Player Matchup

Izanami
Izanami
ANTFU
Izanami
Level 123
God Stats
37W - 44L
1,638 SR
Queue Stats
357W - 388L
1,607 Elo+
Party 1
Atlas
Atlas
Ogrebrad1472
Atlas
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 17L
1,607 Elo+
Party 1
Zeus
Zeus
Rudiii444
Zeus
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 120L
1,320 Elo+
Solo
Ah Puch
Ah Puch
ZeroTurtle7700
Ah Puch
Level 119
God Stats
19W - 7L
1,984 SR
Queue Stats
679W - 668L
1,444 Elo+
Solo
Lancelot
Lancelot
anthonyl8881
Lancelot
Level 87
God Stats
31W - 35L
1,484 SR
Queue Stats
226W - 229L
1,448 Elo+
Solo
Team Averages
Level 74
1,621 SR
1,485 Elo+

VS

Team Averages
Level 76
1,447 SR
1,399 Elo+
Gilgamesh
Gilgamesh
RunFastMcNasty15
Gilgamesh
Level 115
God Stats
5W - 6L
1,468 SR
Queue Stats
436W - 454L
1,395 Elo+
Solo
Vulcan
Vulcan
STATCHUR
Vulcan
Level 44
God Stats
1W - 1L
1,237 SR
Queue Stats
60W - 75L
1,476 Elo+
Solo
Izanami
Izanami
UnR3alGamer2045
Izanami
Level 123
God Stats
16W - 10L
1,476 SR
Queue Stats
824W - 862L
1,345 Elo+
Solo
Athena
Athena
barclajo09
Athena
Level 49
God Stats
3W - 1L
1,448 SR
Queue Stats
17W - 22L
1,335 Elo+
Solo
Bacchus
Bacchus
soulzdriftz
Bacchus
Level 49
God Stats
3W - 2L
1,605 SR
Queue Stats
32W - 42L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANTFU
Izanami
15
1 / 1 / 1
8,979
499
8,055
6,869
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
7,846
436
3,810
13,158
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
14
1 / 8 / 0
8,449
469
3,751
12,067
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 2
9,526
529
7,352
13,908
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
anthonyl8881
Lancelot
15
2 / 4 / 1
9,145
508
7,578
15,755
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
0 / 1 / 1
9,283
516
6,734
14,445
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
STATCHUR
Vulcan
19
8 / 1 / 4
11,426
635
17,713
9,297
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 0
8,126
451
2,611
9,317
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
barclajo09
Athena
13
0 / 2 / 2
8,386
466
3,081
14,773
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
soulzdriftz
Bacchus
16
6 / 0 / 4
10,023
557
10,701
12,685
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
15
15
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
ANTFU
Izanami
1
1
1
1.5
L
0
2
2
0.5
L
Zeus
1
8
0
0.13
W
Gilgamesh
0
1
1
0.5
W
Vulcan
STATCHUR
Vulcan
8
1
4
10
W
1
0
0
1
L
0
0
2
1
L
Lancelot
anthonyl8881
Lancelot
2
4
1
0.63
W
Athena
barclajo09
Athena
0
2
2
0.5
W
Bacchus
soulzdriftz
Bacchus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
40,840
61,757
Taken
60,517
33,880
Mitigated
42,749
14,621
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ANTFU
Izanami
8,055
5,358
0
2,130
6,869
2,437
842
3,236
3,607
0
88,644
L
3,810
1,134
0
1,201
13,158
11,415
102
6,287
6,773
24,400
0
L
Zeus
3,751
352
0
248
12,067
5,471
156
10,656
1,011
42,714
0
W
Gilgamesh
6,734
1,980
0
5,472
14,445
9,755
1,314
6,793
7,652
0
68,990
W
Vulcan
STATCHUR
Vulcan
17,713
5,207
0
2,230
9,297
4,860
307
2,502
6,399
104,197
0
W
2,611
1,965
0
660
9,317
3,339
0
1,286
8,031
0
68,941
L
7,352
948
0
9,914
13,908
7,094
0
3,178
10,730
78,755
0
L
Lancelot
anthonyl8881
Lancelot
7,578
1,130
0
1,128
15,755
7,463
310
7,469
8,141
0
88,045
W
Athena
barclajo09
Athena
3,081
529
0
1,680
14,773
15,471
162
2,059
12,714
32,028
0
W
Bacchus
soulzdriftz
Bacchus
10,701
1,102
0
6,836
12,685
9,324
0
1,753
10,808
72,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
47,244
544
Minions Killed
605
0
Camps Cleared
0
1,618,101
Distance Traveled
1,773,555
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,979
499
163
9
0
273,594
7
L
Atlas
7,846
436
23
1
0
296,918
4
L
Zeus
8,449
469
89
5
0
284,229
0
W
Gilgamesh
9,283
516
149
8
0
357,201
1
W
Vulcan
11,426
635
187
10
0
391,497
4
W
Izanami
8,126
451
104
6
0
250,857
0
L
Ah Puch
9,526
529
132
7
0
341,012
5
L
Lancelot
9,145
508
137
8
0
422,348
2
W
Athena
8,386
466
61
3
0
385,849
4
W
Bacchus
10,023
557
104
6
0
388,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role