Player Matchup

Gilgamesh
Gilgamesh
Bonz0o
Gilgamesh
Level 3
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
Ezwazwaz
Hera
Level 78
God Stats
4W - 7L
1,327 SR
Queue Stats
112W - 124L
1,305 Elo+
Party 2
Geb
Geb
FlotoBaggins
Geb
Level 43
God Stats
0W - 5L
1,292 SR
Queue Stats
92W - 114L
1,335 Elo+
Party 3
Bakasura
Bakasura
LePooky
Bakasura
Level 47
God Stats
0W - 2L
1,276 SR
Queue Stats
13W - 33L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
RelapsingTool
Jing Wei
Level 19
God Stats
1W - 1L
1,781 SR
Queue Stats
27W - 43L
1,310 Elo+
Party 3
Team Averages
Level 38
1,390 SR
1,344 Elo+

VS

Team Averages
Level 92
1,444 SR
1,346 Elo+
Sol
Sol
Coopboogettyy
Sol
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,432 Elo+
Party 4
Ymir
Ymir
DoobonicPlague
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,266 Elo+
Party 1
Bakasura
Bakasura
Pusidan
Bakasura
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 30L
1,412 Elo+
Party 4
Neith
Neith
eltotolpqtp
Neith
Level 160
God Stats
418W - 438L
1,435 SR
Queue Stats
1,171W - 1,219L
1,322 Elo+
Solo
King Arthur
King Arthur
warlocspeed
King Arthur
Level 124
God Stats
3W - 6L
1,284 SR
Queue Stats
123W - 127L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonz0o
Gilgamesh
10
1 / 6 / 0
6,323
395
2,181
11,173
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
12
1 / 5 / 1
7,187
449
8,818
9,973
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 6
7,375
461
4,400
11,151
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LePooky
Bakasura
14
4 / 4 / 0
8,357
522
6,957
14,434
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RelapsingTool
Jing Wei
12
3 / 1 / 1
7,285
455
5,136
7,780
3,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,396
587
8,580
10,699
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,502
406
2,600
10,731
8,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Pusidan
Bakasura
17
8 / 2 / 7
10,256
641
10,400
14,818
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
8,079
505
4,646
6,090
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
warlocspeed
King Arthur
15
3 / 1 / 5
9,080
568
9,472
10,747
9,426
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
17
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bonz0o
Gilgamesh
1
6
0
0.17
W
4
2
6
3.5
W
0
4
0
0
L
Hera
1
5
1
0.3
L
0
1
6
3
L
Bakasura
LePooky
Bakasura
4
4
0
1
W
Bakasura
Pusidan
Bakasura
8
2
7
5.75
L
Jing Wei
RelapsingTool
Jing Wei
3
1
1
3.5
W
2
1
0
2
W
King Arthur
warlocspeed
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,492
Damage
35,698
54,511
Taken
53,085
30,049
Mitigated
31,148
11,998
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bonz0o
Gilgamesh
2,181
667
0
1,739
11,173
6,929
0
200
10,618
0
23,482
W
8,580
4,008
0
5,110
10,699
4,386
1,851
5,482
4,815
66,122
0
W
2,600
708
60
291
10,731
8,072
0
2,599
7,609
17,943
0
L
Hera
8,818
2,065
0
1,821
9,973
3,715
0
4,577
4,793
46,582
0
L
4,400
1,249
0
2,890
11,151
10,369
0
3,757
7,269
18,876
0
L
Bakasura
LePooky
Bakasura
6,957
4,417
0
1,997
14,434
5,945
0
1,812
12,362
0
55,675
W
Bakasura
Pusidan
Bakasura
10,400
7,469
0
4,716
14,818
6,773
0
1,923
12,453
0
79,980
L
Jing Wei
RelapsingTool
Jing Wei
5,136
4,744
0
3,551
7,780
3,091
0
834
6,346
0
43,838
W
4,646
2,632
0
2,712
6,090
2,491
0
1,247
4,805
0
65,967
W
King Arthur
warlocspeed
King Arthur
9,472
936
0
1,250
10,747
9,426
510
1,347
9,047
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
43,313
314
Minions Killed
491
0
Camps Cleared
0
1,478,019
Distance Traveled
1,533,655
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,323
395
34
2
0
253,310
1
W
Sol
9,396
587
113
7
0
292,667
4
W
Ymir
6,502
406
35
2
0
282,459
5
L
Hera
7,187
449
78
5
0
269,682
1
L
Geb
7,375
461
17
1
0
323,841
4
L
Bakasura
8,357
522
93
6
0
359,629
1
W
Bakasura
10,256
641
147
9
0
390,481
3
L
Jing Wei
7,285
455
92
6
0
271,557
3
W
Neith
8,079
505
105
7
0
254,302
5
W
King Arthur
9,080
568
91
6
0
313,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role