Player Matchup

Ymir
Ymir
Bvockuss
Ymir
Level 123
God Stats
5W - 3L
1,510 SR
Queue Stats
480W - 416L
1,586 Elo+
Party 1
Atlas
Atlas
CluelessBow8282
Atlas
Level 43
God Stats
23W - 21L
1,877 SR
Queue Stats
175W - 136L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Oxymus5140
Cthulhu
Level 107
God Stats
7W - 4L
1,505 SR
Queue Stats
324W - 290L
1,576 Elo+
Party 1
Merlin
Merlin
RAMM3
Merlin
Level 123
God Stats
11W - 7L
1,593 SR
Queue Stats
365W - 323L
1,592 Elo+
Party 1
Charybdis
Charybdis
TenousClub
Charybdis
Level 69
God Stats
13W - 4L
1,379 SR
Queue Stats
245W - 209L
1,589 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,588 Elo+

VS

Team Averages
Level 73
1,474 SR
1,405 Elo+
Hachiman
Hachiman
BONESAW2352
Hachiman
Level 43
God Stats
3W - 2L
1,480 SR
Queue Stats
207W - 193L
1,357 Elo+
Solo
Bacchus
Bacchus
Lilfarts
Bacchus
Level 64
God Stats
4W - 4L
1,183 SR
Queue Stats
245W - 276L
1,374 Elo+
Solo
Loki
Loki
Mursada
Loki
Level 68
God Stats
7W - 8L
1,447 SR
Queue Stats
143W - 188L
1,346 Elo+
Solo
Vulcan
Vulcan
PassTheBacon
Vulcan
Level 129
God Stats
0W - 1L
1,758 SR
Queue Stats
198W - 204L
1,449 Elo+
Solo
Vamana
Vamana
yeet-_-1234
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 0 / 3
11,015
612
11,722
10,284
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 6
8,857
492
3,594
11,110
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Oxymus5140
Cthulhu
17
3 / 1 / 4
10,949
608
15,883
15,213
16,067
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
RAMM3
Merlin
16
5 / 0 / 4
10,038
558
6,294
6,439
2,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
TenousClub
Charybdis
17
2 / 0 / 3
10,280
571
9,848
11,384
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BONESAW2352
Hachiman
13
0 / 3 / 0
7,403
411
6,075
11,223
3,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Lilfarts
Bacchus
10
0 / 3 / 0
6,232
346
6,872
9,897
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Mursada
Loki
12
0 / 4 / 0
7,364
409
4,393
14,508
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
13
0 / 3 / 0
7,973
443
7,050
11,361
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
14
1 / 4 / 0
8,967
498
8,240
20,128
17,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BONESAW2352
Hachiman
0
3
0
0
W
Ymir
7
0
3
8.5
W
0
0
6
3
L
Bacchus
Lilfarts
Bacchus
0
3
0
0
L
Loki
Mursada
Loki
0
4
0
0
W
Cthulhu
Oxymus5140
Cthulhu
3
1
4
5
L
Vulcan
0
3
0
0
W
Merlin
RAMM3
Merlin
5
0
4
7
W
Charybdis
TenousClub
Charybdis
2
0
3
3.5
L
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,341
Damage
32,630
54,430
Taken
67,117
39,336
Mitigated
39,383
20,700
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BONESAW2352
Hachiman
6,075
4,093
0
2,284
11,223
3,552
0
3,392
7,831
0
41,463
W
Ymir
11,722
1,900
0
4,674
10,284
6,651
0
1,998
8,286
107,284
0
W
3,594
1,430
285
2,014
11,110
8,788
594
5,574
5,536
30,743
0
L
Bacchus
Lilfarts
Bacchus
6,872
219
0
14
9,897
5,518
0
4,906
4,991
33,514
0
L
Loki
Mursada
Loki
4,393
1,224
0
6,462
14,508
8,017
0
6,490
8,018
0
58,157
W
Cthulhu
Oxymus5140
Cthulhu
15,883
1,795
334
6,034
15,213
16,067
132
1,010
14,203
89,777
0
L
Vulcan
7,050
3,258
39
2,696
11,361
4,934
0
7,598
3,763
61,602
0
W
Merlin
RAMM3
Merlin
6,294
327
0
1,000
6,439
2,896
1,052
3,772
2,667
76,583
0
W
Charybdis
TenousClub
Charybdis
9,848
5,871
0
6,359
11,384
4,934
3,438
2,117
9,267
0
97,903
L
Vamana
8,240
4,034
0
6,178
20,128
17,362
114
15,107
5,021
0
74,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
37,939
648
Minions Killed
443
0
Camps Cleared
0
1,804,544
Distance Traveled
1,644,248
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,403
411
76
4
0
321,382
2
W
Ymir
11,015
612
151
8
0
394,118
5
W
Atlas
8,857
492
41
2
0
342,987
0
L
Bacchus
6,232
346
45
3
0
346,826
3
L
Loki
7,364
409
85
5
0
371,067
1
W
Cthulhu
10,949
608
168
9
0
392,639
6
L
Vulcan
7,973
443
112
6
0
303,992
10
W
Merlin
10,038
558
124
7
0
341,565
0
W
Charybdis
10,280
571
164
9
0
333,235
2
L
Vamana
8,967
498
125
7
0
300,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role