Player Matchup

Bastet
Bastet
DongSchlongLong
Bastet
Level 115
God Stats
5W - 3L
1,641 SR
Queue Stats
123W - 109L
1,650 Elo+
Party 1
Atlas
Atlas
Kilner
Atlas
Level 127
God Stats
5W - 2L
2,013 SR
Queue Stats
51W - 41L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
Snôrlax
Danzaburou
Level 127
God Stats
2W - 0L
1,775 SR
Queue Stats
33W - 20L
1,710 Elo+
Party 1
Lancelot
Lancelot
Trumex
Lancelot
Level 157
God Stats
14W - 15L
1,661 SR
Queue Stats
94W - 77L
1,642 Elo+
Party 1
Yu Huang
Yu Huang
jgc0160
Yu Huang
Level 86
God Stats
15W - 8L
1,668 SR
Queue Stats
474W - 443L
1,577 Elo+
Solo
Team Averages
Level 122
1,752 SR
1,644 Elo+

VS

Team Averages
Level 141
1,577 SR
1,596 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LSDweeb
Ganesha
Level 146
God Stats
4W - 5L
1,572 SR
Queue Stats
73W - 73L
1,633 Elo+
Solo
Fenrir
Fenrir
Xenxli
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 77L
1,642 Elo+
Solo
Xbalanque
Xbalanque
antigens
Xbalanque
Level 151
God Stats
1W - 1L
1,680 SR
Queue Stats
78W - 55L
1,622 Elo+
Solo
Vamana
Vamana
xZamia
Vamana
Level 123
God Stats
3W - 4L
1,634 SR
Queue Stats
476W - 395L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,254
569
6,199
10,205
3,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Kilner
Atlas
9
1 / 1 / 1
5,630
512
2,747
6,659
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Snôrlax
Danzaburou
12
2 / 0 / 1
6,736
612
4,835
4,708
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Trumex
Lancelot
11
2 / 1 / 1
5,904
537
4,597
7,274
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
jgc0160
Yu Huang
11
0 / 0 / 0
5,583
508
5,781
5,500
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 0
5,667
515
4,420
5,269
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LSDweeb
Ganesha
9
0 / 1 / 2
5,406
491
2,230
7,908
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Xenxli
Fenrir
10
1 / 2 / 0
5,485
499
1,553
8,893
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
antigens
Xbalanque
9
0 / 3 / 2
5,252
477
5,705
8,879
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
xZamia
Vamana
11
0 / 1 / 1
6,362
578
5,951
7,482
5,671
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
3
3
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
0
2
W
3
1
2
4
W
Atlas
Kilner
Atlas
1
1
1
1.5
L
Ganesha
LSDweeb
Ganesha
0
1
2
1
W
Danzaburou
Snôrlax
Danzaburou
2
0
1
2.5
W
Lancelot
Trumex
Lancelot
2
1
1
2.5
L
Fenrir
Xenxli
Fenrir
1
2
0
0.5
L
Xbalanque
antigens
Xbalanque
0
3
2
0.33
W
Yu Huang
jgc0160
Yu Huang
0
0
0
0
L
Vamana
xZamia
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
19,859
34,346
Taken
38,431
15,818
Mitigated
18,231
14,888
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,420
221
0
703
5,269
1,922
0
2,240
3,029
28,702
0
W
6,199
1,147
0
5,146
10,205
3,623
0
492
9,697
0
34,366
W
Atlas
Kilner
Atlas
2,747
974
464
1,974
6,659
4,896
0
1,618
4,983
15,794
0
L
Ganesha
LSDweeb
Ganesha
2,230
192
1,652
2,483
7,908
4,469
0
2,586
5,322
17,611
0
W
Danzaburou
Snôrlax
Danzaburou
4,835
1,893
0
1,364
4,708
1,998
350
401
4,307
0
56,469
W
Lancelot
Trumex
Lancelot
4,597
709
0
4,170
7,274
3,087
0
1,134
6,096
0
43,843
L
Fenrir
Xenxli
Fenrir
1,553
296
0
3,664
8,893
3,456
0
1,499
7,394
0
32,776
L
Xbalanque
antigens
Xbalanque
5,705
2,997
0
2,375
8,879
2,713
0
1,933
6,946
0
35,987
W
Yu Huang
jgc0160
Yu Huang
5,781
576
0
1,770
5,500
2,214
0
2,701
2,613
47,224
0
L
Vamana
xZamia
Vamana
5,951
2,036
0
2,494
7,482
5,671
0
270
7,212
0
47,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
28,172
345
Minions Killed
322
0
Camps Cleared
0
1,064,653
Distance Traveled
987,268
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,667
515
62
6
0
171,605
2
W
Bastet
6,254
569
54
5
0
240,566
0
W
Atlas
5,630
512
19
2
0
221,078
1
L
Ganesha
5,406
491
4
0
0
207,817
0
W
Danzaburou
6,736
612
100
9
0
190,738
3
W
Lancelot
5,904
537
103
9
0
220,521
1
L
Fenrir
5,485
499
73
7
0
213,134
3
L
Xbalanque
5,252
477
78
7
0
187,796
4
W
Yu Huang
5,583
508
69
6
0
191,750
2
L
Vamana
6,362
578
105
10
0
206,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role