Player Matchup

Lancelot
Lancelot
Lemmon0
Lancelot
Level 29
God Stats
0W - 3L
1,176 SR
Queue Stats
17W - 14L
1,527 Elo+
Party 2
Hachiman
Hachiman
MissTY94
Hachiman
Level 114
God Stats
0W - 1L
1,808 SR
Queue Stats
87W - 96L
1,426 Elo+
Party 4
Amaterasu
Amaterasu
Sodrik
Amaterasu
Level 40
God Stats
1W - 2L
1,417 SR
Queue Stats
14W - 18L
1,443 Elo+
Party 2
Geb
Geb
dearb
Geb
Level 89
God Stats
3W - 10L
1,324 SR
Queue Stats
87W - 98L
1,425 Elo+
Party 4
Zhong Kui
Zhong Kui
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Zhong Kui
Level 38
God Stats
4W - 5L
1,524 SR
Queue Stats
31W - 47L
1,408 Elo+
Solo
Team Averages
Level 62
1,450 SR
1,446 Elo+

VS

Team Averages
Level 73
1,616 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LAMUNIONUS
Jormungandr
Level 15
God Stats
6W - 2L
1,705 SR
Queue Stats
9W - 7L
1,467 Elo+
Party 3
Achilles
Achilles
Leakciim
Achilles
Level 33
God Stats
16W - 10L
1,763 SR
Queue Stats
117W - 109L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
RokenHur
Baron Samedi
Level 122
God Stats
18W - 14L
1,610 SR
Queue Stats
503W - 444L
1,545 Elo+
Party 1
Olorun
Olorun
dapavon
Olorun
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 62L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lemmon0
Lancelot
12
0 / 4 / 2
7,296
405
5,924
15,860
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MissTY94
Hachiman
14
2 / 3 / 3
8,327
463
11,070
16,090
6,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sodrik
Amaterasu
11
0 / 4 / 1
7,077
393
8,654
20,582
17,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
dearb
Geb
10
0 / 2 / 6
7,528
418
6,842
18,625
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 4 / 0
8,974
499
18,294
17,634
12,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 8
10,011
556
14,026
15,984
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
LAMUNIONUS
Jormungandr
12
0 / 0 / 11
8,130
452
9,432
13,397
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Leakciim
Achilles
16
7 / 1 / 4
10,570
587
15,994
17,394
16,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
RokenHur
Baron Samedi
14
4 / 3 / 3
8,852
492
15,304
11,386
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
dapavon
Olorun
16
0 / 4 / 3
9,401
522
9,790
12,825
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
8
10
W
Jormungandr
LAMUNIONUS
Jormungandr
0
0
11
5.5
W
Achilles
Leakciim
Achilles
7
1
4
9
L
Lancelot
Lemmon0
Lancelot
0
4
2
0.25
L
Hachiman
MissTY94
Hachiman
2
3
3
1.17
W
Baron Samedi
RokenHur
Baron Samedi
4
3
3
1.83
L
Amaterasu
Sodrik
Amaterasu
0
4
1
0.13
W
Olorun
dapavon
Olorun
0
4
3
0.38
L
Geb
dearb
Geb
0
2
6
1.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,784
Damage
64,546
88,791
Taken
70,986
61,193
Mitigated
49,636
28,390
Healing
29,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,026
3,292
0
6,130
15,984
8,381
0
3,388
12,596
0
66,817
W
Jormungandr
LAMUNIONUS
Jormungandr
9,432
2,018
0
2,973
13,397
12,795
0
6,798
6,599
30,237
0
W
Achilles
Leakciim
Achilles
15,994
4,598
0
6,493
17,394
16,508
798
4,787
12,607
0
77,243
L
Lancelot
Lemmon0
Lancelot
5,924
1,611
0
5,543
15,860
6,751
0
2,801
13,059
0
57,729
L
Hachiman
MissTY94
Hachiman
11,070
6,591
0
7,719
16,090
6,309
0
8,080
8,010
0
72,415
W
Baron Samedi
RokenHur
Baron Samedi
15,304
859
4,153
4,005
11,386
6,111
264
7,426
3,960
61,765
0
L
Amaterasu
Sodrik
Amaterasu
8,654
4,234
0
5,825
20,582
17,943
0
4,114
16,468
0
42,743
W
Olorun
dapavon
Olorun
9,790
6,265
0
5,956
12,825
5,841
0
2,737
10,088
94,170
0
L
Geb
dearb
Geb
6,842
1,103
0
4,353
18,625
17,696
0
10,666
7,959
18,182
0
L
18,294
2,063
0
4,950
17,634
12,494
44
8,865
8,769
62,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
46,964
381
Minions Killed
490
0
Camps Cleared
0
1,734,142
Distance Traveled
1,749,826
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,011
556
99
6
0
380,636
2
W
Jormungandr
8,130
452
41
2
0
393,654
9
W
Achilles
10,570
587
114
6
0
347,272
2
L
Lancelot
7,296
405
94
5
0
411,329
1
L
Hachiman
8,327
463
106
6
0
306,142
4
W
Baron Samedi
8,852
492
89
5
0
324,653
6
L
Amaterasu
7,077
393
74
4
0
365,216
1
W
Olorun
9,401
522
147
8
0
303,611
4
L
Geb
7,528
418
19
1
0
360,872
9
L
Zhong Kui
8,974
499
88
5
0
290,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role