Player Matchup

Fenrir
Fenrir
Y-_-Beaster-_-Y
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,406 Elo+
Solo
Persephone
Persephone
ne_zils
Persephone
Level 86
God Stats
2W - 1L
1,513 SR
Queue Stats
40W - 42L
1,464 Elo+
Solo
Anubis
Anubis
qtGodlyy
Anubis
Level 68
God Stats
6W - 3L
1,436 SR
Queue Stats
77W - 103L
1,378 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,416 Elo+

VS

Team Averages
Level 60
1,781 SR
1,608 Elo+
Ymir
Ymir
Dethbed999
Ymir
Level 15
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
anthonyG225
Kukulkan
Level 63
God Stats
2W - 6L
1,900 SR
Queue Stats
3W - 7L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
if4themew09
Guan Yu
Level 103
God Stats
6W - 5L
1,724 SR
Queue Stats
8W - 8L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
11,188
658
11,020
12,841
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ne_zils
Persephone
18
8 / 2 / 9
13,281
781
22,734
10,808
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
qtGodlyy
Anubis
19
10 / 1 / 10
13,131
772
21,180
10,803
6,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
11,244
661
6,139
24,829
26,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
anthonyG225
Kukulkan
15
2 / 9 / 3
10,432
614
11,063
16,193
6,240
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
if4themew09
Guan Yu
16
1 / 5 / 4
10,466
616
7,587
25,038
23,847
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
4
6
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
3
3
13
3.17
L
Kukulkan
anthonyG225
Kukulkan
2
9
3
0.39
L
Guan Yu
if4themew09
Guan Yu
1
5
4
0.6
W
Persephone
ne_zils
Persephone
8
2
9
6.25
W
Anubis
qtGodlyy
Anubis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,934
Damage
24,789
34,452
Taken
66,060
15,220
Mitigated
56,618
9,956
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,139
1,522
0
868
24,829
26,531
64
18,101
6,728
20,433
0
W
11,020
2,448
0
1,919
12,841
4,971
603
6,454
6,387
0
21,161
L
Kukulkan
anthonyG225
Kukulkan
11,063
1,118
0
999
16,193
6,240
280
9,615
6,578
50,174
0
L
Guan Yu
if4themew09
Guan Yu
7,587
751
2,916
6,236
25,038
23,847
187
17,317
7,721
0
37,218
W
Persephone
ne_zils
Persephone
22,734
1,707
0
1,841
10,808
4,076
747
5,085
5,722
50,809
0
W
Anubis
qtGodlyy
Anubis
21,180
1,548
367
5,829
10,803
6,173
1,313
6,199
4,604
69,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
32,142
185
Minions Killed
169
9
Camps Cleared
5
803,961
Distance Traveled
829,389
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,244
661
31
2
0
279,294
0
W
Fenrir
11,188
658
29
2
2
260,545
1
L
Kukulkan
10,432
614
98
6
2
230,493
0
L
Guan Yu
10,466
616
40
2
3
319,602
1
W
Persephone
13,281
781
59
3
2
277,147
0
W
Anubis
13,131
772
97
6
5
266,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role