Player Matchup

Xbalanque
Xbalanque
BARBAKE 57
Xbalanque
Level 140
God Stats
1W - 3L
1,465 SR
Queue Stats
114W - 124L
1,408 Elo+
Solo
Bellona
Bellona
SlayeerZ-_-
Bellona
Level 53
God Stats
18W - 22L
1,368 SR
Queue Stats
208W - 261L
1,348 Elo+
Solo
Janus
Janus
bilias2007
Janus
Level 88
God Stats
8W - 10L
1,325 SR
Queue Stats
83W - 78L
1,472 Elo+
Party 3
Cerberus
Cerberus
bouklafather
Cerberus
Level 29
God Stats
2W - 4L
1,227 SR
Queue Stats
22W - 31L
1,351 Elo+
Party 3
Lancelot
Lancelot
xasrtrfgu
Lancelot
Level 45
God Stats
3W - 1L
1,569 SR
Queue Stats
92W - 90L
1,417 Elo+
Solo
Team Averages
Level 71
1,391 SR
1,399 Elo+

VS

Team Averages
Level 54
1,456 SR
1,372 Elo+
Bellona
Bellona
Braunsgi420
Bellona
Level 58
God Stats
62W - 69L
1,403 SR
Queue Stats
74W - 97L
1,337 Elo+
Party 1
Thanatos
Thanatos
Minschemaul
Thanatos
Level 73
God Stats
3W - 0L
1,700 SR
Queue Stats
139W - 133L
1,338 Elo+
Solo
Nu Wa
Nu Wa
kumi-chanlau
Nu Wa
Level 35
God Stats
13W - 13L
1,411 SR
Queue Stats
161W - 150L
1,437 Elo+
Party 2
Sol
Sol
papesnclippers
Sol
Level 21
God Stats
4W - 8L
1,248 SR
Queue Stats
12W - 19L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
warlordwld
Jormungandr
Level 84
God Stats
18W - 12L
1,516 SR
Queue Stats
235W - 245L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BARBAKE 57
Xbalanque
11
2 / 7 / 1
7,424
391
8,525
14,723
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SlayeerZ-_-
Bellona
13
0 / 4 / 0
7,685
404
3,470
17,944
15,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
14
0 / 2 / 4
8,406
442
15,510
10,808
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
bouklafather
Cerberus
11
0 / 4 / 5
7,517
396
3,687
19,313
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
xasrtrfgu
Lancelot
14
4 / 0 / 1
8,459
445
9,137
15,591
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braunsgi420
Bellona
14
3 / 1 / 8
9,973
525
5,639
17,709
15,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Minschemaul
Thanatos
15
1 / 2 / 5
9,306
490
11,519
19,206
10,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 0 / 4
10,316
543
10,013
7,920
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 4
9,967
525
14,587
16,264
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
warlordwld
Jormungandr
18
4 / 0 / 2
11,814
622
18,631
12,959
14,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
17
17
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BARBAKE 57
Xbalanque
2
7
1
0.36
W
Bellona
Braunsgi420
Bellona
3
1
8
7
W
Thanatos
Minschemaul
Thanatos
1
2
5
1.75
L
Bellona
SlayeerZ-_-
Bellona
0
4
0
0
L
Janus
0
2
4
1
L
Cerberus
bouklafather
Cerberus
0
4
5
0.63
W
4
0
4
6
W
5
3
4
2.33
W
Jormungandr
warlordwld
Jormungandr
4
0
2
5
L
Lancelot
xasrtrfgu
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,329
Damage
60,389
78,379
Taken
74,058
39,113
Mitigated
49,805
17,280
Healing
40,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BARBAKE 57
Xbalanque
8,525
3,404
0
2,024
14,723
4,678
0
6,381
8,244
0
45,345
W
Bellona
Braunsgi420
Bellona
5,639
685
3,578
6,217
17,709
15,597
789
5,447
12,084
3,460
31,323
W
Thanatos
Minschemaul
Thanatos
11,519
2,939
393
20,024
19,206
10,419
369
2,739
16,305
0
66,655
L
Bellona
SlayeerZ-_-
Bellona
3,470
1,466
0
6,338
17,944
15,232
0
13,259
4,553
0
51,101
L
Janus
15,510
139
0
250
10,808
3,180
0
3,610
7,070
93,527
0
L
Cerberus
bouklafather
Cerberus
3,687
292
116
5,089
19,313
10,429
23
13,110
5,909
22,854
0
W
10,013
3,090
0
2,078
7,920
3,526
2,424
3,906
3,638
61,068
0
W
14,587
6,034
0
5,179
16,264
5,801
10,085
5,088
11,028
69,366
0
W
Jormungandr
warlordwld
Jormungandr
18,631
6,664
0
3,495
12,959
14,462
1,019
1,073
11,806
107,342
0
L
Lancelot
xasrtrfgu
Lancelot
9,137
1,969
0
3,463
15,591
5,594
0
6,316
9,047
0
55,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
51,376
453
Minions Killed
520
0
Camps Cleared
0
1,689,086
Distance Traveled
1,766,065
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,424
391
68
4
0
268,154
3
W
Bellona
9,973
525
44
2
0
380,715
1
W
Thanatos
9,306
490
91
5
0
364,565
5
L
Bellona
7,685
404
103
5
0
294,527
0
L
Janus
8,406
442
150
8
0
347,304
3
L
Cerberus
7,517
396
47
2
0
352,003
0
W
Nu Wa
10,316
543
118
6
0
360,438
4
W
Sol
9,967
525
110
6
0
331,399
0
W
Jormungandr
11,814
622
157
8
0
328,948
1
L
Lancelot
8,459
445
85
4
0
427,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role