Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Boo-BooKeys
Poseidon
Level 140
God Stats
7W - 5L
1,551 SR
Queue Stats
153W - 143L
1,584 Elo+
Party 2
Thanatos
Thanatos
Specktavious
Thanatos
Level 63
God Stats
5W - 5L
1,584 SR
Queue Stats
27W - 23L
1,530 Elo+
Party 2
Charybdis
Charybdis
kevboy314
Charybdis
Level 152
God Stats
2W - 6L
1,304 SR
Queue Stats
134W - 129L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
mmmferbetindonut
Sun Wukong
Level 129
God Stats
3W - 0L
1,713 SR
Queue Stats
41W - 35L
1,556 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,548 Elo+

VS

Team Averages
Level 101
1,533 SR
1,440 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MntGoon
Tyr
Level 67
God Stats
9W - 4L
1,795 SR
Queue Stats
27W - 11L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
iGuntrix
Cernunnos
Level 101
God Stats
2W - 4L
1,433 SR
Queue Stats
18W - 20L
1,365 Elo+
Party 1
He Bo
He Bo
thetruejoker0007
He Bo
Level 98
God Stats
4W - 7L
1,439 SR
Queue Stats
139W - 145L
1,423 Elo+
Solo
Freya
Freya
zXaviTheGOATz
Freya
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 5
5,219
474
4,155
7,460
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Boo-BooKeys
Poseidon
11
1 / 3 / 3
6,687
608
4,812
5,786
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Specktavious
Thanatos
9
2 / 4 / 3
6,380
580
2,698
7,012
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
kevboy314
Charybdis
12
6 / 1 / 2
7,218
656
8,391
8,582
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
mmmferbetindonut
Sun Wukong
10
1 / 1 / 1
6,641
604
5,617
7,583
3,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 1 / 4
6,451
586
4,669
9,372
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyr
10
4 / 2 / 3
6,588
599
5,925
8,630
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
iGuntrix
Cernunnos
10
2 / 2 / 0
5,602
509
2,823
7,552
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 1 / 1
4,041
367
922
1,761
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 0
4,653
423
2,019
9,255
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
10
12
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
5
0.83
L
Amaterasu
 
Amaterasu
3
1
4
5
W
Poseidon
Boo-BooKeys
Poseidon
1
3
3
0.83
L
Tyr
4
2
3
2.75
W
Thanatos
Specktavious
Thanatos
2
4
3
0.88
L
Cernunnos
iGuntrix
Cernunnos
2
2
0
1
W
Charybdis
kevboy314
Charybdis
6
1
2
7
W
Sun Wukong
mmmferbetindonut
Sun Wukong
1
1
1
1.5
L
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
16,358
36,423
Taken
36,570
12,618
Mitigated
15,781
13,461
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,155
125
198
680
7,460
2,847
0
960
6,064
13,349
0
L
Amaterasu
 
Amaterasu
4,669
1,985
0
4,217
9,372
6,140
0
1,155
8,161
0
32,643
W
Poseidon
Boo-BooKeys
Poseidon
4,812
497
0
709
5,786
1,632
0
619
5,062
42,464
0
L
Tyr
5,925
1,089
0
4,046
8,630
3,765
0
1,941
6,457
0
32,171
W
Thanatos
Specktavious
Thanatos
2,698
615
0
5,138
7,012
2,108
0
183
6,665
0
21,323
L
Cernunnos
iGuntrix
Cernunnos
2,823
1,132
0
1,999
7,552
2,554
612
2,464
4,724
0
29,050
W
Charybdis
kevboy314
Charybdis
8,391
4,143
0
4,474
8,582
2,764
1,607
1,514
7,036
0
53,792
W
Sun Wukong
mmmferbetindonut
Sun Wukong
5,617
1,295
0
2,262
7,583
3,267
0
455
6,795
0
41,869
L
922
114
0
280
1,761
528
0
926
713
4,654
0
L
2,019
794
0
2,496
9,255
2,794
0
1,443
7,548
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
27,335
329
Minions Killed
218
0
Camps Cleared
0
1,115,322
Distance Traveled
956,017
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,219
474
26
2
0
234,928
0
L
Amaterasu
6,451
586
62
6
0
230,736
3
W
Poseidon
6,687
608
94
9
0
212,497
2
L
Tyr
6,588
599
69
6
0
228,777
2
W
Thanatos
6,380
580
42
4
0
244,998
1
L
Cernunnos
5,602
509
55
5
0
220,443
3
W
Charybdis
7,218
656
85
8
0
187,693
2
W
Sun Wukong
6,641
604
82
7
0
235,206
1
L
He Bo
4,041
367
4
0
0
64,523
0
L
Freya
4,653
423
28
3
0
211,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role