Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dariues
Janus
Level 69
God Stats
0W - 1L
1,369 SR
Queue Stats
21W - 30L
1,505 Elo+
Party 2
Apollo
Apollo
FrAnk D BuNnY
Apollo
Level 113
God Stats
32W - 40L
1,442 SR
Queue Stats
163W - 181L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
TyphoonInferno
Sylvanus
Level 135
God Stats
4W - 2L
1,766 SR
Queue Stats
174W - 146L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Usoh
Cthulhu
Level 59
God Stats
2W - 4L
1,636 SR
Queue Stats
19W - 28L
1,497 Elo+
Party 2
Team Averages
Level 107
1,542 SR
1,493 Elo+

VS

Team Averages
Level 55
1,707 SR
1,608 Elo+
Jormungandr
Jormungandr
Bilbeman
Jormungandr
Level 33
God Stats
8W - 2L
1,823 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 3
Ah Puch
Ah Puch
Cometruby
Ah Puch
Level 125
God Stats
2W - 2L
1,771 SR
Queue Stats
161W - 148L
1,463 Elo+
Solo
Hachiman
Hachiman
Mateo020
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 15L
1,650 Elo+
Party 3
Ares
Ares
bobbybarbecue
Ares
Level 28
God Stats
4W - 2L
1,685 SR
Queue Stats
36W - 16L
1,716 Elo+
Party 3
Ravana
Ravana
ssjDestroyer3
Ravana
Level 61
God Stats
10W - 4L
1,759 SR
Queue Stats
61W - 39L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 2
7,398
528
6,301
14,264
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dariues
Janus
12
2 / 3 / 2
7,301
522
3,025
7,154
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 1
6,110
436
2,146
8,093
3,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
12
0 / 2 / 1
6,852
489
8,567
11,515
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Usoh
Cthulhu
11
1 / 0 / 1
6,824
487
3,396
7,746
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bilbeman
Jormungandr
13
1 / 1 / 2
8,347
596
6,473
10,600
7,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Cometruby
Ah Puch
12
4 / 4 / 1
7,630
545
8,680
9,701
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Mateo020
Hachiman
13
3 / 1 / 0
8,001
572
5,745
6,619
2,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 4
6,756
483
3,794
4,836
3,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 3
7,592
542
8,206
7,089
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
9
9
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
2
1.5
W
Jormungandr
Bilbeman
Jormungandr
1
1
2
2
W
Ah Puch
Cometruby
Ah Puch
4
4
1
1.13
L
Janus
Dariues
Janus
2
3
2
1
L
1
2
1
0.75
W
Hachiman
Mateo020
Hachiman
3
1
0
3
L
Sylvanus
0
2
1
0.25
L
Cthulhu
Usoh
Cthulhu
1
0
1
1.5
W
0
0
4
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
32,898
48,772
Taken
38,845
29,602
Mitigated
21,025
13,872
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,301
2,896
0
5,633
14,264
7,541
0
5,749
8,351
0
51,859
W
Jormungandr
Bilbeman
Jormungandr
6,473
2,732
0
2,500
10,600
7,702
936
6,358
4,242
61,977
0
W
Ah Puch
Cometruby
Ah Puch
8,680
537
0
3,058
9,701
3,956
1,116
3,551
5,928
42,096
0
L
Janus
Dariues
Janus
3,025
284
0
1,458
7,154
2,709
0
3,406
3,442
43,956
0
L
2,146
1,190
0
964
8,093
3,248
0
1,443
6,634
0
34,231
W
Hachiman
Mateo020
Hachiman
5,745
1,805
0
4,281
6,619
2,526
1,470
1,125
5,494
0
60,962
L
Sylvanus
8,567
2,448
146
3,427
11,515
9,450
0
5,963
5,508
40,380
9,559
L
Cthulhu
Usoh
Cthulhu
3,396
183
0
2,244
7,746
6,654
0
1,840
5,890
27,616
0
W
3,794
109
0
863
4,836
3,621
0
1,076
3,760
18,451
0
W
8,206
3,470
0
4,802
7,089
3,220
0
1,883
5,104
0
62,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
38,326
381
Minions Killed
437
0
Camps Cleared
0
1,290,096
Distance Traveled
1,337,950
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,398
528
95
7
0
301,982
1
W
Jormungandr
8,347
596
140
10
0
244,805
0
W
Ah Puch
7,630
545
71
5
0
234,972
2
L
Janus
7,301
522
84
6
0
264,979
3
L
Apollo
6,110
436
84
6
0
222,278
2
W
Hachiman
8,001
572
98
7
0
254,051
1
L
Sylvanus
6,852
489
91
7
0
216,610
2
L
Cthulhu
6,824
487
27
2
0
284,247
4
W
Ares
6,756
483
27
2
0
295,326
2
W
Ravana
7,592
542
101
7
0
308,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role