Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
Cruddii
Sol
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,294 MMR
Solo
Chaac
Chaac
Silver I
Crunchies
Chaac
Silver I
Level 83
God Stats
1W - 1L
1,852 SR
Queue Stats
17W - 21L
1,341 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
SavagexSilver
Zhong Kui
Bronze III
Level 46
God Stats
0W - 3L
1,413 SR
Queue Stats
10W - 27L
1,257 MMR
Solo
Shiva
Shiva
Gold V
Synteri
Shiva
Gold V
Level 85
God Stats
26W - 16L
1,662 SR
Queue Stats
77W - 66L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,586 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,555 SR
1,342 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Discuhrage
Cu Chulainn
Gold IV
Level 139
God Stats
4W - 6L
1,468 SR
Queue Stats
25W - 31L
1,448 MMR
Solo
Lancelot
Lancelot
Silver I
L0ReTyR
Lancelot
Silver I
Level 68
God Stats
5W - 0L
1,693 SR
Queue Stats
64W - 58L
1,307 MMR
Solo
Anubis
Anubis
Bronze III
Nevermore1021
Anubis
Bronze III
Level 35
God Stats
4W - 6L
1,462 SR
Queue Stats
47W - 37L
1,265 MMR
Solo
Izanami
Izanami
Gold V
ZWinchesterZ
Izanami
Gold V
Level 157
God Stats
26W - 18L
1,564 SR
Queue Stats
72W - 78L
1,242 MMR
Solo
Skadi
Skadi
Gold IV
Zhe unBREakable
Skadi
Gold IV
Level 46
God Stats
9W - 5L
1,587 SR
Queue Stats
29W - 28L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 3 / 2
11,641
485
10,843
20,679
10,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sol
14
0 / 2 / 0
9,749
406
6,511
12,205
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Crunchies
Chaac
17
1 / 2 / 1
9,780
408
8,573
20,887
20,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
SavagexSilver
Zhong Kui
17
1 / 6 / 0
9,782
408
6,812
18,679
12,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Synteri
Shiva
17
3 / 3 / 3
11,610
484
19,169
27,202
21,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HorusFreyaJing WeiArachne

VS

Bans
XbalanqueCliodhnaMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Discuhrage
Cu Chulainn
20
3 / 3 / 4
13,550
565
14,029
21,103
20,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
L0ReTyR
Lancelot
20
9 / 3 / 4
14,112
588
14,762
25,269
13,594
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
2 / 1 / 10
13,276
553
19,052
16,539
9,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ZWinchesterZ
Izanami
19
0 / 2 / 5
12,408
517
9,674
17,839
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 1 / 4
14,552
606
8,698
11,247
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
16
16
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
3
2
1.67
L
Sol
0
2
0
0
L
Chaac
Crunchies
Chaac
1
2
1
0.75
W
Cu Chulainn
Discuhrage
Cu Chulainn
3
3
4
1.67
W
Lancelot
L0ReTyR
Lancelot
9
3
4
3.67
W
2
1
10
7
L
Zhong Kui
SavagexSilver
Zhong Kui
1
6
0
0.17
L
Shiva
Synteri
Shiva
3
3
3
1.5
W
Izanami
ZWinchesterZ
Izanami
0
2
5
1.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
66,215
99,652
Taken
91,997
68,744
Mitigated
57,056
36,017
Healing
35,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,843
5,201
0
7,578
20,679
10,056
0
2,096
18,583
0
111,645
L
Sol
6,511
3,139
0
7,002
12,205
3,563
1,746
1,517
10,688
79,106
0
L
Chaac
Crunchies
Chaac
8,573
1,364
267
5,627
20,887
20,750
0
5,489
15,328
0
81,943
W
Cu Chulainn
Discuhrage
Cu Chulainn
14,029
1,883
0
3,912
21,103
20,619
1,566
2,387
18,716
0
96,599
W
Lancelot
L0ReTyR
Lancelot
14,762
4,168
4
13,788
25,269
13,594
300
3,277
21,992
0
112,838
W
19,052
388
0
9,453
16,539
9,773
422
3,761
12,778
111,450
0
L
Zhong Kui
SavagexSilver
Zhong Kui
6,812
651
0
5,766
18,679
12,643
0
6,685
11,924
64,762
0
L
Shiva
Synteri
Shiva
19,169
2,860
78
9,699
27,202
21,732
0
4,380
22,822
0
101,731
W
Izanami
ZWinchesterZ
Izanami
9,674
7,869
0
5,256
17,839
8,148
5,704
4,026
13,813
0
118,653
W
8,698
4,553
0
3,197
11,247
4,922
10,532
2,984
8,263
0
151,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,562
Gold Earned
67,898
708
Minions Killed
845
0
Camps Cleared
0
2,089,966
Distance Traveled
2,325,183
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,641
485
167
7
0
507,185
5
L
Sol
9,749
406
131
5
0
264,254
8
L
Chaac
9,780
408
135
6
0
485,652
5
W
Cu Chulainn
13,550
565
146
6
0
489,117
6
W
Lancelot
14,112
588
141
6
0
545,567
4
W
Anubis
13,276
553
142
6
0
394,698
9
L
Zhong Kui
9,782
408
100
4
0
416,129
6
L
Shiva
11,610
484
175
7
0
416,746
6
W
Izanami
12,408
517
194
8
0
425,458
19
W
Skadi
14,552
606
222
9
0
470,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role