997
0
W
Bastet
ZeMDe
Bastet
10,747
2,064
2,794
4,498
10,138
4,886
0
6,920
3,218
0
15,906
W
9,715
355
4,461
5,520
11,620
5,786
87
7,911
3,709
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
43,930
184
Minions Killed
149
0
Camps Cleared
0
1,343,043
Distance Traveled
1,131,271
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,974
844
73
6
0
265,110
0
L
Kukulkan
9,565
736
82
6
0
231,948
3
W
Izanami
9,970
767
57
4
0
223,806
0
L
Sylvanus
9,174
706
21
2
0
220,318
0
L
Cabrakan
8,062
620
13
1
0
191,746
0
L
Sun Wukong
8,293
638
22
2
0
263,203
3
L
He Bo
8,836
680
11
1
0
224,056
2
W
Ao Kuang
8,602
662
5
0
0
263,011
1
W
Bastet
9,595
738
14
1
0
303,045
0
W
Chang'e
9,531
733
35
3
0
288,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role