Player Matchup

Fenrir
Fenrir
HardReads-
Fenrir
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 167L
1,356 Elo+
Solo
Charybdis
Charybdis
Kratos_aczn
Charybdis
Level 84
God Stats
0W - 4L
1,195 SR
Queue Stats
386W - 383L
1,434 Elo+
Solo
Cerberus
Cerberus
TalkingJarl2395
Cerberus
Level 83
God Stats
3W - 12L
1,279 SR
Queue Stats
380W - 456L
1,375 Elo+
Solo
Janus
Janus
ToriHTX
Janus
Level 87
God Stats
18W - 22L
1,429 SR
Queue Stats
601W - 586L
1,511 Elo+
Solo
Ullr
Ullr
elfvishGIANT255
Ullr
Level 119
God Stats
10W - 11L
1,430 SR
Queue Stats
152W - 172L
1,431 Elo+
Solo
Team Averages
Level 96
1,366 SR
1,421 Elo+

VS

Team Averages
Level 114
1,500 SR
1,451 Elo+
Izanami
Izanami
Estrada_Lilibel
Izanami
Level 122
God Stats
8W - 2L
1,568 SR
Queue Stats
119W - 127L
1,525 Elo+
Solo
Loki
Loki
Nawts-_-
Loki
Level 91
God Stats
10W - 6L
1,549 SR
Queue Stats
84W - 76L
1,400 Elo+
Party 1
Chaac
Chaac
REAPER260691
Chaac
Level 69
God Stats
9W - 6L
1,472 SR
Queue Stats
79W - 61L
1,408 Elo+
Party 1
Discordia
Discordia
greenforesthero
Discordia
Level 160
God Stats
4W - 5L
1,477 SR
Queue Stats
652W - 657L
1,535 Elo+
Solo
Geb
Geb
xxNicoDemo22xx
Geb
Level 127
God Stats
3W - 6L
1,436 SR
Queue Stats
447W - 471L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HardReads-
Fenrir
10
3 / 1 / 3
6,108
555
5,349
8,002
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Kratos_aczn
Charybdis
11
1 / 1 / 1
6,557
596
7,086
8,869
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
8
1 / 2 / 0
5,287
481
3,509
9,203
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ToriHTX
Janus
9
2 / 1 / 1
5,601
509
2,601
5,151
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,051
459
2,580
5,604
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,296
572
7,761
5,158
1,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
11
4 / 1 / 1
5,944
540
4,696
6,393
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,055
460
4,320
11,202
5,759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
greenforesthero
Discordia
9
0 / 3 / 1
5,341
486
4,834
6,430
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 4
5,030
457
2,626
5,983
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Fenrir
HardReads-
Fenrir
3
1
3
4.5
L
Charybdis
Kratos_aczn
Charybdis
1
1
1
1.5
W
Loki
4
1
1
4.5
W
0
2
1
0.25
L
Cerberus
1
2
0
0.5
L
Janus
ToriHTX
Janus
2
1
1
2.5
L
0
3
0
0
W
Discordia
greenforesthero
Discordia
0
3
1
0.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
24,237
36,829
Taken
35,166
14,691
Mitigated
14,859
14,286
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,761
5,607
0
1,662
5,158
1,713
480
1,817
3,341
0
51,444
L
Fenrir
HardReads-
Fenrir
5,349
2,184
0
3,280
8,002
3,188
0
1,496
6,300
0
31,854
L
Charybdis
Kratos_aczn
Charybdis
7,086
4,212
0
6,158
8,869
3,121
126
0
8,869
0
56,601
W
Loki
4,696
1,752
0
621
6,393
2,741
0
516
5,855
0
33,646
W
4,320
677
0
5,551
11,202
5,759
0
177
11,025
0
31,451
L
Cerberus
3,509
372
179
3,237
9,203
4,979
0
1,332
7,871
18,402
0
L
Janus
ToriHTX
Janus
2,601
135
0
1,182
5,151
1,735
0
2,782
1,983
33,866
0
L
2,580
607
0
250
5,604
1,668
0
1,258
4,346
0
32,940
W
Discordia
greenforesthero
Discordia
4,834
715
0
2,330
6,430
2,000
192
2,056
4,176
32,984
0
W
2,626
303
410
978
5,983
2,646
0
1,324
4,659
19,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
27,666
325
Minions Killed
288
0
Camps Cleared
0
955,363
Distance Traveled
1,011,256
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,296
572
97
9
0
203,069
4
L
Fenrir
6,108
555
60
5
0
235,940
5
L
Charybdis
6,557
596
100
9
0
173,734
0
W
Loki
5,944
540
55
5
0
240,455
0
W
Chaac
5,055
460
48
4
0
198,904
0
L
Cerberus
5,287
481
37
3
0
207,983
0
L
Janus
5,601
509
69
6
0
159,938
4
L
Ullr
5,051
459
59
5
0
177,768
0
W
Discordia
5,341
486
70
6
0
176,659
2
W
Geb
5,030
457
18
2
0
192,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role