Player Matchup

Cerberus
Cerberus
KSpookzz
Cerberus
Level 83
God Stats
3W - 1L
1,470 SR
Queue Stats
51W - 69L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
LadyyLokii
Baron Samedi
Level 107
God Stats
16W - 14L
1,427 SR
Queue Stats
65W - 92L
1,375 Elo+
Party 3
Thanatos
Thanatos
OmagaRed
Thanatos
Level 45
God Stats
1W - 1L
1,201 SR
Queue Stats
2W - 4L
1,118 Elo+
Party 1
Chronos
Chronos
Vitalityeq
Chronos
Level 155
God Stats
1W - 0L
1,472 SR
Queue Stats
21W - 34L
1,243 Elo+
Party 1
Hou Yi
Hou Yi
erick angel xD
Hou Yi
Level 67
God Stats
6W - 5L
1,588 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo
Team Averages
Level 91
1,431 SR
1,330 Elo+

VS

Team Averages
Level 55
1,500 SR
1,457 Elo+
Izanami
Izanami
BABY CRONUS
Izanami
Level 52
God Stats
8W - 8L
1,500 SR
Queue Stats
67W - 63L
1,457 Elo+
Solo
Ymir
Ymir
CharlyJDs
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
ClydeFrog691475
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,563 Elo+
Solo
Scylla
Scylla
Morenodfuego529
Scylla
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 2
Odin
Odin
SebasQuick
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KSpookzz
Cerberus
17
2 / 0 / 11
11,860
1,186
14,000
15,527
19,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LadyyLokii
Baron Samedi
16
0 / 1 / 10
10,065
1,007
10,859
7,354
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OmagaRed
Thanatos
17
4 / 3 / 6
11,144
1,114
9,000
8,869
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Vitalityeq
Chronos
16
4 / 1 / 6
11,069
1,107
20,726
13,624
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 7
11,065
1,107
13,285
6,274
2,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABY CRONUS
Izanami
15
3 / 3 / 2
10,761
1,076
12,204
15,200
6,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
0 / 2 / 4
9,967
997
5,894
19,933
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 1
9,469
947
9,282
12,780
5,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 3
10,525
1,053
14,113
10,600
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 4
9,414
941
1,305
15,410
10,333
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
14
Kills
5
5
Deaths
14
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
BABY CRONUS
Izanami
3
3
2
1.33
L
Ymir
0
2
4
1
L
1
5
1
0.3
W
Cerberus
KSpookzz
Cerberus
2
0
11
7.5
W
Baron Samedi
LadyyLokii
Baron Samedi
0
1
10
5
L
1
1
3
2.5
W
Thanatos
OmagaRed
Thanatos
4
3
6
2.33
L
0
3
4
0.67
W
Chronos
Vitalityeq
Chronos
4
1
6
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,870
Damage
42,798
51,648
Taken
73,923
36,887
Mitigated
50,601
17,682
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BABY CRONUS
Izanami
12,204
7,876
122
1,751
15,200
6,751
0
9,859
5,341
0
33,342
L
Ymir
5,894
1,132
236
2,843
19,933
23,357
0
9,022
10,911
13,935
0
L
9,282
3,288
0
0
12,780
5,471
0
7,180
5,600
0
21,803
W
Cerberus
KSpookzz
Cerberus
14,000
1,022
288
4,826
15,527
19,479
0
5,832
8,512
28,853
0
W
Baron Samedi
LadyyLokii
Baron Samedi
10,859
813
1,760
1,787
7,354
3,929
0
3,499
3,855
30,675
0
L
14,113
2,151
0
74
10,600
4,689
0
7,175
3,425
44,751
0
W
Thanatos
OmagaRed
Thanatos
9,000
3,293
0
4,701
8,869
4,706
0
3,186
5,683
0
25,305
L
1,305
646
0
32
15,410
10,333
0
9,755
5,655
0
4,166
W
Chronos
Vitalityeq
Chronos
20,726
8,040
0
3,808
13,624
6,363
0
5,635
7,989
35,051
4,755
W
13,285
6,179
0
512
6,274
2,410
0
1,855
4,419
0
36,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,203
Gold Earned
50,136
239
Minions Killed
180
13
Camps Cleared
5
990,225
Distance Traveled
888,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,761
1,076
56
6
2
178,796
0
L
Ymir
9,967
997
21
2
0
185,561
0
L
Susano
9,469
947
26
3
2
141,323
0
W
Cerberus
11,860
1,186
43
4
0
221,899
0
W
Baron Samedi
10,065
1,007
52
5
2
179,458
0
L
Scylla
10,525
1,053
71
7
1
186,034
0
W
Thanatos
11,144
1,114
38
4
8
222,420
3
L
Odin
9,414
941
6
1
0
197,160
1
W
Chronos
11,069
1,107
39
4
3
191,877
0
W
Hou Yi
11,065
1,107
67
7
0
174,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role