Player Matchup

Apollo
Apollo
AudioTundra5
Apollo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 72L
1,500 Elo+
Party 2
Chaac
Chaac
Megarot
Chaac
Level 44
God Stats
0W - 3L
1,197 SR
Queue Stats
104W - 101L
1,409 Elo+
Solo
Camazotz
Camazotz
Rubish247
Camazotz
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TheShmoke
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,500 Elo+
Party 2
Anubis
Anubis
a16collins
Anubis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 146L
1,500 Elo+
Party 2
Team Averages
Level 26
1,439 SR
1,482 Elo+

VS

Team Averages
Level 65
1,548 SR
1,416 Elo+
Bellona
Bellona
Cubexic
Bellona
Level 60
God Stats
9W - 3L
1,603 SR
Queue Stats
89W - 102L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
HuggieWuggie178
Ne Zha
Level 53
God Stats
1W - 1L
1,327 SR
Queue Stats
73W - 90L
1,430 Elo+
Party 1
Cupid
Cupid
fluffybunnies456
Cupid
Level 26
God Stats
4W - 3L
1,653 SR
Queue Stats
15W - 26L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
foegon
Cthulhu
Level 144
God Stats
2W - 1L
1,760 SR
Queue Stats
218W - 211L
1,608 Elo+
Solo
Zeus
Zeus
zeroresistance
Zeus
Level 42
God Stats
1W - 0L
1,399 SR
Queue Stats
16W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 6 / 1
6,894
431
4,490
11,636
4,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Megarot
Chaac
11
0 / 2 / 0
7,044
440
5,565
14,097
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Rubish247
Camazotz
10
2 / 3 / 0
7,032
440
3,710
14,707
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
TheShmoke
Ao Kuang
11
2 / 7 / 1
7,205
450
6,839
17,486
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
a16collins
Anubis
12
1 / 2 / 0
7,448
466
5,820
7,935
3,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cubexic
Bellona
12
5 / 1 / 5
7,780
486
12,659
14,059
9,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 8
8,011
501
6,688
10,339
7,764
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 0
7,698
481
3,093
7,250
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
foegon
Cthulhu
14
6 / 0 / 4
8,907
557
11,240
9,197
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 3
8,461
529
11,578
10,003
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
6
Kills
19
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
1
0.25
W
Bellona
Cubexic
Bellona
5
1
5
7.5
W
1
0
8
5
L
Chaac
Megarot
Chaac
0
2
0
0
L
Camazotz
Rubish247
Camazotz
2
3
0
0.67
L
Ao Kuang
TheShmoke
Ao Kuang
2
7
1
0.36
L
Anubis
a16collins
Anubis
1
2
0
0.5
W
2
1
0
2
W
Cthulhu
foegon
Cthulhu
6
0
4
8
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
45,258
65,861
Taken
50,848
33,186
Mitigated
30,897
18,080
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,490
1,912
0
460
11,636
4,140
859
5,833
5,513
0
34,260
W
Bellona
Cubexic
Bellona
12,659
5,500
0
3,619
14,059
9,138
102
3,429
10,630
0
60,808
W
6,688
1,486
0
3,713
10,339
7,764
0
2,223
8,116
0
30,681
L
Chaac
Megarot
Chaac
5,565
1,011
290
4,767
14,097
12,037
317
5,053
8,662
0
33,452
L
Camazotz
Rubish247
Camazotz
3,710
1,153
0
5,252
14,707
6,705
0
2,475
12,160
0
28,074
L
Ao Kuang
TheShmoke
Ao Kuang
6,839
1,626
0
4,833
17,486
6,406
0
8,577
8,773
25,271
0
L
Anubis
a16collins
Anubis
5,820
343
0
2,478
7,935
3,898
0
0
7,935
50,243
0
W
3,093
1,885
0
2,122
7,250
2,343
36
2,301
4,949
0
50,417
W
Cthulhu
foegon
Cthulhu
11,240
659
357
3,365
9,197
7,588
0
867
8,330
61,220
0
W
11,578
2,993
0
2,087
10,003
4,064
777
3,839
6,164
56,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
40,857
281
Minions Killed
415
0
Camps Cleared
0
1,506,782
Distance Traveled
1,477,950
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,894
431
59
4
0
327,329
0
W
Bellona
7,780
486
79
5
0
341,585
0
W
Ne Zha
8,011
501
17
1
0
333,173
3
L
Chaac
7,044
440
52
3
0
321,519
4
L
Camazotz
7,032
440
54
3
0
269,704
1
L
Ao Kuang
7,205
450
35
2
0
294,286
3
L
Anubis
7,448
466
81
5
0
293,944
0
W
Cupid
7,698
481
107
7
0
285,332
0
W
Cthulhu
8,907
557
123
8
0
301,220
1
W
Zeus
8,461
529
89
6
0
216,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role