Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Xand3er
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 60L
1,707 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,569 Elo+

VS

Team Averages
Level 24
1,572 SR
1,567 Elo+
Bellona
Bellona
Borkdru
Bellona
Level 23
God Stats
0W - 2L
1,715 SR
Queue Stats
6W - 8L
1,647 Elo+
Party 2
He Bo
He Bo
vXReCoNXv
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,419 Elo+
Party 2
Loki
Loki
zuukos
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 1 / 9
10,379
741
12,456
13,166
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
4 / 4 / 3
9,569
684
13,305
15,134
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
16
5 / 1 / 5
10,626
759
9,128
10,992
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borkdru
Bellona
13
3 / 2 / 1
9,030
645
11,331
15,154
16,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
vXReCoNXv
He Bo
12
1 / 6 / 1
8,140
581
6,987
12,133
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
zuukos
Loki
12
2 / 4 / 3
8,613
615
10,567
13,367
7,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
9
7.5
W
Hun Batz
 
Hun Batz
4
4
3
1.38
L
Bellona
Borkdru
Bellona
3
2
1
1.75
W
Hel
5
1
5
7.5
L
He Bo
vXReCoNXv
He Bo
1
6
1
0.25
L
Loki
zuukos
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
28,885
39,292
Taken
40,654
18,108
Mitigated
26,772
19,423
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,456
6,483
0
1,038
13,166
6,601
2,027
2,338
10,828
0
39,262
W
Hun Batz
 
Hun Batz
13,305
3,076
0
3,198
15,134
6,519
428
2,397
12,737
0
43,838
L
Bellona
Borkdru
Bellona
11,331
3,276
300
2,361
15,154
16,051
0
4,032
11,122
0
29,716
W
Hel
9,128
236
6,308
8,879
10,992
4,988
200
2,873
8,119
30,699
0
L
He Bo
vXReCoNXv
He Bo
6,987
76
0
650
12,133
3,597
0
1,214
10,919
23,348
0
L
Loki
zuukos
Loki
10,567
2,468
0
1,275
13,367
7,124
0
4,256
9,111
0
21,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
25,783
162
Minions Killed
92
10
Camps Cleared
4
809,892
Distance Traveled
827,038
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,379
741
64
5
3
257,708
1
W
Hun Batz
9,569
684
46
3
5
253,757
5
L
Bellona
9,030
645
36
3
0
302,829
7
W
Hel
10,626
759
52
4
2
298,427
3
L
He Bo
8,140
581
36
3
3
240,807
4
L
Loki
8,613
615
20
1
1
283,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role