Player Matchup

Hercules
Hercules
JusmyluK97
Hercules
Level 85
God Stats
8W - 24L
1,333 SR
Queue Stats
235W - 238L
1,476 Elo+
Solo
Ah Puch
Ah Puch
MIKKEL_is_AWSOME
Ah Puch
Level 144
God Stats
6W - 7L
1,554 SR
Queue Stats
548W - 572L
1,479 Elo+
Solo
Olorun
Olorun
Sparkman_190
Olorun
Level 146
God Stats
7W - 7L
1,624 SR
Queue Stats
362W - 341L
1,553 Elo+
Solo
Odin
Odin
SuperNooB698313
Odin
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
132W - 115L
1,536 Elo+
Solo
Cupid
Cupid
Youmad_pushup
Cupid
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
395W - 409L
1,531 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,515 Elo+

VS

Team Averages
Level 125
1,805 SR
1,670 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Rоsie
Aphrodite
Level 158
God Stats
232W - 11L
2,288 SR
Queue Stats
290W - 13L
2,148 Elo+
Party 1
Achilles
Achilles
SadBоy
Achilles
Level 106
God Stats
6W - 2L
1,988 SR
Queue Stats
396W - 76L
1,781 Elo+
Party 1
Merlin
Merlin
josesin2628
Merlin
Level 92
God Stats
2W - 0L
1,749 SR
Queue Stats
46W - 53L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JusmyluK97
Hercules
16
1 / 7 / 8
9,908
991
9,794
28,866
18,057
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 5
10,311
1,031
14,394
15,057
8,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
15
3 / 5 / 4
10,265
1,027
8,255
13,514
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 8
9,997
1,000
11,695
24,292
21,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 4
11,110
1,111
10,434
22,487
7,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

68

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
22 / 5 / 7
14,814
1,481
36,852
20,970
11,778
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
 
Neith
17
1 / 2 / 16
10,627
1,063
14,577
12,350
6,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Rоsie
Aphrodite
19
3 / 1 / 23
12,761
1,276
14,074
11,127
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SadBоy
Achilles
16
8 / 1 / 10
11,292
1,129
24,204
14,577
16,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
0 / 2 / 7
9,387
939
9,259
6,053
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
11
Kills
34
34
Deaths
11
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
22
5
7
5.1
W
Neith
 
Neith
1
2
16
4.5
L
Hercules
JusmyluK97
Hercules
1
7
8
0.71
L
2
6
5
0.75
W
Aphrodite
Rоsie
Aphrodite
3
1
23
14.5
W
Achilles
SadBоy
Achilles
8
1
10
13
L
Olorun
3
5
4
1
L
1
8
8
0.63
L
4
8
4
0.75
W
Merlin
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,572
Damage
98,966
104,216
Taken
65,077
60,628
Mitigated
45,167
9,707
Healing
31,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
36,852
18,189
0
13,250
20,970
11,778
0
8,759
12,079
0
49,172
W
Neith
 
Neith
14,577
4,766
0
1,319
12,350
6,300
0
3,126
9,224
0
34,888
L
Hercules
JusmyluK97
Hercules
9,794
3,054
0
2,486
28,866
18,057
0
8,994
19,872
74
17,064
L
14,394
416
0
1,425
15,057
8,110
0
1,612
13,445
30,391
0
W
Aphrodite
Rоsie
Aphrodite
14,074
1,469
8,018
7,034
11,127
7,029
0
4,990
6,137
47,595
0
W
Achilles
SadBоy
Achilles
24,204
7,059
0
1,476
14,577
16,604
0
3,936
10,641
0
30,919
L
Olorun
8,255
4,825
1,245
2,979
13,514
5,295
0
2,290
11,224
20,940
0
L
11,695
2,670
0
232
24,292
21,918
0
7,555
16,737
0
23,982
L
10,434
6,223
872
468
22,487
7,248
0
2,671
19,816
0
26,747
W
Merlin
9,259
601
0
0
6,053
3,456
0
1,879
4,174
16,262
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
58,881
142
Minions Killed
208
3
Camps Cleared
6
793,995
Distance Traveled
913,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,814
1,481
28
3
2
212,036
0
W
Neith
10,627
1,063
49
5
2
183,258
1
L
Hercules
9,908
991
13
1
2
189,066
0
L
Ah Puch
10,311
1,031
42
4
0
170,782
2
W
Aphrodite
12,761
1,276
106
11
1
186,660
0
W
Achilles
11,292
1,129
8
1
1
205,056
1
L
Olorun
10,265
1,027
24
2
1
100,623
0
L
Odin
9,997
1,000
24
2
0
162,210
0
L
Cupid
11,110
1,111
39
4
0
171,314
0
W
Merlin
9,387
939
17
2
0
126,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role