Player Matchup

Ao Kuang
Ao Kuang
DrDeath062
Ao Kuang
Level 105
God Stats
0W - 1L
1,809 SR
Queue Stats
23W - 18L
1,634 Elo+
Party 1
Thanatos
Thanatos
Fionnaghuala
Thanatos
Level 149
God Stats
2W - 1L
1,210 SR
Queue Stats
32W - 42L
1,478 Elo+
Party 1
Achilles
Achilles
Zearvex
Achilles
Level 104
God Stats
1W - 1L
1,446 SR
Queue Stats
52W - 90L
1,371 Elo+
Party 1
Team Averages
Level 119
1,488 SR
1,494 Elo+

VS

Team Averages
Level 96
1,536 SR
1,599 Elo+
Vulcan
Vulcan
DasaniDominos
Vulcan
Level 141
God Stats
4W - 2L
1,285 SR
Queue Stats
163W - 107L
1,588 Elo+
Party 2
Athena
Athena
Neptunedoll
Athena
Level 7
God Stats
4W - 2L
1,823 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Pele
Pele
WhatHuhV2
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrDeath062
Ao Kuang
17
5 / 3 / 5
12,312
684
15,718
25,710
19,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Fionnaghuala
Thanatos
16
2 / 6 / 4
11,275
626
7,066
17,680
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Zearvex
Achilles
16
3 / 2 / 4
11,163
620
13,117
25,651
28,466
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
13,173
732
29,291
11,712
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
0 / 1 / 10
12,710
706
4,102
11,792
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
5 / 4 / 6
12,887
716
25,206
21,925
11,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
11
11
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Ao Kuang
DrDeath062
Ao Kuang
5
3
5
2.5
L
Thanatos
Fionnaghuala
Thanatos
2
6
4
0.67
W
Athena
0
1
10
5
W
Pele
5
4
6
2
L
Achilles
Zearvex
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
58,599
69,041
Taken
45,429
57,930
Mitigated
34,463
24,376
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,291
9,632
121
1,251
11,712
6,140
1,801
5,807
5,905
69,834
0
L
Ao Kuang
DrDeath062
Ao Kuang
15,718
2,971
0
11,385
25,710
19,706
0
12,787
12,317
54,771
0
L
Thanatos
Fionnaghuala
Thanatos
7,066
1,344
0
11,502
17,680
9,758
32
6,295
10,999
43
33,162
W
Athena
4,102
416
0
1,898
11,792
17,153
381
4,854
6,938
9,542
0
W
Pele
25,206
5,369
0
7,771
21,925
11,170
790
5,653
16,272
0
79,598
L
Achilles
Zearvex
Achilles
13,117
3,081
272
1,217
25,651
28,466
0
13,500
11,733
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
38,770
212
Minions Killed
205
11
Camps Cleared
6
996,368
Distance Traveled
1,050,952
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,173
732
97
5
1
352,543
3
L
Ao Kuang
12,312
684
76
4
3
319,055
3
L
Thanatos
11,275
626
68
4
4
330,273
4
W
Athena
12,710
706
9
1
0
339,722
0
W
Pele
12,887
716
99
6
5
358,687
3
L
Achilles
11,163
620
68
4
4
347,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role