Player Matchup

Charybdis
Charybdis
D-NICE7024
Charybdis
Level 153
God Stats
40W - 44L
1,364 SR
Queue Stats
640W - 691L
1,470 Elo+
Solo
Vamana
Vamana
Dinonuggieo0
Vamana
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 212L
1,393 Elo+
Party 2
Hades
Hades
yung420 o0
Hades
Level 41
God Stats
13W - 7L
1,918 SR
Queue Stats
18W - 26L
1,236 Elo+
Party 2
Team Averages
Level 88
1,594 SR
1,366 Elo+

VS

Team Averages
Level 72
1,665 SR
1,300 Elo+
Merlin
Merlin
StalkHer
Merlin
Level 50
God Stats
2W - 2L
1,530 SR
Queue Stats
34W - 69L
1,209 Elo+
Solo
Lancelot
Lancelot
TheWolf718
Lancelot
Level 45
God Stats
5W - 3L
1,696 SR
Queue Stats
49W - 85L
1,260 Elo+
Party 1
King Arthur
King Arthur
iPolarSaurio
King Arthur
Level 121
God Stats
1W - 1L
1,770 SR
Queue Stats
114W - 171L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D-NICE7024
Charybdis
19
8 / 5 / 11
14,487
690
30,807
21,822
9,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
8 / 2 / 9
15,488
738
17,624
26,714
38,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
19
6 / 7 / 10
14,111
672
23,604
24,865
15,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
StalkHer
Merlin
19
4 / 7 / 5
14,076
670
17,083
20,729
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
TheWolf718
Lancelot
18
8 / 10 / 2
13,970
665
21,402
26,651
15,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
iPolarSaurio
King Arthur
18
2 / 5 / 9
13,321
634
18,588
34,248
42,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
14
14
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D-NICE7024
Charybdis
8
5
11
2.7
W
Vamana
8
2
9
6.25
L
Merlin
StalkHer
Merlin
4
7
5
0.93
L
Lancelot
TheWolf718
Lancelot
8
10
2
0.9
L
King Arthur
iPolarSaurio
King Arthur
2
5
9
1.3
W
Hades
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,035
Damage
57,073
73,401
Taken
81,628
62,693
Mitigated
66,787
23,301
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D-NICE7024
Charybdis
30,807
19,619
0
5,291
21,822
9,395
1,308
3,090
18,732
0
67,264
W
Vamana
17,624
9,855
780
10,360
26,714
38,197
403
6,610
20,104
0
57,640
L
Merlin
StalkHer
Merlin
17,083
639
0
220
20,729
9,166
209
8,115
12,614
52,404
0
L
Lancelot
TheWolf718
Lancelot
21,402
5,319
0
4,034
26,651
15,146
0
5,879
20,772
0
47,413
L
King Arthur
iPolarSaurio
King Arthur
18,588
2,963
0
250
34,248
42,475
105
10,266
23,982
0
47,193
W
Hades
23,604
2,172
533
6,337
24,865
15,101
0
8,216
16,649
54,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
41,367
202
Minions Killed
188
7
Camps Cleared
8
1,023,678
Distance Traveled
1,099,025
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,487
690
63
3
3
328,873
3
W
Vamana
15,488
738
69
3
2
366,315
1
L
Merlin
14,076
670
87
4
1
344,276
0
L
Lancelot
13,970
665
57
3
4
368,890
2
L
King Arthur
13,321
634
44
2
3
385,859
0
W
Hades
14,111
672
70
3
2
328,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role