Player Matchup

Gilgamesh
Gilgamesh
AgentBacon10134
Gilgamesh
Level 67
God Stats
7W - 8L
1,549 SR
Queue Stats
270W - 282L
1,518 Elo+
Party 1
Discordia
Discordia
Eluclius
Discordia
Level 131
God Stats
2W - 0L
1,242 SR
Queue Stats
213W - 227L
1,456 Elo+
Party 1
Ymir
Ymir
Jtmonay
Ymir
Level 17
God Stats
18W - 16L
1,384 SR
Queue Stats
156W - 190L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
RushhJ
Danzaburou
Level 25
God Stats
13W - 24L
1,260 SR
Queue Stats
14W - 26L
1,271 Elo+
Party 2
Bakasura
Bakasura
Slashington III
Bakasura
Level 86
God Stats
10W - 10L
1,415 SR
Queue Stats
10W - 18L
1,370 Elo+
Party 2
Team Averages
Level 65
1,370 SR
1,400 Elo+

VS

Team Averages
Level 28
1,500 SR
1,214 Elo+
Ares
Ares
BNR GOLDEN
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,137 Elo+
Party 3
Nu Wa
Nu Wa
BNR PRIS
Nu Wa
Level 21
God Stats
11W - 21L
1,373 SR
Queue Stats
14W - 30L
1,226 Elo+
Party 3
Fenrir
Fenrir
BNR SILLY
Fenrir
Level 61
God Stats
1W - 2L
1,602 SR
Queue Stats
160W - 215L
1,261 Elo+
Party 3
Heimdallr
Heimdallr
STUMPY84
Heimdallr
Level 28
God Stats
4W - 3L
1,764 SR
Queue Stats
59W - 56L
1,499 Elo+
Solo
Vamana
Vamana
Trunks YTT
Vamana
Level 17
God Stats
1W - 7L
1,261 SR
Queue Stats
3W - 10L
949 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentBacon10134
Gilgamesh
13
1 / 2 / 9
8,145
815
7,854
11,633
6,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Eluclius
Discordia
15
2 / 1 / 9
8,129
813
11,213
5,179
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
Jtmonay
Ymir
12
1 / 5 / 3
7,359
736
3,524
15,931
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RushhJ
Danzaburou
14
1 / 0 / 4
7,738
774
4,009
5,781
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
16
9 / 3 / 4
9,562
956
20,957
12,475
6,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,068
707
3,719
12,154
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
BNR PRIS
Nu Wa
14
1 / 1 / 2
7,021
702
5,929
5,733
2,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
BNR SILLY
Fenrir
13
6 / 4 / 1
7,638
764
10,386
15,327
10,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
STUMPY84
Heimdallr
16
4 / 2 / 3
8,563
856
10,267
9,373
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Trunks YTT
Vamana
12
0 / 4 / 5
7,187
719
4,009
11,813
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
14
Kills
11
11
Deaths
14
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgentBacon10134
Gilgamesh
1
2
9
2.75
L
0
3
5
0.83
L
Nu Wa
BNR PRIS
Nu Wa
1
1
2
2
L
Fenrir
BNR SILLY
Fenrir
6
4
1
1.63
W
Discordia
Eluclius
Discordia
2
1
9
6.5
W
Ymir
Jtmonay
Ymir
1
5
3
0.5
W
Danzaburou
RushhJ
Danzaburou
1
0
4
3
L
Heimdallr
STUMPY84
Heimdallr
4
2
3
2.75
W
Bakasura
9
3
4
3.67
L
Vamana
Trunks YTT
Vamana
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
34,310
50,999
Taken
54,400
31,430
Mitigated
36,040
8,245
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgentBacon10134
Gilgamesh
7,854
2,778
1,499
1,364
11,633
6,307
0
1,511
10,122
0
16,582
L
3,719
1,048
0
318
12,154
10,833
0
4,200
6,950
7,699
0
L
Nu Wa
BNR PRIS
Nu Wa
5,929
3,043
0
0
5,733
2,481
163
1,571
3,717
18,607
0
L
Fenrir
BNR SILLY
Fenrir
10,386
4,090
0
1,046
15,327
10,198
0
3,076
11,034
0
20,486
W
Discordia
Eluclius
Discordia
11,213
612
0
311
5,179
1,795
870
1,128
4,050
32,088
0
W
Ymir
Jtmonay
Ymir
3,524
629
0
704
15,931
14,336
28
3,521
12,410
12,887
0
W
Danzaburou
RushhJ
Danzaburou
4,009
543
0
1,511
5,781
2,289
2,456
2,181
3,600
0
29,780
L
Heimdallr
STUMPY84
Heimdallr
10,267
4,323
0
1,189
9,373
4,766
62
2,446
5,796
0
38,008
W
Bakasura
20,957
13,286
319
2,537
12,475
6,703
56
1,307
11,168
0
28,149
L
Vamana
Trunks YTT
Vamana
4,009
1,405
875
1,959
11,813
7,762
0
3,444
7,199
0
13,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
37,477
195
Minions Killed
158
0
Camps Cleared
0
1,127,180
Distance Traveled
941,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,145
815
17
2
0
253,899
0
L
Ares
7,068
707
6
1
0
196,322
0
L
Nu Wa
7,021
702
25
3
0
180,031
0
L
Fenrir
7,638
764
21
2
0
195,845
0
W
Discordia
8,129
813
63
6
0
247,213
0
W
Ymir
7,359
736
13
1
0
211,958
0
W
Danzaburou
7,738
774
62
6
0
180,436
0
L
Heimdallr
8,563
856
82
8
0
193,587
1
W
Bakasura
9,562
956
40
4
0
233,674
0
L
Vamana
7,187
719
24
2
0
176,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role