Player Matchup

Jormungandr
Jormungandr
JustAnotherSinX
Jormungandr
Level 105
God Stats
7W - 7L
1,466 SR
Queue Stats
126W - 145L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
Sekiio
Cernunnos
Level 27
God Stats
3W - 2L
1,293 SR
Queue Stats
87W - 125L
1,233 Elo+
Party 2
Nu Wa
Nu Wa
xXxLilQuestxXx
Nu Wa
Level 63
God Stats
10W - 13L
1,137 SR
Queue Stats
143W - 168L
1,414 Elo+
Party 2
Team Averages
Level 65
1,299 SR
1,330 Elo+

VS

Team Averages
Level 106
1,609 SR
1,346 Elo+
Skadi
Skadi
Red914
Skadi
Level 144
God Stats
8W - 9L
1,553 SR
Queue Stats
93W - 118L
1,310 Elo+
Party 1
Mulan
Mulan
SANDASx
Mulan
Level 144
God Stats
10W - 9L
1,563 SR
Queue Stats
26W - 45L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZL0STX
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,709 SR
Queue Stats
12W - 12L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustAnotherSinX
Jormungandr
18
10 / 1 / 11
13,017
766
19,688
25,619
26,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Sekiio
Cernunnos
14
3 / 4 / 12
11,476
675
9,928
13,958
5,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 3 / 11
12,658
745
13,309
12,290
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Red914
Skadi
14
1 / 9 / 6
10,684
628
17,316
20,582
8,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
SANDASx
Mulan
14
4 / 9 / 3
11,285
664
15,148
24,404
25,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ZL0STX
Morgan Le Fay
14
3 / 4 / 3
10,452
615
11,366
12,791
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
8
8
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JustAnotherSinX
Jormungandr
10
1
11
15.5
L
Skadi
Red914
Skadi
1
9
6
0.44
L
Mulan
SANDASx
Mulan
4
9
3
0.61
W
Cernunnos
Sekiio
Cernunnos
3
4
12
2.25
L
Morgan Le Fay
ZL0STX
Morgan Le Fay
3
4
3
1.13
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
43,830
51,867
Taken
57,777
36,898
Mitigated
40,012
9,773
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JustAnotherSinX
Jormungandr
19,688
4,987
404
5,485
25,619
26,321
221
6,166
19,453
48,462
0
L
Skadi
Red914
Skadi
17,316
8,131
0
1,004
20,582
8,563
1,096
13,150
7,432
0
53,377
L
Mulan
SANDASx
Mulan
15,148
885
323
1,257
24,404
25,530
39
11,782
12,622
449
32,949
W
Cernunnos
Sekiio
Cernunnos
9,928
4,548
0
738
13,958
5,603
567
3,739
10,219
0
25,354
L
Morgan Le Fay
ZL0STX
Morgan Le Fay
11,366
1,521
0
1,165
12,791
5,919
228
8,313
4,478
41,223
0
W
13,309
3,968
1,080
2,066
12,290
4,974
1,500
2,136
10,154
49,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
32,421
151
Minions Killed
152
5
Camps Cleared
2
848,655
Distance Traveled
814,221
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,017
766
52
3
0
318,676
4
L
Skadi
10,684
628
60
4
1
257,814
3
L
Mulan
11,285
664
30
2
0
266,570
0
W
Cernunnos
11,476
675
28
2
1
233,085
2
L
Morgan Le Fay
10,452
615
62
4
1
289,837
0
W
Nu Wa
12,658
745
71
4
4
296,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role