Player Matchup

Cabrakan
Cabrakan
HippyTrippie
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,460 Elo+
Party 1
Nox
Nox
RubyDaCherry21
Nox
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
388W - 355L
1,602 Elo+
Solo
Charybdis
Charybdis
SaltyCartridge
Charybdis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,504 Elo+
Solo
Sol
Sol
SentinelPalas
Sol
Level 114
God Stats
4W - 6L
1,512 SR
Queue Stats
136W - 157L
1,483 Elo+
Solo
Thanatos
Thanatos
lordofwookies
Thanatos
Level 29
God Stats
2W - 10L
1,207 SR
Queue Stats
48W - 56L
1,487 Elo+
Party 1
Team Averages
Level 85
1,444 SR
1,507 Elo+

VS

Team Averages
Level 75
1,544 SR
1,488 Elo+
Hercules
Hercules
Arfelas
Hercules
Level 56
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 2
Olorun
Olorun
Chi11a
Olorun
Level 147
God Stats
3W - 0L
1,775 SR
Queue Stats
13W - 10L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Snooty Thief
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Stylezxix
Ao Kuang
Level 160
God Stats
41W - 34L
1,633 SR
Queue Stats
121W - 130L
1,575 Elo+
Solo
Zeus
Zeus
Suttles
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HippyTrippie
Cabrakan
17
5 / 8 / 3
10,836
722
13,753
23,183
30,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 6
10,192
679
7,073
9,257
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
SaltyCartridge
Charybdis
17
2 / 4 / 6
10,017
668
15,924
14,667
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 0 / 4
11,324
755
13,827
17,012
24,666
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
lordofwookies
Thanatos
15
1 / 8 / 4
9,539
636
10,242
16,749
9,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arfelas
Hercules
18
3 / 0 / 7
10,596
706
9,961
19,256
14,498
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Chi11a
Olorun
18
0 / 3 / 6
10,713
714
11,839
14,352
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Snooty Thief
Danzaburou
18
4 / 2 / 6
10,698
713
11,835
15,290
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Stylezxix
Ao Kuang
20
14 / 3 / 2
12,291
819
26,488
27,376
15,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Suttles
Zeus
15
0 / 4 / 2
9,272
618
3,080
9,950
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
12
Kills
21
21
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arfelas
Hercules
3
0
7
6.5
W
Olorun
Chi11a
Olorun
0
3
6
1
L
Cabrakan
HippyTrippie
Cabrakan
5
8
3
0.81
L
2
1
6
5
L
Charybdis
SaltyCartridge
Charybdis
2
4
6
1.25
L
2
0
4
4
W
Danzaburou
Snooty Thief
Danzaburou
4
2
6
3.5
W
Ao Kuang
Stylezxix
Ao Kuang
14
3
2
5
W
Zeus
Suttles
Zeus
0
4
2
0.25
L
Thanatos
lordofwookies
Thanatos
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,819
Damage
63,203
80,868
Taken
86,224
78,360
Mitigated
48,724
24,531
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arfelas
Hercules
9,961
2,642
0
3,800
19,256
14,498
694
4,795
14,373
0
27,474
W
Olorun
Chi11a
Olorun
11,839
6,644
141
6,387
14,352
7,525
1,711
6,917
7,381
56,224
4,562
L
Cabrakan
HippyTrippie
Cabrakan
13,753
1,853
0
1,566
23,183
30,015
0
12,041
11,070
22,008
0
L
7,073
1,136
0
750
9,257
7,648
514
4,571
4,594
30,059
0
L
Charybdis
SaltyCartridge
Charybdis
15,924
8,587
0
4,013
14,667
6,621
1,837
8,633
5,796
0
38,986
L
13,827
4,912
380
11,066
17,012
24,666
120
7,453
9,499
55,609
0
W
Danzaburou
Snooty Thief
Danzaburou
11,835
4,875
0
4,336
15,290
7,372
0
6,595
8,611
0
37,849
W
Ao Kuang
Stylezxix
Ao Kuang
26,488
6,548
0
16,291
27,376
15,272
0
12,538
14,616
54,276
0
W
Zeus
Suttles
Zeus
3,080
250
0
1,762
9,950
4,057
492
3,318
6,590
14,266
0
L
Thanatos
lordofwookies
Thanatos
10,242
2,492
0
6,756
16,749
9,410
297
6,486
10,149
0
31,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
53,570
270
Minions Killed
286
0
Camps Cleared
0
1,350,944
Distance Traveled
1,464,106
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,596
706
35
2
0
330,225
0
W
Olorun
10,713
714
110
7
0
247,075
1
L
Cabrakan
10,836
722
27
2
0
263,979
0
L
Nox
10,192
679
70
5
0
257,772
1
L
Charybdis
10,017
668
50
3
0
270,371
0
L
Sol
11,324
755
87
6
0
274,422
2
W
Danzaburou
10,698
713
60
4
0
283,184
2
W
Ao Kuang
12,291
819
49
3
0
314,498
0
W
Zeus
9,272
618
32
2
0
289,124
1
L
Thanatos
9,539
636
36
2
0
284,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role