Player Matchup

Anhur
Anhur
AfroHavenGringo
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
B0Bzi
Danzaburou
Level 120
God Stats
21W - 14L
1,515 SR
Queue Stats
721W - 762L
1,438 Elo+
Solo
Chang'e
Chang'e
GirlOnFire5
Chang'e
Level 117
God Stats
5W - 2L
1,578 SR
Queue Stats
126W - 140L
1,481 Elo+
Solo
Hera
Hera
TrueColdHeart
Hera
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Viqtir
Kumbhakarna
Level 25
God Stats
2W - 1L
1,717 SR
Queue Stats
28W - 39L
1,338 Elo+
Solo
Team Averages
Level 82
1,562 SR
1,396 Elo+

VS

Team Averages
Level 129
1,352 SR
1,489 Elo+
Set
Set
GODespair
Set
Level 103
God Stats
0W - 2L
1,291 SR
Queue Stats
76W - 64L
1,518 Elo+
Solo
Chronos
Chronos
GetRqd
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Olokun_03
Chaac
Level 126
God Stats
4W - 6L
1,290 SR
Queue Stats
423W - 447L
1,420 Elo+
Solo
Sylvanus
Sylvanus
SheldonHatred
Sylvanus
Level 129
God Stats
3W - 4L
1,403 SR
Queue Stats
112W - 101L
1,453 Elo+
Solo
Hou Yi
Hou Yi
sikandar1986
Hou Yi
Level 137
God Stats
0W - 1L
1,278 SR
Queue Stats
91W - 102L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
10,838
723
18,108
14,728
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
B0Bzi
Danzaburou
19
5 / 2 / 13
12,223
815
28,155
20,488
18,411
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
GirlOnFire5
Chang'e
17
3 / 1 / 12
10,411
694
10,625
15,035
7,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 13
10,684
712
14,303
10,519
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Viqtir
Kumbhakarna
16
2 / 2 / 12
10,826
722
5,665
34,427
32,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,180
679
12,774
16,082
14,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
GetRqd
Chronos
16
3 / 3 / 2
9,556
637
13,692
13,656
5,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Olokun_03
Chaac
17
2 / 7 / 4
9,245
616
17,988
20,629
16,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
SheldonHatred
Sylvanus
15
1 / 4 / 4
9,138
609
10,373
20,087
23,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
2 / 4 / 2
9,377
625
18,596
14,422
7,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
20
Kills
10
10
Deaths
20
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Danzaburou
B0Bzi
Danzaburou
5
2
13
5.75
L
2
2
4
2
L
Chronos
GetRqd
Chronos
3
3
2
1.33
W
Chang'e
GirlOnFire5
Chang'e
3
1
12
9
L
Chaac
Olokun_03
Chaac
2
7
4
0.57
L
Sylvanus
SheldonHatred
Sylvanus
1
4
4
0.75
W
4
2
13
5.25
W
Kumbhakarna
Viqtir
Kumbhakarna
2
2
12
4
L
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,856
Damage
73,423
95,197
Taken
84,876
72,357
Mitigated
67,884
57,877
Healing
35,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,108
6,977
1,900
1,955
14,728
8,573
2,578
3,513
11,215
0
26,554
W
Danzaburou
B0Bzi
Danzaburou
28,155
8,278
3,824
7,321
20,488
18,411
804
5,303
15,185
0
61,372
L
12,774
3,212
4,614
4,138
16,082
14,372
0
5,013
11,069
0
25,434
L
Chronos
GetRqd
Chronos
13,692
2,154
1,982
3,293
13,656
5,691
0
3,782
9,874
23,997
0
W
Chang'e
GirlOnFire5
Chang'e
10,625
645
19,492
8,579
15,035
7,882
758
4,700
10,335
25,350
0
L
Chaac
Olokun_03
Chaac
17,988
2,935
1,048
4,919
20,629
16,670
0
10,914
9,715
0
38,451
L
Sylvanus
SheldonHatred
Sylvanus
10,373
2,888
6,391
6,112
20,087
23,610
224
5,765
14,322
14,971
0
W
14,303
3,949
274
236
10,519
5,360
2,279
2,222
8,297
30,642
0
W
Kumbhakarna
Viqtir
Kumbhakarna
5,665
567
896
13,400
34,427
32,131
748
8,327
26,100
9,749
0
L
Hou Yi
18,596
7,669
906
1,685
14,422
7,541
225
5,119
9,303
0
36,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,982
Gold Earned
47,496
165
Minions Killed
132
0
Camps Cleared
0
1,408,821
Distance Traveled
1,212,470
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,838
723
33
2
0
279,182
3
W
Danzaburou
12,223
815
60
4
0
273,875
1
L
Set
10,180
679
25
2
0
294,063
0
L
Chronos
9,556
637
21
1
0
254,874
1
W
Chang'e
10,411
694
36
2
0
303,574
0
L
Chaac
9,245
616
39
3
0
248,512
0
L
Sylvanus
9,138
609
6
0
0
219,135
0
W
Hera
10,684
712
32
2
0
254,612
1
W
Kumbhakarna
10,826
722
4
0
0
297,578
0
L
Hou Yi
9,377
625
41
3
0
195,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role