Player Matchup

Izanami
Izanami
ANTFU
Izanami
Level 123
God Stats
37W - 44L
1,565 SR
Queue Stats
357W - 388L
1,572 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nigus_Liam
Cu Chulainn
Level 144
God Stats
2W - 2L
1,788 SR
Queue Stats
190W - 191L
1,371 Elo+
Solo
Yemoja
Yemoja
Ogrebrad1472
Yemoja
Level 7
God Stats
3W - 3L
1,533 SR
Queue Stats
21W - 17L
1,572 Elo+
Party 2
Fenrir
Fenrir
soulzdriftz
Fenrir
Level 49
God Stats
2W - 0L
1,617 SR
Queue Stats
32W - 42L
1,432 Elo+
Solo
Nox
Nox
tonyberegi
Nox
Level 103
God Stats
4W - 2L
1,550 SR
Queue Stats
70W - 63L
1,411 Elo+
Solo
Team Averages
Level 85
1,611 SR
1,471 Elo+

VS

Team Averages
Level 75
1,381 SR
1,401 Elo+
Rama
Rama
BlazingWizard
Rama
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
CrA2Y sHoT
Cthulhu
Level 24
God Stats
0W - 4L
1,144 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Tyr
Tyr
GLODSNAKE
Tyr
Level 105
God Stats
5W - 2L
1,642 SR
Queue Stats
73W - 91L
1,527 Elo+
Party 1
Ra
Ra
HORRIBELSNIPER
Ra
Level 48
God Stats
9W - 10L
1,379 SR
Queue Stats
168W - 204L
1,274 Elo+
Solo
Thanatos
Thanatos
HeresyChan8049
Thanatos
Level 91
God Stats
0W - 2L
1,242 SR
Queue Stats
63W - 82L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANTFU
Izanami
16
4 / 2 / 0
9,862
519
15,995
11,003
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Nigus_Liam
Cu Chulainn
16
2 / 4 / 2
10,439
549
14,308
16,977
19,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
0 / 1 / 5
8,628
454
3,838
11,264
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
9 / 0 / 3
10,999
579
10,913
14,068
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 0 / 5
9,330
491
5,374
9,964
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,171
430
7,448
16,859
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CrA2Y sHoT
Cthulhu
13
0 / 1 / 2
8,048
424
4,012
13,316
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 1
10,191
536
12,360
19,317
24,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 0
7,573
399
4,636
8,626
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
3 / 7 / 3
9,149
482
7,206
18,378
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
7
7
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANTFU
Izanami
4
2
0
2
L
0
2
2
0.5
L
Cthulhu
CrA2Y sHoT
Cthulhu
0
1
2
1
L
4
3
1
1.5
L
0
5
0
0
L
Thanatos
3
7
3
0.64
W
Cu Chulainn
Nigus_Liam
Cu Chulainn
2
4
2
0.75
W
Yemoja
0
1
5
2.5
W
Fenrir
9
0
3
10.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,428
Damage
35,662
63,276
Taken
76,496
46,856
Mitigated
50,105
16,662
Healing
31,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANTFU
Izanami
15,995
10,431
0
1,821
11,003
5,327
3,288
2,100
8,903
0
98,023
L
7,448
5,623
0
6,494
16,859
6,072
343
2,014
14,735
0
84,712
L
Cthulhu
CrA2Y sHoT
Cthulhu
4,012
64
248
5,191
13,316
9,607
81
3,705
9,553
25,422
0
L
12,360
1,481
0
4,442
19,317
24,372
0
3,319
15,932
2,891
70,334
L
4,636
313
155
1,407
8,626
2,881
45
1,328
7,174
51,147
0
L
Thanatos
7,206
1,429
0
13,719
18,378
7,173
0
1,109
17,119
0
59,200
W
Cu Chulainn
Nigus_Liam
Cu Chulainn
14,308
3,877
0
829
16,977
19,737
837
217
16,760
9,454
73,231
W
Yemoja
3,838
1,333
1,307
1,870
11,264
10,201
339
2,178
9,086
26,872
0
W
Fenrir
10,913
2,993
0
7,875
14,068
7,134
0
1,849
11,987
0
81,719
W
5,374
604
0
2,960
9,964
4,457
308
2,402
7,258
50,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
43,132
555
Minions Killed
467
0
Camps Cleared
0
1,715,149
Distance Traveled
1,713,360
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,862
519
176
9
0
308,400
6
L
Rama
8,171
430
128
7
0
329,044
4
L
Cthulhu
8,048
424
43
2
0
330,492
3
L
Tyr
10,191
536
131
7
0
365,316
2
L
Ra
7,573
399
81
4
0
310,827
3
L
Thanatos
9,149
482
84
4
0
377,681
0
W
Cu Chulainn
10,439
549
135
7
0
332,234
3
W
Yemoja
8,628
454
27
1
0
318,881
4
W
Fenrir
10,999
579
118
6
0
423,201
1
W
Nox
9,330
491
99
5
0
332,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role