Player Matchup

Skadi
Skadi
MistressAlana
Skadi
Level 106
God Stats
1W - 3L
1,414 SR
Queue Stats
16W - 12L
1,613 Elo+
Party 2
Merlin
Merlin
ProblemPlay
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,441 Elo+
Party 2
Bacchus
Bacchus
jcwdozer66
Bacchus
Level 141
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 4L
1,837 Elo+
Party 2
Team Averages
Level 102
1,387 SR
1,630 Elo+

VS

Team Averages
Level 68
1,477 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Deathwind86
Da Ji
Level 56
God Stats
7W - 4L
1,465 SR
Queue Stats
28W - 42L
1,368 Elo+
Party 1
Ares
Ares
Sportle
Ares
Level 87
God Stats
4W - 4L
1,465 SR
Queue Stats
59W - 78L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,225
845
2,789
2,403
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 1 / 1
3,967
793
1,521
2,014
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jcwdozer66
Bacchus
4
0 / 0 / 1
3,505
701
938
1,531
1,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 1
4,190
838
1,238
1,707
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 1
4,089
818
1,917
3,469
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Sportle
Ares
7
0 / 0 / 1
4,149
830
1,572
3,345
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
1
1
1
1.5
L
1
1
0
1
L
Merlin
0
1
1
0.5
W
Ares
Sportle
Ares
0
0
1
0.5
L
Bacchus
jcwdozer66
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,248
Damage
4,727
5,948
Taken
8,521
2,983
Mitigated
3,654
573
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,238
106
0
500
1,707
597
28
324
1,383
11,745
0
W
1,917
402
0
1,007
3,469
1,359
0
761
2,682
0
5,306
L
2,789
1,014
0
0
2,403
916
0
1,144
1,259
0
9,066
L
Merlin
1,521
64
0
0
2,014
763
0
890
1,124
9,515
0
W
Ares
Sportle
Ares
1,572
61
0
1,538
3,345
1,698
0
1,348
1,925
2,920
0
L
Bacchus
jcwdozer66
Bacchus
938
278
51
522
1,531
1,304
0
923
608
1,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,697
Gold Earned
12,428
45
Minions Killed
41
2
Camps Cleared
2
189,700
Distance Traveled
281,168
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,190
838
33
7
1
82,764
0
W
Da Ji
4,089
818
5
1
1
98,241
1
L
Skadi
4,225
845
27
5
0
74,331
1
L
Merlin
3,967
793
18
4
2
84,788
1
W
Ares
4,149
830
3
1
0
100,163
2
L
Bacchus
3,505
701
0
0
0
30,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role