Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LalatinaFord
Neith
Level 115
God Stats
29W - 17L
1,539 SR
Queue Stats
184W - 144L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
Levyº
Baron Samedi
Level 151
God Stats
1W - 1L
1,426 SR
Queue Stats
42W - 33L
1,497 Elo+
Solo
Sol
Sol
milalel
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,441 Elo+
Solo
Artio
Artio
natskisobaru
Artio
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 157L
1,684 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,555 Elo+

VS

Team Averages
Level 92
1,566 SR
1,486 Elo+
Bakasura
Bakasura
BLTDBA
Bakasura
Level 88
God Stats
0W - 1L
1,462 SR
Queue Stats
42W - 55L
1,475 Elo+
Solo
King Arthur
King Arthur
Ddavi
King Arthur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,482 Elo+
Solo
Odin
Odin
Ydle
Odin
Level 65
God Stats
121W - 132L
1,533 SR
Queue Stats
468W - 510L
1,494 Elo+
Solo
Merlin
Merlin
omgprime
Merlin
Level 65
God Stats
17W - 14L
1,743 SR
Queue Stats
109W - 116L
1,497 Elo+
Party 1
Persephone
Persephone
sorG78
Persephone
Level 135
God Stats
5W - 8L
1,592 SR
Queue Stats
115W - 132L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 0 / 10
11,243
1,124
13,929
11,552
4,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 0 / 18
10,848
1,085
17,500
12,296
5,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Levyº
Baron Samedi
17
5 / 1 / 11
10,985
1,099
23,222
14,364
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
17
3 / 0 / 13
10,510
1,051
12,425
8,627
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 17
10,981
1,098
9,222
17,540
23,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

268

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BLTDBA
Bakasura
15
2 / 5 / 2
9,995
1,000
10,142
17,957
14,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ddavi
King Arthur
15
0 / 4 / 3
9,268
927
11,186
21,922
20,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Ydle
Odin
15
2 / 4 / 1
9,680
968
10,882
20,052
24,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
omgprime
Merlin
15
0 / 2 / 4
9,663
966
11,732
7,425
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
sorG78
Persephone
15
0 / 7 / 1
9,282
928
15,851
13,253
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
22
Kills
4
4
Deaths
22
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
10
12
L
Bakasura
BLTDBA
Bakasura
2
5
2
0.6
L
King Arthur
Ddavi
King Arthur
0
4
3
0.38
W
3
0
18
12
W
Baron Samedi
Levyº
Baron Samedi
5
1
11
10.5
L
Odin
Ydle
Odin
2
4
1
0.63
W
Sol
3
0
13
9.5
W
4
3
17
4.17
L
Merlin
omgprime
Merlin
0
2
4
1
L
Persephone
sorG78
Persephone
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,298
Damage
59,793
64,379
Taken
80,609
46,313
Mitigated
69,067
23,021
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,929
5,519
0
1,387
11,552
4,976
0
4,765
5,727
0
38,001
L
Bakasura
BLTDBA
Bakasura
10,142
6,824
0
3,085
17,957
14,236
0
10,068
7,889
0
15,916
L
King Arthur
Ddavi
King Arthur
11,186
1,294
0
2,673
21,922
20,494
0
12,116
9,806
0
26,303
W
17,500
7,140
0
2,113
12,296
5,885
0
5,461
6,106
0
33,978
W
Baron Samedi
Levyº
Baron Samedi
23,222
1,595
5,202
5,008
14,364
8,019
0
4,540
9,128
43,763
0
L
Odin
Ydle
Odin
10,882
2,301
0
0
20,052
24,960
0
11,987
8,065
567
15,661
W
Sol
12,425
4,889
0
1,585
8,627
4,403
0
4,546
3,727
28,687
2,664
W
9,222
759
3,090
4,636
17,540
23,030
0
7,969
8,594
13,208
0
L
Merlin
omgprime
Merlin
11,732
246
0
0
7,425
3,641
0
2,903
4,522
38,721
0
L
Persephone
sorG78
Persephone
15,851
496
0
150
13,253
5,736
0
6,406
6,840
35,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
47,888
217
Minions Killed
191
9
Camps Cleared
7
1,081,529
Distance Traveled
1,043,564
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,243
1,124
60
6
2
279,410
2
L
Bakasura
9,995
1,000
22
2
4
215,259
0
L
King Arthur
9,268
927
36
4
0
213,712
0
W
Neith
10,848
1,085
41
4
1
195,076
4
W
Baron Samedi
10,985
1,099
42
4
5
193,116
0
L
Odin
9,680
968
11
1
2
218,402
0
W
Sol
10,510
1,051
68
7
1
192,304
0
W
Artio
10,981
1,098
6
1
0
221,623
4
L
Merlin
9,663
966
74
7
0
199,706
0
L
Persephone
9,282
928
48
5
1
196,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role